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These are detailed records of the roles, players, and results of mafia games Korejora has participated and moderated in. The thorough notes of the [[Korejora/Records#Games_in_detail|details]] section can be considered for statistical purposes to help moderators balance their games. It should be noted that the majority of these games occurred in chatroom mafia, and so they may not necessarily reflect forum mafia tendencies.  
{{TOCright}}
All times are GMT -7. Dethy games are not included.  


All times are GMT -7. Dethy games are not included. "1S" means "one-shot".


== Totals ==


= Statistics =
<br><u>Moderator:</u>
<br>'''Mafiascum.net:''' 3 games (2/3 mafia; 1/3 town)
<br>'''Scumchat:''' 19 games (36.8% mafia; 36.8% town; 26.3% otherwise)


~
<br><u>Player:</u>
<br>'''Mafiascum.net:''' 5 games - 0 wins / 5 losses (0% win rate)
<br>'''Scumchat:''' 39 games - 18 wins / 1 draw / 20 losses (46.1% win rate)


== Mafia played on mafiascum.net/forum ==
== Moderating ==


<b>Grand total:</b>  2 games (0% win rate)


=== Breakdown by alignment ===
=== mafiascum.net forum ===


===== Wins ===== 
'''Total:''' 3
(Total: 0)
*Mafia: 0
*Town: 0
*Serial Killer: 0
*Other: 0


===== Draws =====
==== Breakdown by winners ====
(Total: 0)
*Mafia: 0
*Town: 0
*Serial Killer: 0
*Other: 0


===== Losses =====
Mafia: 2 (66.6%)
(Total: 2)
*Mafia: 0
*Town: 2
*Serial Killer: 0
*Other: 0


=== Frequencies / ratings ===
Town: 1 (33.3%)
*Mafia: 0 - [0%]
*Town: 2 - [100.0%] - (0%)
*Serial Killer: 0 - [0%]
*Other: 0 - [0%]


=== Endgame count ===
==== List of games ====


Survived, killed or lynched to end the game, or killed in endgame resolution: 0 - 0%
[http://www.mafiascum.net/forum/viewtopic.php?t=7930 Open 66 - Quack Multiball]


Killed or lynched before the end of the game: 4 (2 losses, 2 unfinished) - 100%
[http://www.mafiascum.net/forum/viewtopic.php?t=11105 Mini 772 - Pictomafia]


=== Roles ===
[http://www.mafiascum.net/forum/viewtopic.php?t=11217 Open 136 - Pie E7]


Only alignments at endgame are listed.
=== #scumchat ===


*Town Vanilla (3)
'''Total:''' 19
*Town Rolenamecop (1)


=== Survivals ===
==== Breakdown by winners ====  


Total: 0
Mafia: 7 (36.8%)


=== Deaths ===
Serial Killer: 2 (10.5%)


Total: 4
Other: 2 (10.5%)


Nightkilled (3)
Town: 7 (36.8%)
*by mafia
**as Town (1)
*by unknown
**as Town (2)


Modkilled (1)
Tiegames: 1 (5.3%)
*as Town (1)


<br>
<br>


== Mafia played in #scumchat ==
== Playing ==


<b>Grand total:</b>  31 games (41.9% win rate)
=== mafiascum.net forum ===


=== Breakdown by alignment ===
'''Grand total:'''  5 games (0% win rate)


===== Wins ===== 
==== List of games ====
(Total: 13)
*Mafia: 1
*Town: 9
*Serial Killer: 0
*Other: 3


===== Draws =====
[http://www.mafiascum.net/forum/viewtopic.php?t=4284 Mini 387 - Suicide Bombers]
(Total: 1)
*Mafia: 1
*Town: 0
*Serial Killer: 0
*Other: 0


===== Losses =====
[http://www.mafiascum.net/forum/viewtopic.php?t=5468 Mini 454 - Candy Mafia]
(Total: 18)
*Mafia: 4
*Town: 14
*Serial Killer: 0
*Other: 0


=== Frequencies / ratings ===
[http://www.mafiascum.net/forum/viewtopic.php?t=6236 Mafia 70 - Traditional Mafia]
*Mafia: 6 - [19.3%] - (16.7%)
*Town: 22 - [71.0%] - (40.9%)
*Serial Killer: 0 - [0%]
*Other: 3 - [13.6%] - (100%)
**Jester - [4.5%] - (100%)
**Lyncher - [4.5%] - (100%)
**Cult - [4.5%] - (100%)


=== Endgame count ===
[http://www.mafiascum.net/forum/viewtopic.php?t=10541 Medieval Mafia]


Survived, killed or lynched to end the game, or killed in endgame resolution: 25 (13 wins, 12 losses) - 80.6%
[http://www.mafiascum.net/forum/viewtopic.php?t=11516 Open 148 - Jungle Republic]


Killed or lynched before the end of the game: 6 (1 draw, 5 losses) - 19.4%
==== Frequencies / ratings ====
*Mafia: 0 - [0%]
*Town: 5 - [100.0%] - (0%)
*Serial Killer: 0 - [0%]
*Other: 0 - [0%]


=== Roles ===
==== Roles ====


Only alignments at endgame are listed.  
Only alignments at endgame are listed.  


