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AntB/Set-Ups

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Revision as of 23:06, 30 December 2010 by AntB (talk | contribs) (Remove under contruction banner -- removed some stuff so I can save it ¬_¬)
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AntB's Set-up's
Logo mafiascum medium.jpg This user plays Mafia. (Talk)

These are set-ups I have used and are considering for future games.

Disclaimer

  • All games are subject to bastarding without notice.
  • All games do not have Jester or Cults unless other-wise specified.
  • Use the "Talk" page to discuss the set-ups and your opinions
  • You are entitled to use any of these themes and modify them, if you do, throw me a link.

Standard Rules

One Man Mafia

Quick Info
Min Players Max Players Min Town Max Town Min Scum Max Scum
5 21 4 20 1 1
Power Role Ratios
Bulletproof Town Sane Cop Paranoid Cop Naive Cop Doctor Vigilante
1-in-5 1 1 1 1 1

It may seem highly unbalanced, that's because it is; however, I consider it the "expert" difficulty level of mafia.

Enhanced Ruleset

  1. NO deadline extensions are allowed.
  2. Vigilante can not kill D1.
  3. Punishment: In this game you will become a Suicidal Townie

Role Overview

Pro-town

Vanilla Townie - Exactly what's on the tin.
Bullet-proof Townie - Immune to Vigilante kills.
Cop - Investigates one person per night.
Doctor - Protects one person per night from the vigilante for 1 day/night.
Vigilante - Can kill one person per day/night at any point via a message to the moderator. A message will be posted upon receipt stating who was targeted and if it was successful or not.

Pro-Mafia

Psychotic Killer - The one man mafia has 2 additional abilities to help him survive, he can use only one of either Framer or Bulletproof. If bulletproof is used it lasts through the day as well.

PMs

Pro-Town

Vanilla Townie

You are the towns' flavour of the month, Vanilla.

All you have are your suspicions and your vote. Use them well.

Bullet-proof Townie

You were one of the first in line at the local store when it became known there was a killer in your midst. You managed to get yourself a bullet-proof vest, this should do the job in defending you against any mad vigilantes that turn up to dish out some street justice.

Cop

You got the short straw back at the office and got sent out to investigate the recent killing out here despite being a rookie... Fortunately, your not without your iBerry and have full access to the police and local news databases... Unfortunately, you forgot your charger, you figure if you leave it to one investigation per night you should be fine.

Doctor

There's a killer on the loose and where there's a killer there's people needing help. Unfortunately you only brought supplies to treat gun-shot wounds, not crazy, mad, chainsaw wielding, axe-throwing nut-cases. You can't be everywhere at once and usually end up following the same person for 24 hours (1 game day and night).

You may send a PM at any time stating who you wish to protect.

Vigilante

There's a killer amongst us and you feel that it's your duty to pull out your trust .357 magnum and kill the murdering scum before he gets anyone else. You know if you go mad people will suspect you, kill you then just go on as if its job done; which helps no-one. So you decide to load a single bullet everyday so your not liable to go mad and draw attention to yourself.

You can send the PM at any time.

Pro-Scum

Psychotic-Killer

Your one sandwich short a picnic, and slightly crazy to boot. For some reason your determined everyone in this sleepy little village is out to get you, so you decide to pick them off one by one until they're all dead. While being not completely there upstairs, your smart enough to know you can't take them all in one night and more than one is just asking for it. You also have the smarts to plant evidence and wear a bullet-proof vest... but not smart enough to do both in the same night..

You have a nightkill, and the ability to frame someone or become bullet-proof for 1 day and one night.

Metroid Mafia

Mafia Hold 'Em Poker

Area to add new stuff

This is a cheat so I can get around the character limit bug...