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==About the MM==
==About the MM==
The MM is a recent Scummer (entered on February 26th, 2016), but a relatively long-time lurker of the wiki (first visited the wiki around September 2014).
The MM is a Scummer that joined on February 26th, 2016, but a long-time lurker of the wiki (first visited the wiki around September 2014).
A Frenchie with a self-defined aggressive streak, and a creative mind, he's gotten fed up with braindead play and finally decided to join Mafiascum.net "to try and see what real Mafia play is like".
A Frenchie with a self-defined aggressive streak, and a creative mind, he's gotten fed up with braindead play and finally decided to join Mafiascum.net "to try and see what real Mafia play is like".


His major interests are gaming-related, like fighting games or RPGs.
His major interests are gaming-related, like fighting games or RPGs.
The MM is currently on a long hiatus from playing Mafia, started around December 2016.


==Likes and Dislikes==
==Likes and Dislikes==
Likes: Pressure-based play, Communication, [[Role madness]], UPicks, creating new setups (even though he hasn't even played a game here, which makes him unsuited to mod a game), [[Night 0]] [[Night Start|Start games]], elaborate gameplay mechanics, flavoring roleblocks as punches in the face
Likes: Pressure-based play, Communication, [[Role madness]], UPicks, creating new setups, [[Night 0]] [[Night Start|Start games]], elaborate gameplay mechanics, flavoring roleblocks as punches in the face


Dislikes: Lurkers, Tunnel-visioned braindead play, sheep people, people relying on meta too much, long waits, games that are too vanilla
Dislikes: Lurkers, Tunnel-visioned braindead play, sheep people, people relying on meta too much, long waits, games that are too vanilla


==Status==
==Status==
Games completed: None. (was replaced out of [http://forum.mafiascum.net/viewtopic.php?f=11&t=65520 Newbie 1688] due to moving causing over 2 weeks of no-access)
===Games completed:===
 