*Mafia Doctor (1)
*Town Vanilla (4)  
*Mafia Godfather (2)
*Town Rolenamecop (1)  
*Mafia Nightkill-immune (1)
*Mafia Traitor (1)
*Werewolf (1)
 
*Town Bus Driver (1)
*Town Cop (2)
*Town Doctor (1)
*Town Doctor;
**One-shot (2)
*Town Doctor / Rolename Cop (1)
*Town Evolver
*Town Forensic Investigator (1)  
*Town Mason (1)
*Town Mason / Vigilante; Backup (1)
*Town Miller / Rolenamecop / Vigilante (1)
*Town Nightkill-immune (1)
*Town Redirector;
**one-shot (1)
**random en-masse (1)
*Town Vanilla (3)
*Town Vigilante (3)
*Town WTF (1)
 
*Cult Tracker (1)
 
*Lyncher (1) 
*Pseudojester (1)


=== Survivals ===
==== Deaths ====


Total: 16
Total: 5


Survived to win (10)
Nightkilled: 4
*as Mafia (1)
*as Town (6)
*as Lyncher (1)
*as Cult (1)
 
Survived to lose / killed in endgame (7)
*as Mafia (1)
*as Town (6)
 
=== Deaths ===
 
Total: 14
 
Lynched (8)
*as Mafia (2)
*as Town (5)
*as Jester (1)
 
Nightkilled (6)
*by mafia  
*by mafia  
**as Mafia (1)
**as Town (4)  
**as Town (3) 
*by vigilantes
**as Town (2)


<br>
Modkilled: 1
 
*as Town (1)
== Mafia moderated in #scumchat ==
 
===== Breakdown by alignment wins=====
 
Mafia: 3 (75%)
 
Other: 1 (25%)
 
Town: 0 (0%)
 
<br>
 
<br>
 
----
 
<br>
 
<br>
 
= Games in detail =
 
~
 
== Participant Games ==
 
=== mafiascum.net/forum ===
 
<b> Summary </b>
 
*7 players - Mafia won; Town lost.
*12 players - Mafia won; Town lost.
*12 players - in progress
 
 
<b> [http://www.mafiascum.net/forum/viewtopic.php?t=5110 Newbie 337: ATTACK OF THE TOWNIES (C9)] - Stoofer mod </b> <br>
7 players.
<br>Day 1 - [sonyajeb replaces Jules] + Deadline; no lynch.
<br>Night 1 - Mafiakill: sonyajeb (Town Vanilla)  
<br>Day 2 - [ojpower replaces sideney.] + No lynch.
<br>Night 2 - Mafiakill: Kore (Town Vanilla)
<br>Day 3 - Lynch: ojpower (Mafia Goon)
<br>Night 3 - Mafiakill: WTHMan (Town Cop)
<br>Day 4 - Lynch: Death's Door (Town Vanilla)
<br>EmbracingMelodyX (Town Vanilla) loses.
<br>Romanus (Mafia Goon) wins.
 
 
<b> [http://www.mafiascum.net/forum/viewtopic.php?t=4284 Mini 387: Suicide Bombers] - mikeburnfire / Glork mod </b> <br>
12 players.
<br>Day 1 - Lynch: Ubertimmy (Red Bomber)
<br>Day 2 - Lynch: molestargazer (Yellow Bomber) + Bomb: TheCentralScrutinizer (Town Vanilla)
<br>Day 3 - Lynch: chaotic_diablo (Town Vanilla)
<br>Day 4 - No lynch.
<br>Day 5 - Lynch: blahgo (Town Vanilla)
<br>Day 6 - Lynch: HackerHuck (Town Vanilla)
<br>Jack (Town Vanilla), theopor_COD (Town Distraction), and Save The Dragons (Town Defuser) explode.
<br>Kelly Chen (Blue Bomber) and Ubertimmy (Red Bomber) win.
 
 
<b> [http://www.mafiascum.net/forum/viewtopic.php?t=5468 Mini 454: Candy Mafia] - Jathan mod </b> <br>
12 players.
<br>Day 1 - Lynch: dylan41985 (Town Vanilla)
<br>Night 1 - Nightkill: Kore (Town Vanilla) + Nightkill: TrustGossip (Town JOAT)
<br>Day 2 - lynch: Nekka-Lucifer (Town Vanilla)
<br>Night 2 - Nightkill: Kore (Town Rolenamecop) + Qman (Town Tracker)
<br>Day 3 - in progress


=== #scumchat ===
=== #scumchat ===


'''Grand total:'''  39 games (46.2% win rate)


<b> Summary </b>
==== Breakdown by alignment ====


*7 players - Town (5) won; Mafia (2) lost.
Wins: 18
*11 players - Serial Killer won; Town (7), Mafia (2), and Survivor lost.
*Mafia: 5
*8 players - Town won; Serial Killers (2) and Cult lost. 
*Town: 10
*8 players - Town (5) won; Mafia (2) and Serial Killer lost. 
*Serial Killer: 0
*8 players - Neutral won; Town (5) and Mafia (2) lost. 
*Other: 3
*9 players - Mafia (3) won; Town (6) lost.
*7 players - Anti-mafia (2) won; Town (2) and Mafia (3) lost.
*5 players - Jester won; Town (4) lost.
*6 players - Mafia (2) won; Town (4) lost.
*5 players - Lynchers (4) won; Lynchee (1) lost.
*7 players - Mafia (2) and Werewolves (2) drew; Town (3) lost.
*10 players - Cult won; Town lost.
*10 players - Town (6) won; Mafia (2), Serial Killer, and Survivor lost. 
*9 players - Mafia (2) won; Town (6) and Killer lost.
*7 players - Serial Killer won; Town (4), Serial Killer, and Survivor lost. 
*13 players - Town (9) won; Mafia (3) and Serial Killer lost.
*9 players - Mafia (2) and Jester won; Town (4) lost.
*5 players - Town (3) won; Mafia (2) lost.
*8 players - Town (6) won; Mafia (2) lost.
*9 players - Town (6) and Jester won; Mafia (2) lost. 
*7 players - Mafia (2) won; Town (5) lost.
*10 players - Town (7) won; Mafia (2) and Serial Killer lost.
*8 players - Mafia (3) won; Town (4) and Lyncher lost.
*10 players - Mafia (2) won; Town (7) and Serial Killer lost.
*5 players - Mafia (2) won; Town (3) lost.
*10 players - Mafia (1) won; Town (7) and Serial Killers (2) lost.
*7 players - Mafia (2) won; Town (5) lost.
*8 players - Town (6) won; Mafia (2) lost.
*8 players - Town (5) won; Mafia (2) and Serial Killer lost.
*7 players - Mafia (2) won; Town (5) lost.
*5 players - Town (3) won; Mafia (2) lost.


