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  • {{Setups ...rger, even more deviously bastard version of [[Bastard++]]. Be warned, the setups generated will always be swingy and sometimes downright unbalanced.
    5 KB (698 words) - 21:00, 18 June 2021
  • {{Setups *2 {{setuprole|Cop|Cops}}
    2 KB (425 words) - 19:49, 14 June 2017
  • {{Setups *0-2 {{setuprole|Cop|Cops}} (33% chance of each number)
    3 KB (480 words) - 14:02, 9 January 2016
  • {{Setups *Role Cop
    6 KB (953 words) - 01:36, 11 April 2018
  • ...fferently. A [[Personal]] Tracker cannot see them at all. In [[multiball]] setups, sometimes a Tracker will not be able to observe certain factions; in this ...cker starts out as a weaker investigative role than a [[Cop]]. Whereas a [[Cop]] can usually tell whether or not someone is a member of the [[Mafia]], the
    5 KB (921 words) - 01:42, 1 January 2024
  • {{Setups ...addition to a default setup of <b> 5 Town Citizens, 1 Town Jailer, 1 Town Cop, 1 Mafia Goon.</b>
    14 KB (2,357 words) - 15:03, 11 August 2022
  • {{Setups |Title= Cult in the Jungle Republic|Setup Size= Large|type=Multiball |Playe * 1 {{setuprole|Cop}}
    4 KB (684 words) - 13:01, 9 January 2016
  • {{Setups **1/3 chance for each of [[Cop]], [[Doctor]], and [[Tracker]] for determining the first module
    1 KB (176 words) - 14:00, 9 January 2016
  • | Image = T-cop.png | Introduction = A '''Cop''' (or in Werewolf flavour, '''Seer''') is a role that has the ability to i
    9 KB (1,502 words) - 16:45, 27 December 2023
  • {{Setups *{{setuprole|Cop|Cop}}
    7 KB (1,194 words) - 17:20, 7 May 2021
  • ...t of the [[Gunsmith]] (because it did not have false positives on, e.g., [[Cop]]s). The two roles thus used to be very similar but have diverged somewhat ...he scum know it exists), and thus can be useful to help balance [[skew]]ed setups in which pro-town swing is more of a danger than pro-scum swing.
    4 KB (609 words) - 10:52, 1 November 2023
  • ...result (not "Goon"). Likewise, Mafia Goons show as vanilla to a [[Vanilla Cop]], can be affected by [[Simple]] roles but not [[Complex]] roles, and so on ...de additional power. As a consequence, they are very, very common; in most setups, at least half the Mafia are Goons, and it is far from unheard of for the M
    3 KB (553 words) - 22:18, 28 March 2024
  • ...e victim from being targeted at all, namely [[Commuter]] and, in some open setups, [[Hider]]. ...ortant not to waste the Juggernaut kill before something like [[Follow the Cop]] starts to take place.}}
    1 KB (222 words) - 00:25, 8 November 2023
  • {{Setups *Each mafia lover pair has a separate factional night kill, and a factional cop action.
    1 KB (201 words) - 22:48, 26 July 2023
  • {{Setups ...n Doctor || Town Odd-Night Watcher || Town 1-Shot Vigilante || Town 1-Shot Cop || style="color:red" | Mafia JOAT || style="color:red" | Mafia Rolecop || s
    21 KB (3,418 words) - 07:56, 20 April 2021
  • ...e Flavor Unbreakability (STFU)''' is a tool for mods to help create themed setups that are unbreakable by flavor. ...uessing the mod with regard to flavor. This system is not suitable for all setups, and it should not be stated that STFU is being used if the randomization i
    9 KB (1,609 words) - 23:33, 3 April 2015
  • {{Setups *Generate one of the following modified [[C9]] setups:
    7 KB (1,271 words) - 13:52, 9 January 2016
  • ...ys with roles turns the game into nothing more than a lottery form. If the Cop nabs enough Mafias before being nabbed – hurray! If not – alas! ...stigations on you, Docs wasting protection on you after assuming you are a Cop, etc. I’m not saying you shouldn’t try and deduce Mafias; I’m saying
    5 KB (918 words) - 00:55, 3 April 2022
  • {{Setups If one Town Deputy dies, the other becomes able to Cop check.<br />
    2 KB (255 words) - 20:25, 7 March 2022
  • {{Setups *[[Cop|Investigation]]
    2 KB (236 words) - 13:58, 9 January 2016
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