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Template:RoleFragment/t/Gunsmith: Difference between revisions
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TemporalLich (talk | contribs) (Created page with "you will learn whether that player has a gun. Mafia (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, PT Cops, Vengefuls, Detectives, Neapolitans, and Backups and JoATs of the aforementioned roles have guns. (You will get "no result" if this action is blocked.)") |
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you will learn whether that player has a gun. Mafia (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, PT Cops, Vengefuls, Detectives, Neapolitans, and Backups and JoATs of the aforementioned roles have guns. (You will get "no result" if this action is blocked.) | you will learn whether or not that player has a gun. Mafia (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, PT Cops, Vengefuls, Detectives, Neapolitans, and Backups and JoATs of the aforementioned roles have guns. (You will get "no result" if this action is blocked.) |
Revision as of 17:21, 22 September 2023
you will learn whether or not that player has a gun. Mafia (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, PT Cops, Vengefuls, Detectives, Neapolitans, and Backups and JoATs of the aforementioned roles have guns. (You will get "no result" if this action is blocked.)