Draws: 1
*Mafia: 1
*Town: 0
*Serial Killer: 0
*Other: 0


<b>Non-standard role explanation</b>
Losses: 20
*Mafia: 5
*Town: 14
*Serial Killer: 1
*Other: 0


*WTF - Ability to confirm one other townie based on flavour.  
==== Frequencies / ratings ====
*Liarblocker - Targets someone, and blocking them if they lied the day before.
*Mafia: 10 - [25.6%] - (50%)
*Boyfriend, Daughter; Consigliere, Son - game specific roles indicating alignment.  
*Town: 25 - [64.1%] - (40%)
*Reverse-recruiter - Cult recruiter who recruits by being targeted.
*Serial Killer: 1 - [2.6%] - (0%)
*Backup Serial Killer - Becomes a serial killer if both serial killers die within the first two days.  
*Other: 3 - [7.7%] - (100%)
*Holycarp - Learns the setup after surviving a certain number of days.  
**Jester - [2.6%] - (100%)
*Doctor-masker - Targets someone, and giving them doctor abilities for that night.
**Lyncher - [2.6%] - (100%)
*Hitman - When killing, has a chance to kill despite doctor protection.  
**Cult - [2.6%] - (100%)
*Stukov - A cop who can give up his cop powers for one daykill.
*Killmaker - When killing, can choose the method of death.  
*Dragon - Immune to any night actions.


==== Endgame count ====


<b> UPick - Jathan mod </b> <br>
Survived, killed or lynched to end the game, or killed in endgame resolution: 33 (18 wins, 15 losses) - 84.6%
7 players; 16:28 - 17:54
<br>Day 1 - Lynch: Aelyn (Town Vanilla)
<br>Night 1 - No deaths
<br>Day 2 - Lynch: Khaos (Town Watcher)
<br>Night 2 - No deaths
<br>Day 3 - Lynch: Prim (Mafia Killess)  
<br>Night 3 - No deaths
<br>Day 4 - Final lynch: Kore (Mafia Traitor)
<br>Pulak (Survivor), Shea (Town Doctor), and Jackie (Town Cop) win.  


Killed or lynched before the end of the game: 6 (1 draw, 5 losses) - 15.4%


<b> Tiger UPick - CPE mod </b> <br>
==== Roles ====
11 players; 23:37 - 1:24
<br>Day 1 - Lynch: Fircoal (Neutral)
<br>Night 1 - Triplekill: Glork (Town Vanilla)
<br>Day 2 - Lynch: Pulak (Town Rolecop)
<br>Night 2 - Serial kill: Coron (Town Roleblocker) + Mafiakill: Anix (Town 1S-Hider)
<br>Day 3 - Lynch: IH (Mafia Roleblocker)
<br>Night 3 - Doublekill: XBL (Town Mason)
<br>Day 4 - Final lynch: Krang (Mafia Godfather)
<br>Jackie (Town Mason) and Kore (Town "WTF") lose.
<br>Shea (Serial Killer) wins.


Only alignments at endgame are listed.


<b> God UPick - Pants mod </b> <br>
Standard
8 players; 15:32 - 16:35
*Mafia Godfather (2)
<br>Night 0 - Nightkill: BM (Serial Killer)  
*Mafia Doctor (1)
<br>Day 1 - Lynch: Quag (Town Rolenamecop)  
*Mafia Goon (0)
<br>Night 1 - No deaths.
*Mafia Kill-less (2)
<br>Day 2 - Lynch: Glork (Cult Leader)  
*Mafia Nightkill-immune (1)
<br>Night 2 - No deaths.
*Mafia one-shot
<br>Day 3 - Lynch: YC (Serial Killer)  
**Daykiller (1)
<br>Night 3 - No deaths.
*Mafia Traitor (2)
<br>Day 4 - Lynch: Aelyn (Town Roleblocker)  
*Werewolf (1)
<br>Night 4 - No deaths.
<br>Day 5 - Lynch: CEM (Cult Recruit)  
<br>Fircoal (Town Watcher) and Kore (Town 1S-Redirector) win.


*Town Bus Driver (1)
*Town Cop (2)
*Town Doctor (0)
**one-shot (3)
*Town Mason (1)
*Town Mass-random-redirector (1)
*Town Nightkill-immune (1)
*Town Redirector (0)
**one-shot (1)
*Town Rolenamecop (1)
*Town Vanilla (5)
*Town Vigilante (3)


<b> Baseball UPick - Shea mod </b> <br>
*Jester (1)
8 players; 21:37 - 22:13
*Lyncher (1)
<br>Day 1 - Lynch: Troj (Serial Killer)
*Serial Killer (1)
<br>Night 1 - No deaths.
<br>Day 2 - Lynch: Pants (Mafia Godfather)  
<br>Night 2 - Nightkill: CPE (Town Doctor)  
<br>Day 3 - Lynch: Fritz (Mafia Half-Goon)
<br>Glork (Town Roleblocker), Sarc (Town Restricted/Conditional-Unnightkillable), Jackie (Town Cop) and Kore (Town Vanilla) win.


*Cult Tracker (1) - from Town Tracker


<b> Video Game UPick - Jackie mod </b> <br>
Mixed
8 players; 17:05 - 18:00
*Town Doctor/Rolenamecop (1)
<br>Day 1 - Lynch: Splitz (Town Strongman)  
*Town Vigilante/Miller/1S-Rolenamecop (1)
<br>Night 2 - Nightkill: Quag (Town Vanilla)
*Town Mason/Backup-vigilante (1)
<br>Day 2 - Lynch: Raj (Mafia Roleblocker)  
<br>Night 3 - Nightkill: Pie (Town Conditional-Vigilante)
<br>Pod, Pants, and Kore (Mafia Nightkill-immune) lose.
<br>Glork (Neutral Recruiter) wins.


Non-standard
*Town Evolver (1)
*"Town" Forensic Investigator (1)
*Town "WTF" (1)


<b> Glorkpick </b> <br> 
==== Survivals ====
9 players; 22:02 - 23:01
<br>Day 1 - Lynch: Fritz (Town Roleblocker)
<br>Night 1 - Vigkill: Jathan (Town Liarblocker)
<br>Day 2 - Lynch: Clicky (Town Vanilla)
<br>Night 2 - Mafiakill: Kilm (Town Vigilante) + Vigkill: CPE (Mafia Goon)
<br>Day 3 - Lynch: Coron (Town 1S-Randomizer)
<br>Kore (Town 1S-Protector) loses.
<br>Katy (Mafia Goon) and Shea (Mafia Traitor) win.