<table border="1">
<table border="1">
<tr style="background-color: Darkblue; color: White;">
<tr style="background-color: Darkblue; color: White;">
<th rowspan="3"> Name / ID </th>
<th rowspan="2"> Name / ID </th>
<th> Role </th>
<th> Role </th>
<th> Winners </th>
<th> Winners </th>
<th rowspan="3"> Comment </th>
<th rowspan="2"> Comment </th>
<tr>
</tr>
<tr style="background-color: Darkblue; color: White;">
<tr style="background-color: Darkblue; color: White;">
<th> Status </th>
<th> Status </th><th> Result </th>
<th> Result </th>
</tr>
</tr>
<tr>
<tr>
Line 28: Line 28:
<td style="background-color: green;color: white;text-align:center;"> Vanilla Townie </td>
<td style="background-color: green;color: white;text-align:center;"> Vanilla Townie </td>
<td style="background-color: Red;color: White;text-align:center;"> Scum </td>
<td style="background-color: Red;color: White;text-align:center;"> Scum </td>
<td rowspan="2"> My integration game. My apprehension early on got me a few town points, but by Day 2 I looked scummy as hell. My massive white-knighting streak towards Accountant (who, it turned out, was scum) got me the ire of the town (it turned out, for good reason). I couldn't warn of my explicit departure and this was bad play all around from me, I can extract little lessons from this.
<td rowspan="2"> My integration game. My apprehension early on got me a few town points, but by Day 2 I looked scummy as hell.
My massive white-knighting streak towards Accountant (who, it turned out, was scum) got me the ire of the town (it turned out, for good reason).
I couldn't warn of my explicit departure and this was bad play all around from me, I can extract little lessons from this.
I feel '''horrible''' at how bad I played, and how I was played like a harp and beat like a drum by the scumteam. Basically, that game only told me that I was a horrible player, triply so in retrospect.</td>
I feel '''horrible''' at how bad I played, and how I was played like a harp and beat like a drum by the scumteam. Basically, that game only told me that I was a horrible player, triply so in retrospect.</td>
<tr>
<tr>
<td style="background-color: Purple;color: White;text-align:center;"> Replaced out </td>
<td style="background-color: Purple;color: White;text-align:center;"> Replaced out Day 3 </td>
<td style="background-color: Darkblue;color: White;text-align:center;"> I LOSE </td>
<td style="background-color: Darkblue;color: White;text-align:center;"> I LOSE </td>
</tr>
</tr>
<tr>
<tr>
<td rowspan="2"> [http://forum.mafiascum.net/viewtopic.php?f=23&t=67053 Mini 1804 - Poker Mafia]</td>
<td rowspan="2"> [http://forum.mafiascum.net/viewtopic.php?f=23&t=67053 Mini 1804 - Poker Mafia]</td>
<td style="background-color: Dimgray;color: White;text-align:center;"> ??? </td>
<td style="background-color: Green;color: White;text-align:center;"> Vanilla Townie </td>
<td style="background-color: Dimgray;color: White;text-align:center;"> ''None yet'' </td>
<td style="background-color: Red;color: White;text-align:center;"> Scum </td>
<td rowspan="2"> ''Discussion about ongoing games is forbidden.'' </td>
<td rowspan="2"> Once again, my biggest townread turns out to be scum. My force replacement for aggressive attitude didn't change much in the outcome of this game. It ended much later than the game below, but I entered this one first. I got force-replaced Day 2, but my slot got the exact same stigma. Funny how MathBlade, my lover in Yuri Mafia below, ended up replacing into my Poker Mafia slot.</td>
<tr>
<tr>
<td style="background-color: Purple;color: White;text-align:center;"> Force-replaced Day 2 </td>
<td style="background-color: Purple;color: White;text-align:center;"> Force-replaced Day 2 </td>
<td style="background-color: Dimgray;color: White;text-align:center;"> Unfinished </td>
<td style="background-color: Darkblue;color: White;text-align:center;"> I LOSE </td>
</tr>
</tr>
<tr>
<tr>
Line 47: Line 49:
<td style="background-color: red;color: White;text-align:center;"> Mafia Lover </td>
<td style="background-color: red;color: White;text-align:center;"> Mafia Lover </td>
<td style="background-color: red;color: White;text-align:center;"> Scum </td>
<td style="background-color: red;color: White;text-align:center;"> Scum </td>
<td rowspan="2"> I replaced into a universally-scumread slot, and I'm very much not good at flipping scumreads on me around. GG town for seeing through me, but I guess I'm still transparent. I was in there for just a very short time after all... I didn't really do anything to favor the scumteam this game, so I can't really claim the victory.. </td>
<td rowspan="2"> I replaced into a universally-scumread slot, and I'm very much not good at flipping scumreads on me around. GG town for seeing through me, but I guess I'm still transparent. I was in there for just a very short time after all... I didn't really do anything to favor the scumteam this game, so I can't claim the victory. </td>
<tr>
<tr>
