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Template:RoleFragment/t/Gunsmith: Difference between revisions
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you will learn whether or not that player has a gun. Mafia (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, PT Cops, Vengefuls, Detectives, Neapolitans, | you will learn whether or not that player has a gun. Mafia (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, PT Cops, Vengefuls, Modifier Cops, Detectives, Neapolitans, Backups and JoATs of the aforementioned roles, Inventors that can give out the aforementioned roles, and players with inventions of the aforementioned roles have guns. (You will get "no result" if this action is blocked.) |
Revision as of 18:27, 2 November 2023
you will learn whether or not that player has a gun. Mafia (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, PT Cops, Vengefuls, Modifier Cops, Detectives, Neapolitans, Backups and JoATs of the aforementioned roles, Inventors that can give out the aforementioned roles, and players with inventions of the aforementioned roles have guns. (You will get "no result" if this action is blocked.)