Total: 24


<b> Pooky mod </b> <br> 
Survived to win: 17
7 players; 18:14 - 19:31
*as Mafia (5)
<br>Day 1 - Lynch: Prim (Mafia conspirator - Boyfriend)
*as Town (9)  
<br>Night 1 - Nightkill: Shea (Mafia family - Consigliere) + Nightkill: Timmy (Mafia family - Son)
*as Lyncher (1)  
<br>Day 2 - Lynch: Alko (Mafia family - Godfather)  
*as Cult (1)  
<br>Rico ("Town" Investigator) and Kore ("Town" Forensic Investigator) lose.
<br>CPE (Mafia conspirator - Daughter) wins.


Survived to lose: 7
*as Mafia (1)
*as Town (6)


<b> Pooky mod </b> <br> 
==== Deaths ====
5 players; 22:38 - 22:56
<br>Day 1 - Lynch: Kore (Jester)


Total: 16


<b> MM mod </b> <br>
Lynched: 9
6 players; 15:49 - 16:03
*as Mafia (3)  
<br>Day 1 - Lynch: CES (Town Bomb) + Bomb: NAR (Town Doublevoter)
*as Town (4)  
<br>Night 1 - Nightkill: Coron (Town Elite Bodyguard)  
*as Jester (1)  
<br>Kore (Town Vigilante) loses.
*as Serial Killer (1)
<br>Shanba (Mafia) and Pants (Mafia) win.
 
 
<b> CEM mod </b> <br>
5 players; 16:10 - 16:15.
<br>Day 1 - Lynch: Coron
<br>Splitz (Lyncher), MM (Lyncher), Shanba (Lyncher), and Kore (Lyncher) win.


 
Nightkilled: 7
<b> MM mod </b> <br>
*by mafia  
7 players; 16:28 - 16:39
**as Mafia (1)  
<br>Day 1 - Lynch: NAR (Town Doctor/Vigilante)
**as Town (4)   
<br>Night 1 - Mafiakill: Kore (Werewolf) + Werewolf kill: Pants (Town Doctor/Vigilante) + Vigkill: PWS (Mafia)
*by vigilantes
<br>Day 2 - Lynch: Shanba (Town Doctor/Vigilante)
**as Town (2)
<br>Splitzer (Werewolf) and Quaq (Mafia) draw.
 
 
<b> Pants mod </b> <br>
10 players; 17:01 - 18:36
<br>Day 1 - Lynch: NAR (Town Vigilante)
<br>Night 1 - No deaths.
<br>Day 2 - Lynch: Shea (Serial Killer)
<br>Night 2 - No deaths.
<br>Day 3 - No lynch.
<br>Night 3 - No deaths.
<br>Day 4 - No lynch.
<br>Night 5 - Well... 5 people targeted Theo...
<br>CPE (Town Message-sender) and Prim (Town Roleblocker) lose.
<br>Theo (Cult Reverse-Recruiter), JRF (Cult Convert/Cop), StallingChamp (Cult Convert/Insane Cop), Richie (Cult Convert/Doctor), Splitz (Cult Convert/Watcher), and Kore (Cult Convert/Tracker) win.
 
 
<b> Ether UPick - Pants mod </b> <br>
10 players; 18:11 - 20:30
<br>Day 1 - Lynch: Rough (Town 1S-Cop)
<br>Night 1 - Nightkill: Jentsu (Town Vanilla) + Nightkill: Rico (Neutral Survivor)
<br>Day 2 - Lynch: HurriKaty (Serial Killer)
<br>Night 2 - Nightkill: Troj (Town Doctor)
<br>Day 3 - Lynch: Shanba (Mafia Godfather)
<br>Night 3 - No deaths.
<br>Day 4 - Lynch: Kore (Mafia Doctor)
<br>General (Town Tracker), Glork (Town Vanilla) and Splitz (Town Motivator) win.
 
Note - I loved this game. Protected instead of killing, throwing  the tracker off pretty badly. Very exciting endgame.
glorktheinvader: SERIOUSLY, WHICHEVER ONE OF YOU IS SCUM, I WANT TO THROTTLE YOU RIGHT NOW
glorktheinvader: I DONT KNOW WHO TO VOTE FOR
 
 
<b> 1S No-reveal - Glork mod </b> <br> 
9 players; 23:26 - 0:56
<br>Day 1 - Lynch: Scot (1S Killer)
<br>Night 1 - Lynch: Jathan (Town 1S Sane Cop)
<br>Day 2 - Lynch: Kilm (Town 1S-Doctor)
<br>Night 2: Vigkill: Kore (Town 1S-Doctor)
<br>Day 3 - Lynch: Rico (Mafia 1S-Goon)
<br>Night 3 - Nightkill: Sarc (Town 1S-Vigilante)
<br>Day 4 - Lynch: Grey (Town 1S-Hider)
<br>Alko (Town 1S-Naive Cop) loses.
<br>CPE (Mafia 1S-Goon) wins.
 
 
<b> Shea mod </b> <br>
7 players; 21:53 - 23:28
<br>Day 1 - Lynch: Countess (Serial Killer)
<br>Night 1 - Nightkill: Rico (Town Vanilla)
<br>Day 2 - Lynch: Pooky (Neutral Voteless Survivor)
<br>Night 2 - No deaths.
<br>Day 3 - Lynch: Kore (Town Cop)
<br>Prim (Town Doublevoter) and Void (Backup Serial Killer) lose.
<br>Pulak (Serial Killer) wins.
 
