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Bad Cop, Insane Cop: Difference between revisions

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(Deleted extra "Mafia" in "Mafia Mafia Backup Framer"; changed "inpsection" to "inspection")
 
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{{SetupPage
{{SetupPage
|Players=7
|Players=7
|Type1=Small Experimental
|Type2=
|Type3=
|Type4=
|Type5=
|Type6=
|Designer1=BBmolla
|Designer1=BBmolla
|Designer2=wgeurts
|Designer2=wgeurts
|Designer3=
|InfoBoxNotes=Most credit to BBmolla.
|InfoBoxNotes=Most credit to BBmolla.
|Introduction="Bad Cop, Insane Cop" is a setup created by [[BBmolla]] after a series of improvements of a setup proposed by [[wgeurts]]. It is a 7 player open setup intended for micro-games and it is similar to [[Sanity Profanity]]; another setup by BBmolla also created as a result of fixing wgeurt's setup.
|Introduction="Bad Cop, Insane Cop" is a setup created by [[BBmolla]] after a series of improvements of a setup proposed by [[wgeurts]]. It is a 7 player open setup intended for micro-games and it is similar to [[Sanity Profanity]]; another setup by BBmolla also created as a result of fixing wgeurt's setup.
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|ScumRoles1=*'''Mafia Framer'''
|ScumRoles1=*'''Mafia Framer'''
*'''Mafia Backup Framer'''
*'''Mafia Backup Framer'''
|ScumRoles2=
|ScumRoles3=
|3rdPartyRoles1=
|3rdPartyRoles2=
|3rdPartyRoles3=
|Mechanics=*Cops don't know their sanity.
|Mechanics=*Cops don't know their sanity.
*Cops get a pre-game report and Framers get a pre-game frame.
*Cops get a pre-game report and Framers get a pre-game frame.
*All Cops appear as "Cop" on death.
*All Cops appear as "Cop" on death.
|History=
*Insane Cop gets opposite results.
|RolePM1=Vanilla Townie
|RolePM1=Vanilla Townie
|RolePM2=Mafia Framer
|RolePM2=Cop
|RolePM3=
|RolePM3=Mafia Framer
|RolePM4=
|RolePM4=Custom
|RolePM5=
|CustomPM4Color=red
|RolePM6=
|CustomPM4Role=Backup Framer
|RolePM7=
|CustomPM4Wincon=*You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).
|RolePM8=
|CustomPM4Abilities=*You share a Private Topic with your fellow scum; [names].
|RolePM9=
*You have a factional night-kill meaning that each night one of you may night-kill a player.
|RolePM10=
*If the Mafia Framer dies you gain the following ability:
|RolePM11=
**Once per night you may target a player to frame, thus making that player show up [anti-town] on inspection from a Cop or FBI Agent.
|RolePM12=
|RolePM13=
|RolePM14=
|RolePM15=
|RolePM16=
|RolePM17=
|RolePM18=
|RolePM19=
|RolePM20=
|RolePM21=
|RolePM22=
|RolePM23=
|RolePM24=
|RolePM25=
|RolePM26=
}}
}}

Latest revision as of 20:24, 4 September 2018

Name:
  • Bad Cop, Insane Cop
Setup Size:
Players:
  • 7
Setup Type:
Designers:
Notes: Most credit to BBmolla.

"Bad Cop, Insane Cop" is a setup created by BBmolla after a series of improvements of a setup proposed by wgeurts. It is a 7 player open setup intended for micro-games and it is similar to Sanity Profanity; another setup by BBmolla also created as a result of fixing wgeurt's setup.

Setup

  • Mafia Framer
  • Mafia Backup Framer
  • Town Sane Cop
  • Town Insane Cop
  • 3 Vanilla Townies


Mechanics

  • Cops don't know their sanity.
  • Cops get a pre-game report and Framers get a pre-game frame.
  • All Cops appear as "Cop" on death.
  • Insane Cop gets opposite results.

Role PM's

Vanilla Townie

Welcome, [Player]! You are a Vanilla Townie.

Abilities:

  • You have no abilities other than your voice and your vote.

Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

------

Mafia Framer

You are a Framer

Win Conditions:

  • You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).

Abilities:

  • You share a Private Topic with your fellow scum; [names].
  • You have a factional night-kill meaning that each night one of you may night-kill a player.
  • Once per night you may target a player to frame, thus making that player show up [anti-town] on inpsection from a Cop or FBI Agent.

Mafia Backup Framer

Welcome, [Player]! You are a Mafia Backup Framer.

Abilities:

Win Conditions:

  • You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).


History

History
Micro 409 - (Town Win)