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Who Needs a Fifth?: Difference between revisions

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(Created page with "{{Setups |Title=Who Needs a Fifth? |Setup Size=Micro |type= |type2= |type3= |type4= |type5= |type6= |Players=5 |Designer=Patrick |Designer2= |Designer3= |Notes= }} '''Who Need...")
 
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== Setup ==
== Setup ==


* 2 [[Townies|Vanilla Townies]]
* '''2 <font style="color:red">Vanilla Townies</font>'''
* 3 [[Goons|Mafia Goon]]
* '''3 <font style="color:green">Mafia Goon</font>'''
 


== Mechanics ==
== Mechanics ==
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* If a mafia member is lynched day 1, he has to confirm one of the town players as town and immediately kill one of his buddies.
* If a mafia member is lynched day 1, he has to confirm one of the town players as town and immediately kill one of his buddies.
* If there is one scum and one town left, it is a scum victory.
* If there is one scum and one town left, it is a scum victory.


== Role PMs ==
== Role PMs ==

Revision as of 18:30, 2 February 2016

Name:
  • Who Needs a Fifth?
Setup Size:
Players:
  • 5
Setup Type:
Designer:

Who Needs a Fifth?, also known as Jungle of Bullshit, is a 5-player Open Setup devised by Patrick at Scumdon the Second, inspired by BBmolla's We Need A Fifth.

Setup

  • 2 Vanilla Townies
  • 3 Mafia Goon

Mechanics

  • Daystart
  • Nightless
  • If a townie is lynched Day 1, he does not get lynched and is instead given a two-shot compulsive dayvig.
  • If a mafia member is lynched day 1, he has to confirm one of the town players as town and immediately kill one of his buddies.
  • If there is one scum and one town left, it is a scum victory.

Role PMs

Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.
  • If you are lynched day 1, you are not lynched and instead given a two-shot compulsive dayvig.

Win condition:

  • You win when all threats to the town have been eliminated.


Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name].

Abilities:

  • Factional communication: At any time during the game you may talk with your partners here [QuickTopic link].
  • If you are lynched day 1, you must confirm one of the town players as town and kill one of your buddies.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occurring.