 
<b> Pokemon UPick - Clicky mod </b> <br>
13 players; 20:00 - 22:05
<br>Night 0 - Nightkill: Rico (Town Mason) + Nightkill: Sarc (Town Mason)
<br>Day 1 - Lynch: Rebel (Mafia Godfather)
<br>Night 1 - Nightkill: XXX (Town Doctor)
<br>Day 2 - Lynch: Charizard (Mafia Goon)
<br>Night 2 - Thor (Town 1S-Roleblocker)
<br>Day 3 - Lynch: Bluesoul (Nightkill/investigation-immune Serial Killer)
<br>Night 3 - Nightkill: Scot (Town Tracker)
<br>Day 4 - Lynch: Glork (Mafia Goon)
<br>Elias (Town 1S-Roleblocker) Avalon (Town Cop), Axle (Town Vigfinder) and Kore (Town Nightkill-immune) win.
 
 
<b> Eep mod </b> <br>
9 players; 20:59 - 21:40 (2 players removed for inactivity.)
<br>Day - Lynch: Catdog (Jester)
<br>Night - Nightkill: Axle (Town Vanilla)
<br>Day - Lynch: Rock (Town Vigilante)
<br>Elias (Town Cop) and Kore (Town Vanilla) lose.
<br>Catdog (Mafia Godfather) and BS (Mafia Goon) win.
 
 
<b> Zelda UPick </b> <br>
5 players; 2:40 - 3:09
<br>Day 1 - Lynch: Glork (Town Vanilla)
<br>Night 1 - Vigkill: Kore (Bus Driver) + Selfkill: Shea (Mafia Goon)
<br>Note - The vigilante and the mafia were target-swapped, and since the mafia originally targeted the vigilante, he killed himself.
 
 
<b> Religious Figures UPick - Murph mod </b> <br>
8 players; 20:46 - 22:12
<br>Day 1 - Lynch: Rico (Mafia Redirector)
<br>Night 1 - Nightkill: Troj (Town Cop)
<br>Day 2 - Lynch: Fritz (Mafia Priest)
<br>Glork (Town Holycarp), CTD  (Town Tracker/Watcher), Shea (Town Day-Rolenamecop), Pants (Town Neighbour), and Kore (Town Doctor/Rolenamecop) win.
 
 
<b> Animals UPick - Murph mod </b> <br>
9 players; 14:10 - 15:45
<br>Day 1 - Lynch: Avalon (Jester)
<br>Night 1 - Nightkill: Scot (Town Roleblocker)
<br>Day 2 - Lynch: Kilm (Town 0% Vigilante / Mason)
<br>Night 2 - Nightkill: Fritz (Town Paranoid Cop / Mason)
<br>Day 3 - Lynch: Mole (Mafia Hitman)
<br>Night 3 - No deaths.
<br>Day 4 - No lynch.
<br>Night 4 - Nightkill: Sarc (Town Cop / Death Miller)
<br>Day 5 - Lynch: Kore (Mafia Godfather)
<br>Glork (Town 1S-Day-Rolenamecop) and Jackie (Town Doctor) win.
 
 
<b> Soupick - Murph mod </b> <br>
7 players.
<br>Day 1 - Lynch: Bluesoul (Mafia Godfather/1S-Rolenamecop)
<br>Night 1 - [replaced in] + Mafiakill: Pants (Town 1S-Rolenamecop/Mason)
<br>Day 2 - Lynch: Kore (Town Vigilante/1S-Rolenamecop/Miller)
<br>Night 2 - Mafiakill: Rebel (Town Cop/1S-Doctor)
<br>Day 3 - Lynch: Troj (Town Tracker/Selfwatcher)
<br>Eteocles (Town Mason/Votethief) loses.
<br>Anix (Mafia Doctor-maker/Hitman) wins.
 
 
<b> UPick - Kiache mod </b> <br>
10 players; 0:27 - 1:30
<br>Day 1 - Kamikaze: Kuma (Town Death Miller) + Blarg (Town Kamikaze)
<br>Night 1 - Nightkill: Fritz (Town Roleblocker) + Nightkill: Sarc (Serial Killer)
<br>Day 2 - Lynch: Ben (Mafia Goon)
<br>Night 2 - Vigkill: Eep (Town Doctor)
<br>Day 3 - No lynch.
<br>Night 3 - Vigkill: Braze (Town Conditional Cop)  
<br>Day 4 - Lynch: Jackie (Mafia Goon)
<br>Shea (Town Redirector) and Kore (Town Vigilante) win.
 
 
<b> Starcraft UPick - Avalon mod </b> <br>
8 players.
<br>Day 1 - Lynch: Panda (Mafia Goon)
<br>Night 1 - Mafiakill: Sarc (Town Cop)
<br>Day 2 - Lynch: Aimee (Neutral Lyncher)
<br>Night 2 - Bussed Vigkill: Pie (Town Doctor) + Mafiakill: Everlong (Town Mason/Vigilante)
<br>Kore (Town Mason/Backup-vigilante) loses.
<br>Timmy (Mafia Bus-driver) and CES (Mafia Godfather/Roleblocker) win.
 
Note - This game is a testament to how impossible it is for the town to win when they don't start with a majority. The town lost with two mafia to go despite not having a single mislynch.
 
 
<b> Sarc mod </b> <br>
10 players.
<br>Day 1 - Lynch: Quag (Town Countervig)
<br>Night 1 - Mafiakill: Kore (Town Mass-random-redirector)
<br>Day 2 - Lynch: CPE (Town Supervig)
<br>Night 2 - Serialkill: Axle (Mafia Triple-roleblocker)
<br>Day 3 - No lynch.
<br>Night 3 - Vigkill: BS (Town Double-doctor)
<br>Day 4 - Dayvig: Bilbo (Serial Killer / Cop)
<br>Night 4 - Mafiakill: Chai (Cop / Vig)
<br>Day 5 - Lynch: Comrade (Town Extra-life)
<br>Alko (Town Stukov) loses.
<br>Homo (Mafia Self-targetable-doctor) wins.
 
 
 
<b> Vengeful - XYZZY mod </b> <br>
5 players; 12:49 - 13:13
<br>Day 1 - Lynch: Homo (Townie) + Vengekill: Everlong (Townie)
<br>Aimee (Townie) loses.
<br>Murph (Goon) and Kore (Godfather) win.
 
