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User:Tierce/gamesplayed1: Difference between revisions

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|result=Loss
|result=Loss
|outcome=Mafia Win
|outcome=Mafia Win
|notes=The setup was heavily scumsided. Mafia had two bulletproof goons, a godfather, an odd-night extra kill. Town had a flavor cop that suffered from the godfather and a secret bulletproof miller, an unpredictable bomb, a mechanic that ''might'' give town vigilante shots (that didn't work versus the bulletproof scum) or single-night bulletproof, a bus driver that was not very effective due to the bulletproof scum. We mislynched D1, lynched scum D2 and D3, vigged scum N3 (stopped by bulletproof) and still lost due to the apparent evidence of a serial killer in the extra scumkill. It was sad to see the game end as it did, after I did all in my power during D2 to ensure my strongest townreads would survive the night.}}
|notes=The setup was heavily scumsided. Mafia had two bulletproof goons, a godfather, odd- and even-night conditional extra kills. Town had a flavor cop that suffered from the godfather and a secret bulletproof miller, an unpredictable bomb, a mechanic that ''might'' give town vigilante shots (that didn't work versus the bulletproof scum) or single-night bulletproof, a bus driver that was not very effective due to the bulletproof scum. We mislynched D1, lynched scum D2 and D3, vigged scum N3 (stopped by bulletproof) and still lost due to the apparent evidence of a serial killer in the extra scumkills. It was sad to see the game end as it did, after I did all in my power during D2 to ensure my strongest townreads would survive the night.}}


{{Gametable
{{Gametable

Revision as of 21:37, 11 July 2012

Transclusion page for completed games.

-- Tierce 00:10, 13 April 2012 (EDT)