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|swa=''n/a''
|swa=''n/a''
|outcome=Mafia Win
|outcome=Mafia Win
|notes=This game was an interesting lesson in how to take advantage of town's shortcomings, and in knowing the players you're facing to nudge them just right. Being an apparent asset to the town got me jailed by {{U|Paid&#32;Pyro}} N2, thus blocking the scumkill, and that threw a temporary wrench in our plans. However, the wrong JK choice in N3 allowed me to kill the pesky jailkeeper for a scum win.}}</includeonly>
|notes=This game was an interesting lesson in how to take advantage of town's shortcomings, and in knowing the players you're facing to nudge them just right. Being an apparent asset to the town got me jailed by {{U|Paid&#32;Pyro}} N2, thus blocking the scumkill, and that threw a temporary wrench in our plans. However, the wrong JK choice in N3 allowed me to kill the pesky jailkeeper for a scum win.}}
 
{{Gametable
|name=Weather Mafia II - Grey Skies
|url=http://forum.mafiascum.net/viewtopic.php?f=3&t=21215
|gametype=Large Theme
|mod={{U|Glork}}
|faction=Town
|role=[[Vanilla|Clock]]
|entry=Started
|status=Survived to Endgame
|lifespan=91
|swa=4/7
|outcome=Town Win
|notes=This was an amazing multiball experience with a great playerlist. We started off in a blaze of glory, with {{U|Benmage}} daykilling {{U|xRECKONERx}}, cop of one of the mafia teams, and a lynch on {{U|BBmolla}}, goon of the other. {{U|hasdgfas}}, town lure-vigilante, killed another member of the second scumteam N2 and sacrificed his life in the process, thereby saving the town coroner ({{U|kuribo}}), a role that would become instrumental in figuring out the obscured kills later in the game.<br>Then we started misfiring, but got lucky enough that the scumteams did not figure out the organic/machine mechanics behind what kills they could perform. The Mafia team failed kills two nights in a row, the Scumbag failed ''four'' nights in a row. In the end, we nailed the remaining scum {{U|DrippingGoofball}} mostly via PoE, even when she had an (insane) cop innocent from {{U|singersigner}}.<br>It was a delight to play this game. Good moderation and setup, great playerlist, a challenge hard to crack--that's what makes games great.}}
 
{{Gametable
|name=Mini #1313 - Blood Bowl Mafia
|url=http://forum.mafiascum.net/viewtopic.php?f=23&t=21271
|gametype=Mini Theme
|mod={{U|Johoohno}}
|faction=[[Town|Grutto's Gangsta's]]
|role=[[Vanilla|Retch the Renowned]]
|entry=Started
|status=Killed Night 2
|lifespan=45
|swa=1/2
|outcome=Mafia Win
|notes=The setup was heavily scumsided. Mafia had two bulletproof goons, a godfather, an odd-night extra kill. Town had a flavor cop that suffered from the godfather and a secret bulletproof miller, an unpredictable bomb, a mechanic that ''might'' give town vigilante shots (that didn't work versus the bulletproof scum) or single-night bulletproof, a bus driver that was not very effective due to the bulletproof scum. We mislynched D1, lynched scum D2 and D3, vigged scum N3 (stopped by bulletproof) and still lost due to the apparent evidence of a serial killer in the extra scumkill. It was sad to see the game end as it did, after I did all in my power during D2 to ensure my strongest townreads would survive the night.}}
 
{{Gametable
|name=Mini #1314 - Destiny Mafia: The Land of Hearts
|url=http://forum.mafiascum.net/viewtopic.php?f=23&t=21226
|gametype=Mini Theme
|mod={{U|Fate}}
|faction=[[Town|Hearts]]
|role=[[Vanilla|Nine of Hearts]]
|entry=Replaced {{U|UberNinja}} Night 2
|status=Killed Night 2
|lifespan=3
|swa=0/0
|outcome=Mafia Win
|notes=Replace in at night, send the mod a thorough cache dump of pre-rollback D1, be nightkilled before I can speak. The game's mechanics via {{U|Lady Lambdadelta}}'s correct guess of {{U|AurorusVox}}'s (lynched D2 and janitored) alignment gave the dead ''one'' post to make in-thread. I went all out, did a full VC dump, colored-by-alignment cache page, full reads, and caught 2/3 of the scumteam ({{U|xRECKONERx}} and {{U|Parama}}). While few living town actually paid attention to what I wrote, the scumteam's reactions to it eventually led to their lynch. Sadly, {{U|Nuwen}} carried the game through for the mafia.<br>If most games are painful to watch from the dead QT, this one was especially so, as town made error after error after two glorious scum lynches.}</includeonly>

Revision as of 15:46, 15 May 2012

Transclusion page for completed games.

-- Tierce 00:10, 13 April 2012 (EDT)