 
<b> Religion UPick - Rebel mod </b> <br>
10 players; 22:10 - 22:56
<br>Day 1 - Kamikaze: CPE (Serial Killer) + Shea (Town Kamikaze) + Lynch: Flub (Town Vanilla)
<br>Night 1 - Nightkill: Blarg (Town Vanilla)
<br>Day 2 - [Shea replaces Bluesoul] + Smite: Axle (Town Backup Vanilla) + [Pie replaces Fritz] + Lynch: Everlong (Town Vanilla)
<br>Night 2 - Nightkill: Anix (Serial Killer)
<br>Day 3 - Lynch: Kore (Town 1S-Doctor)
<br>Pie (Town Ascetic) loses.
<br>Shea (Mafia Recruiter) wins.
 
Note - Pie voted me even though I refused to hammer, and quicklynch ensued. ;_;
 
 
<b> Pie C9 - Pie mod </b> <br>
7 players; 16:08 - 16:30
<br>Day 1 - Lynch: XYZZY (Town Cop)
<br>Night 1 - Mafiakill: Kore (Town Vanilla)
<br>Day 2 - Lynch: Primpod (Mafia Roleblocker)
<br>Night 2 - Mafiakill: NYY (Town Doctor)
<br>Day 3 - Lynch: Anew (Town Vanilla)
<br>Jathan (Town Vanilla) loses.
<br>Kscope (Mafia Goon) wins.
 
 
<b> Les mafiasa - Murph mod </b> <br>
8 players; 21:19 - 22:44
<br>Day 1 - Lynch: Everlong (Mafia Killmaker)
<br>Night 1 - Vigkill: Hez (Town Vanilla) + Mafiakill: Rebel (Town Copsender)
<br>Day 2 - Lynch: Troj (Town Vanilla)
<br>Night 2 - Mafiakill: Jathan (Town Mason/Miller)
<br>Day 3 - [no one replaces Flub (Town 1S-Vigilante)] + Lynch: Homo (Mafia Dragon)
<br>Kore (Town Mason) wins.
 
Note - Homo self-voted to end the game before a replacement came because with me as a confirmed mason it was up to my vote anyway.
 
 
<b> Internet Meme UPick - Avalon mod </b> <br>
8 players. 12:11 - 14:37
<br>Day 1 - Lynch: Blarg (Mafia Goon)
<br>Night 1 - Vigkill: Rebel (Serial Killer) + Nightkill: Shanba (Town Doctor)
<br>Day 2 - No lynch.
<br>Night 2 - No deaths.
<br>Day 3 - No lynch.
<br>Night 3 - Mafiakill: IH (Town Cop)
<br>Day 4 - Lynch: Aimee (Mafia Goon)
<br>Deli (Town Roleblocker), Panzer (Town Jack-of-all-trades), and Kore (Town Vigilante) win.
 
Note - Unbalanced in favour of town.
 
 
<b> C9 - Flea mod </b> <br>
7 players. 15:21 - 16:21
<br>Day 1 - Lynch: XYZZY (Townie)
<br>Night 1 - Mafiakill: Pie (Townie)
<br>Day 2 - [MO replaces Shea] + Lynch: Kore (Town Cop)
<br>Shanba (Townie) and Glork (Townie) lose.
<br>Aimee (Mafia) and MO (Mafia) win.
 
 
<b> Vengeful - CPE mod </b> <br>
5 players.
<br>Day 1 - Lynch: NYY (Goon)  
<br>Day 2 - Lynch: InHim (Godfather)
<br>SSF (Townie), Jathan (Townie), and Kore (Townie) win.
 
 
<b> Pants mod </b> <br>
7 players.
<br>Day 1 - Lynch: Jdodge (Mafia Negator)
<br>Night 1 - Mafiakill: Quag (Town Pawn)
<br>Day 2 - Lynch: Puffin (Town Devolver)
<br>Night 2 - No deaths.
<br>Day 3 - Lynch: Jackie (Town Emotional JOAT)
<br>Night 3 - Mafiakill: Kore (Town Evolver)
<br>Jathan (Town Santa) loses.
<br>Glork (Mafia Bodysnatcher) wins.
  Jathan: NOTE: KILL GLORK WHEN GUT TELLS YOU TO
 
 
<b> Jathan mod </b> <br>
7 players.
<br>Day 1 - Lynch: XD (Mafia Fact-checker)
<br>Night 1 - No deaths.
<br>Day 2 - Delayvig: SSF (Town Powerup) + No lynch.
<br>Night 2 - No deaths.
<br>Day 3 - No lynch.
<br>Night 3 - No deaths.
<br>Day 4 - No lynch. CPE (Prophet) leaves.
<br>Night 4 - No deaths.
<br>Day 5 - Suicide: Everlong (Town Powersnatcher)
<br>Night 5 - Nightkill: Jdodge (Town Vanilla)
<br>Shanba (Town Delayed Vig) loses.
<br>Kore (Mafia Killess) wins.
 
Note - The mafia had no kills, no contact with each other, and did not know who each other were. This game was really hard to win.
 
 
<b> Chanmod </b> <br>
8 players.
<br>Day 1 - Lynch: CPE (Mafia Rolecop)
<br>Night 1 - Nightkill: Shea (Town Roleblocker)
<br>Day 2 - Lynch: Machine (Town Vanilla)
<br>Night 2 - Nightkill: Xyzzy (Town Vanilla)
<br>Day 3 - Lynch: SSF (Mafia Goon)
<br>Kilroy (Town Tracker) and Kore (Town Rolenamecop) win.
 
 
<b> Contagion - Skruffs mod </b> <br>
9 players.
<br>Lynch: Gator (Town)
<br>Townkill: SSF (Town)
<br>Townkill: BM (Town)
<br>Townkill: Kilroy (Town)
<br>Townkill: CPE (Scum)
<br>Scumkill: Glork (Town)  
<br>Townkill: LML (Town)
<br>Townkill: Shanba (Town)
<br>Kore (Scum) wins.
 
Note - Spent the first three days convincing Glork I was town, then bussed CPE so he'd kill Glork, and the rest is history.






