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We Need A Fifth: Difference between revisions

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(Giving mafia daytalk.)
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*'''{{plink|t|31162|Micro 229}}''' (Mafia win)
*'''{{plink|t|31162|Micro 229}}''' (Mafia win)
*'''{{plink|t|36915|Micro 288}}''' (Town win)
*'''{{plink|t|37944|Micro 296}}''' (Town win)


[[Category:Open Setups]][[Category:Small Open Setups]]
[[Category:Open Setups]][[Category:Small Open Setups]]

Revision as of 01:35, 10 February 2014

We Need A Fifth is a 4-player Open Setup devised by BBmolla.

Setup

Mechanics

  • Daystart
  • Nightless
  • If a townie is lynched day 1, he does not get lynched and is instead given a one-shot compulsive dayvig.
  • If a mafia member is lynched day 1, he has to confirm one of the town players as town.
  • If there is one scum and one town left, it is a scum victory.

Role PM's

Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.
  • If you are lynched day 1, you are not lynched and instead given a one-shot compulsive dayvig.

Win condition:

  • You win when all threats to the town have been eliminated.


Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: At any time during the game you may talk with your partner here [QuickTopic link].
  • If you are lynched day 1, you must confirm one of the town players as town.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occurring.

Completed Games