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Death note is a mechanic that allows killing roles to pass on information without revealing themselves. Some uses for Death notes is to tell the town of potential rival evils if being night immune is indicative of an evil role like in Town of Salem, or a veteran/vigilance to confirm themself.
Death note is a mechanic that allows killing roles to pass on information without revealing themselves. Some uses for Death notes is to tell the town of potential rival evils if being night immune is indicative of an evil role like in Town of Salem, or a [[Vigilante]] to confirm themself.


[[Category:Game Mechanics]]
[[Category:Game Mechanics]]

Latest revision as of 22:03, 20 June 2024

Death note is a mechanic that allows killing roles to pass on information without revealing themselves. Some uses for Death notes is to tell the town of potential rival evils if being night immune is indicative of an evil role like in Town of Salem, or a Vigilante to confirm themself.