~
~
== Moderated games ==
=== #scumchat ===
<b>Games by winning alignment</b> 
<br>Mafia: 5
<br>Town: 4
<br>Serial Killer: 2
<br>Other: 1
<br>Tiegames: 1
Total: 13
<b>Non-standard role explanation</b>
*Superhero - Able to use any or all powers (kill, roleblock, cop, rolecop, protect) on one person.
*Birdie - Changes a game mechanic via one complete and simple sentence.
<b> Mafia </b> <br>
7 players; 19:44 - 20:23
<br>Night 0 - Modkill: Thump (Town Vanilla)
<br>Day 1 - No lynch.
<br>Night 1 - No deaths.
<br>Day 2 - No lynch.
<br>Night 2 - Nightkill: Rebel (Town 1S-Vigilante)
<br>Day 3 - Lynch: Bob (Town Cop)
<br>Elias (Town Roleblocker) and Troj (Town Doctor) lose.
<br>Jathan (Mafia Nightkill-immune) and Blarg (Mafia Godfather) win.
Note - The first death in my moderating history is a modkill. A good start. >_>
<b> Pokemafia </b> <br> 
9 players; 18:05 - 19:27
<br>Day 1 - Lynch: Sarc (Town Vanilla)
<br>Night 1 - Nightkill: Rhasae (Town Vanilla)
<br>Day 2 - Lynch: Avalon (Town Vanilla)
<br>Night 2 - Scot (Town Vanilla)
<br>Day 3 - Lynch: Glork (Town Vanilla)
<br>Elias (Town Doctor) and Bluesoul (Town Cop) lose.
<br>October (Mafia Godfather) and Billy (Mafia Goon) win.
<b> Vengeful </b> <br> 
5 players; 18:30 - 18:53
<br>Day 1 - Eep (Goon)
<br>Day 2 - Jathan (Townie)
<br>Day 3 - Fritz (Townie)
<br>Kilroy (Townie) loses.
<br>Quag (Godfather) wins.
<b> Lyncher </b> <br>
5 players; 11:30 - 11:56
<br>Day 1 - Lynch: Moo (Lynchee)
<br>Shanba (Mafia), Altantic (Townie), and Patrick (Townie) lose.
<br>Glork (Lyncher) wins.
<b> Designer </b> <br>
7 players; 23:54 - 0:20
<br>Day 1 - Dayvig: Quag (Serial Killer)
<br>Night 1 - Mafiakill: Shea (Town Lyncher)
<br>Day 2 - Dayvig: Sarc (Winner)
<br>Night 2 - Mafiakill: Panzer (Town Dayvig)
<br>Day 3 - Dayvig: Ever (Mafia Janitor)
<br>Night 3 - Mafiakill: Jathan (Town Annoyance)
<br>Day 4 - Lynch: Sarc (Winner)
<br>Sarc (Winner), Shea (Town Lyncher), and CPE (Mafia Supersaint) tie.
Note - I'm not sure designer games can ever turn out seriously.
<b> Modpick </b> <br>
7 players; 15:32 - 15:41
<br>Day 1 - Lynch: SSF (Mafia Rolecop)
<br>Night 1 - Mafiakill: Jdodge (Town Doctor)
<br>Day 2 - Lynch: Shanba (Mafia Faker)
<br>Jathan (Town Diehard), XDaamno (Town Governor), Everlong (Survivor), and CPE (Town Tracker) win.
Note - Both scum were speedlynched; this game didn't have much to do with roles.
<b> Video game character UPick </b> <br>
8 players.
<br>Day 1 - Modkill: Jathan (Town Time-traveller) + Lynch: Xyzzy (Mafia Transformer)
<br>Night 1 - Serialkill: XD (Town RB)
<br>Day 2 - Lynch: Kilroy (Serial Killer)
<br>Night 2 - Mafiakill: Sir T (Town Cop)
<br>Day 3 - Lynch: Jdodge (Mafia Godfather)
<br>Jackie (Town Vanilla) and Gator (Town Flavour) win.
<b> UPick </b> <br>
6 players.
<br>Day 1 - Lynch: Werebear (Town Governor/Lynchee)
<br>Axle (Lyncher) wins.
<br>Night 1 - Gator (Town Reverse-Roleblocker)
<br>Day 2 - Lynch: Becca (Town Diehard)
<br>Korais (Town Conditional) loses.
<br>Xdaamno (Serial Killer) wins.
<b> Nintendo UPick </b> <br>
9 players.
<br>Day 1 - Lynch: Jathan (Mafia A 1S-Roleblocker)
<br>Night 1 - Mafia B kill: Rico (Town Cop) + Mafia B kill: Khaos (Town Confirmable)
<br>Day 2 - Lynch: CPE (Mafia B Roleblocker)
<br>Night 2 - Vig/Mafia A/JOAT kill: Ever (Mafia B Goon)
<br>Day 3 - Lynch: Xyzzy (Mafia A Goon)
<br>Sarc (Town Vig), Raven (Town PR/Doc), and BBB (Town JOAT) win.
<b> UPick </b> <br>
10 players.
<br>Day 1 - Daykill: Shea (Serial Killer) + Lynch: Jathan (Town 1S-Unlynchable)
<br>Night 1 - No deaths.
<br>Day 2 - Daykill: Pie (Town Mystery) + Lynch: BM (Mafia Delaykiller)
<br>Night 2 - No deaths.
<br>Day 3 - Daykill: BBB (Town Lynchhalver) + Lynch: Kilroy (Mafia Daykiller)
<br>Xdaamno (Town Cop), OR (Town Diehard), Scorpio (Town Lynch-requirement) and Xyzzy (Town Princess) win.
<b> UPick </b> <br>
9 players.
<br>Day 1 - Lynch: Rook (Town Motivator)
<br>Night 1 - Mafiakill: Noj (Lyncher)
<br>Day 2 - Lynch: Rashim (Town Bodyguard)
<br>Night 2 - Mafiakill: Jathan (Town Cop)
<br>Day 3 - Lynch: Comrade (Time Bomb)
<br>Jdodge (Town Powerup) and Pickem (Town Doctor) lose.
<br>Dracourus (Mafia Goon) and Everlong (Mafia Goon) win.
<b> Modpick </b> <br>
5 players. 17:09 - 17:25
<br>Day 1 - Lynch: Xyzzy (Survivor)
<br>Night 1 - Nightkill: Glork (Town Namecop)
<br>Day 2 - Lynch: Elias (Town Superhero)
<br>Quag (Town Vanilla) loses.
<br>Jdodge (Supervillain) wins.
<b> UPick </b> <br>
7 players.
<br>Day 1 - Lynch: Xyzzy (Town Birdie)
<br>Night 1 - No deaths.
<br>Day 2 - No lynch.
<br>Night 2 - Parakill: Panzer (Town Cop)
<br>Day 2 - Lynch: Everlong (Town Bomb) + Kamikaze: Rico (Mafia Goon)
<br>Night 3 - Richie (Town Gun-owner)
<br>Jdodge (Town Reverse-Doctor) loses.
<br>Elmo (Mafia 50% Roleblocker) wins.
<b> Modpick </b> <br>
9 players.
<br>Day 1 - Lynch: Xyzzy (Town Gunsmith)
<br>Night 1 - Serialkill: BBM (Town Doctor) + Mafiakill: Quag (Town Tracker)
<br>Day 2 - Lynch: Rebel (Mafia Godfather)
<br>Night 2 - Serialkill: Troj (Mafia Hitman) + Mafiakill: Everlong (Town Cop)
<br>Day 3 - Lynch: Andy (Serial Killer)
<br>Jdodge (Town Cop) + Prim (Town Vig) win.
Note - One of the cops was paranoid, but as they both investigated scum every night, it didn't matter which.
~




