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| Introduction = '''Sleepy''' is a [[role modifier]] that makes a role function only if there are 5 or less players alive. | | Introduction = '''Sleepy''' is a [[role modifier]] that makes a role function only if there are 5 or less players alive. | ||
| Standard = A Sleepy role | | Standard = A Sleepy role can only be used if there are 5 or less players alive at the Night the Sleepy role is to act. | ||
| Variations = Sleepy can be defined as the role functioning if there are no more than 3 more players than [[scum]]. | | Variations = Sleepy can be defined as the role functioning if there are no more than 3 more players than [[scum]]. | ||
| Use = Sleepy is used to make a role that only works on the Night before [[MeLo]] or [[ELo]].}} | | Use = Sleepy is used to make a role that only works on the Night before [[MeLo]] or [[ELo]].}} |
Revision as of 04:43, 11 September 2021
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Sleepy is a role modifier that makes a role function only if there are 5 or less players alive.
Standard version
A Sleepy role can only be used if there are 5 or less players alive at the Night the Sleepy role is to act.
Variations
Sleepy can be defined as the role functioning if there are no more than 3 more players than scum.
Use & Balance
Sleepy is used to make a role that only works on the Night before MeLo or ELo.
Sample Role PMs
The standardized Role PM for "Sleepy" describes the modifier as follows:
- As a modifier on an active ability:
During a Night on which there are 5 or fewer players alive,
(edit)
- As a modifier on a passive ability:
P2 when there are 5 or fewer players alive
(edit)
Example (modifying an active ability)
Welcome to game! You are a Town Sleepy Jailkeeper.
You have the following active ability:
- During a Night on which there are 5 or fewer players alive, you may target a player. Assuming no interference with your action, that player will be protected from kills that night, but all their actions will be blocked that night.
You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Confirm by replying to this PM with a summary of your role.
Example (modifying a passive ability)
Welcome to game! You are a Sleepy Bulletproof Townie.
You are protected from kills that target you when there are 5 or fewer players alive.
You have no active abilities.
You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Confirm by replying to this PM with a summary of your role.