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  • you may choose to gain the following ability for that night: "{{RoleFragment/p/{{{1}}}|P2}}"
    92 bytes (14 words) - 02:30, 1 June 2018
  • ...d into a single action that targets different players for each constituent ability:
    130 bytes (18 words) - 18:26, 4 March 2024
  • ...sking''' is a game mechanic that allows a personal ability and a factional ability to be used simultaneously on the same [[night]]. For example, a [[Mafia]] [
    451 bytes (68 words) - 13:20, 15 December 2023
  • ...''' is a [[role modifier]] that doesn't allow [[power role]]s to use their ability [[Night]] 1/[[Day]] 1. ...and as such is allowed in a [[Normal]] game when used to modify an active ability.
    570 bytes (85 words) - 17:47, 31 October 2023
  • you may cause a player to unavoidably die. This ability is treated as untargeted for all purposes.
    98 bytes (17 words) - 22:37, 17 November 2023
  • ...cker]] [[Poisoner]] ability. The [[Combined]] [[Roleblocker]] [[Poisoner]] ability can be flavored as plunging into darkness or something else befitting your | Standard = Dark Creatures are a groupscum faction with an ability to plunge someone in darkness. This roleblocks them that Night and causes t
    930 bytes (134 words) - 22:02, 28 March 2024
  • Parrots do not copy factional abilities with their ability. If a Parrot targets a player without an active ability, they will visit with no effect.
    1,006 bytes (162 words) - 00:34, 11 January 2024
  • Each night, if you haven't used this ability the previous night,
    64 bytes (11 words) - 18:57, 22 September 2023
  • If you have not used this ability before this game, when you nightkill a player,
    80 bytes (15 words) - 09:05, 8 December 2018
  • Whenever a player targets you with an ability{{{{{1}}}|time|}}, you do [something] to them.
    91 bytes (14 words) - 17:26, 4 March 2024
  • your target will also use a "{{{1}}}" ability on their target.
    62 bytes (10 words) - 08:33, 6 October 2023
  • ...ated}}, you will be able to use a{{VowelStartingFragment|{{{1}}}}} {{{1}}} ability.
    122 bytes (13 words) - 12:08, 11 July 2020
  • ...ise prevented, you may not target that player ever again. Likewise, if the ability is [[redirector|redirected]] or [[deflector|deflected]], you may not attemp
    587 bytes (85 words) - 10:57, 1 November 2023
  • * As an ability: {{TranscludeWithEditLink|RoleFragment/du/{{{1}}}|sample}}
    140 bytes (11 words) - 05:56, 8 December 2018
  • ...llbooster may only protect a player from a single [[roleblocker|blocking]] ability. A Willbooster can also allow an ability to pierce immunity or protection.
    681 bytes (94 words) - 04:11, 12 January 2024
  • *[[False]] - has a role that claims to have some ability, but the ability does nothing.
    662 bytes (113 words) - 20:16, 8 August 2022
  • ...nal abilities counts as being capable of acting, while having access to an ability that is depleted or unable to be used that night does not count as being ab ...hat is depleted or unable to be used that night counts as having an active ability.}}
    1 KB (208 words) - 22:55, 28 March 2024
  • ...attached is ever used. Once you sacrifice yourself to use your Sacrificial ability, nothing can stop your death. It is generally attached to extremely powerfu | Standard = Sacrificial causes you to unavoidably die if the ability attached to it is successfully used. It should generally only be attached t
    1 KB (185 words) - 22:48, 28 March 2024
  • ...nnot pick the same target for the ability the next night. Likewise, if the ability is [[redirector|redirected]] or [[deflector|deflected]], the role's origina ...nd twice as strong as [[Non-Consecutive Night]], because it allows for the ability to be used every night as long as the target is not repeated. It could also
    2 KB (293 words) - 10:47, 1 November 2023
  • * As a day ability: {{TranscludeWithEditLink|RoleFragment/du(day)/{{{1}}}|sample}}
    151 bytes (13 words) - 17:26, 4 March 2024
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