[[Category:Playing records]]
[[Category: Playing records]]
[[Category: Moderating records]]

Latest revision as of 02:08, 20 April 2010

All times are GMT -7. Dethy games are not included.


Totals


Moderator:
Mafiascum.net: 3 games (2/3 mafia; 1/3 town)
Scumchat: 19 games (36.8% mafia; 36.8% town; 26.3% otherwise)


Player:
Mafiascum.net: 5 games - 0 wins / 5 losses (0% win rate)
Scumchat: 39 games - 18 wins / 1 draw / 20 losses (46.1% win rate)

Moderating

mafiascum.net forum

Total: 3

Breakdown by winners

Mafia: 2 (66.6%)

Town: 1 (33.3%)

List of games

Open 66 - Quack Multiball

Mini 772 - Pictomafia

Open 136 - Pie E7

#scumchat

Total: 19

Breakdown by winners

Mafia: 7 (36.8%)

Serial Killer: 2 (10.5%)

Other: 2 (10.5%)

Town: 7 (36.8%)

Tiegames: 1 (5.3%)


Playing

mafiascum.net forum

Grand total: 5 games (0% win rate)

List of games

Mini 387 - Suicide Bombers

Mini 454 - Candy Mafia

Mafia 70 - Traditional Mafia

Medieval Mafia

Open 148 - Jungle Republic

Frequencies / ratings

  • Mafia: 0 - [0%]
  • Town: 5 - [100.0%] - (0%)
  • Serial Killer: 0 - [0%]
  • Other: 0 - [0%]

Roles

Only alignments at endgame are listed.

  • Town Vanilla (4)
  • Town Rolenamecop (1)

Deaths

Total: 5

Nightkilled: 4

  • by mafia
    • as Town (4)

Modkilled: 1

  • as Town (1)

#scumchat

Grand total: 39 games (46.2% win rate)

Breakdown by alignment

Wins: 18

  • Mafia: 5
  • Town: 10
  • Serial Killer: 0
  • Other: 3

Draws: 1

  • Mafia: 1
  • Town: 0
  • Serial Killer: 0
  • Other: 0

Losses: 20

  • Mafia: 5
  • Town: 14
  • Serial Killer: 1
  • Other: 0

Frequencies / ratings

  • Mafia: 10 - [25.6%] - (50%)
  • Town: 25 - [64.1%] - (40%)
  • Serial Killer: 1 - [2.6%] - (0%)
  • Other: 3 - [7.7%] - (100%)
    • Jester - [2.6%] - (100%)
    • Lyncher - [2.6%] - (100%)
    • Cult - [2.6%] - (100%)

Endgame count

Survived, killed or lynched to end the game, or killed in endgame resolution: 33 (18 wins, 15 losses) - 84.6%

Killed or lynched before the end of the game: 6 (1 draw, 5 losses) - 15.4%

Roles

Only alignments at endgame are listed.

Standard

  • Mafia Godfather (2)
  • Mafia Doctor (1)
  • Mafia Goon (0)
  • Mafia Kill-less (2)
  • Mafia Nightkill-immune (1)
  • Mafia one-shot
    • Daykiller (1)
  • Mafia Traitor (2)
  • Werewolf (1)
  • Town Bus Driver (1)
  • Town Cop (2)
  • Town Doctor (0)
    • one-shot (3)
  • Town Mason (1)
  • Town Mass-random-redirector (1)
  • Town Nightkill-immune (1)
  • Town Redirector (0)
    • one-shot (1)
  • Town Rolenamecop (1)
  • Town Vanilla (5)
  • Town Vigilante (3)
  • Jester (1)
  • Lyncher (1)
  • Serial Killer (1)
  • Cult Tracker (1) - from Town Tracker

Mixed

  • Town Doctor/Rolenamecop (1)
  • Town Vigilante/Miller/1S-Rolenamecop (1)
  • Town Mason/Backup-vigilante (1)

Non-standard

  • Town Evolver (1)
  • "Town" Forensic Investigator (1)
  • Town "WTF" (1)

Survivals

Total: 24

Survived to win: 17

  • as Mafia (5)
  • as Town (9)
  • as Lyncher (1)
  • as Cult (1)

Survived to lose: 7

  • as Mafia (1)
  • as Town (6)

Deaths

Total: 16

Lynched: 9

  • as Mafia (3)
  • as Town (4)
  • as Jester (1)
  • as Serial Killer (1)

Nightkilled: 7

  • by mafia
    • as Mafia (1)
    • as Town (4)
  • by vigilantes
    • as Town (2)


~