<td style="background-color: Black;color: White;text-align:center;"> Lynched Day 1 </td>
<td style="background-color: Black;color: White;text-align:center;"> Lynched Day 1 </td>
Line 54: Line 56:
<tr>
<tr>
<td rowspan="2"> [http://forum.mafiascum.net/viewtopic.php?f=23&t=67718 Mini 1819 - League of Legends UPick Mafia] ''(replaced Vedith Day 1)''</td>
<td rowspan="2"> [http://forum.mafiascum.net/viewtopic.php?f=23&t=67718 Mini 1819 - League of Legends UPick Mafia] ''(replaced Vedith Day 1)''</td>
<td style="background-color: Dimgray;color: White;text-align:center;"> ??? </td>
<td style="background-color: Darkblue;color: White;text-align:center;"> Zac, Blue Team (Town) Bodyguard </td>
<td style="background-color: Dimgray;color: White;text-align:center;"> ''None yet'' </td>
<td style="background-color: Green;color: White;text-align:center;"> Town </td>
<td rowspan="2"> ''Discussion about ongoing games is forbidden.'' </td>
<td rowspan="2"> My role was awesome. I love Zac in LoL by the way! I feel good about my successful bodyguarding, which just about my first correct move in any game on-site. Props to town for assuming right. Apparently RC considers the game a low point in design due to the swing, but I had fun doing my job. I'm not even salty from dying Night 1. Hiplop was the one I hated before dying and I started liking his game on Day 2. I stopped following after a while because it went on for long after I died. Anyway, GG Town! </td>
<tr>
<td style="background-color: Black;color: White;text-align:center;"> Died Night 1 </td>
<td style="background-color: Green;color: White;text-align:center;"> I WIN </td>
</tr>
<tr>
<td rowspan="2"> [http://forum.mafiascum.net/viewtopic.php?f=23&t=67948 Mini 1824 - Grandest Idea Mafia]</td>
<td style="background-color: Green;color: White;text-align:center;"> Town God Loyal Redirector </td>
<td style="background-color: Purple;color: White;text-align:center;"> Cult </td>
<td rowspan="2"> I was pretty freaking uninfluential. But I had to choose between a pirate captain (useless as there was no Ninja in the game), or a "Vanila" Townie (that could hammer from L-2). The Cult was unstoppable in any way and I couldn't help anything.</td>
<tr>
<td style="background-color: Darkred;color: White;text-align:center;"> Died pregame as a God </td>
<td style="background-color: Darkblue;color: White;text-align:center;"> I LOSE </td>
</tr>
<tr>
<td rowspan="2"> [http://forum.mafiascum.net/viewtopic.php?f=23&t=68507 Mini 1835 - Everything is A Lie 4] ''(replaced farside22 [http://forum.mafiascum.net/viewtopic.php?p=8396509#p8396509 Day 1])'' </td>
<td style="background-color: red;color: White;text-align:center;"> "Spin-Doctor" (Editor, Mailman, 1-Shot Riddler, 1-Shot Surveyor, 1-Shot Day-Desperado & Death-Miller) </td>
<td style="background-color: Dimgray;color: White;text-align:center;"> None </td>
<td rowspan="2"> Horrid plays all over. I got caught trying to edit a votecount because I tried to PM wgeurts and was posting in the game topic instead. The screwup got immediately noticed and my ability to pretend didn't just match the pressure. I don't have the context anymore - this edit comes a year after the deed's done - but I recall me being a pretty horrible player. </td>
<tr>
<tr>
<td style="background-color: Dimgray;color: White;text-align:center;"> Alive </td>
<td style="background-color: darkred;color: White;text-align:center;"> Lynched Day 3 </td>
<td style="background-color: Dimgray;color: White;text-align:center;"> Unfinished </td>
<td style="background-color: Dimgray;color: White;text-align:center;"> NO RESULT </td>
</tr>
</tr>
<tr>
<tr>
<td rowspan="2"> [http://forum.mafiascum.net/viewtopic.php?f=23&t=67948 Mini 1824 - Grandest Idea UMake Mafia] ''(soon)''</td>
<td rowspan="2"> ''The following game'' </td>
<td style="background-color: Dimgray;color: White;text-align:center;"> ??? </td>
<td style="background-color: Dimgray;color: White;text-align:center;"> No Role </td>
<td style="background-color: Dimgray;color: White;text-align:center;"> ''None yet'' </td>
<td style="background-color: Dimgray;color: White;text-align:center;"> None </td>
<td rowspan="2"> ''Discussion about ongoing games is forbidden.'' </td>
<td rowspan="2"> ''Discussion about ongoing games is forbidden.'' </td>
<tr>
<tr>
<td style="background-color: Dimgray;color: White;text-align:center;"> Alive </td>
<td style="background-color: Dimgray;color: White;text-align:center;"> Didn't enter the game </td>
<td style="background-color: Dimgray;color: White;text-align:center;"> Unfinished </td>
<td style="background-color: Dimgray;color: White;text-align:center;"> No winner </td>
</tr>
</tr>
</table>
</table>


==MM's Custom Setup Exhibit==
===Games modded===
* '''Double Mafia:''' Also known as "Twilight Mafia", for featuring a three-way secondary alignment (Humans / Vampires / Werewolves). ''(Game was blown due to technical difficulties forcing me to create a role that was human, vampire and werewolf simultaneously and scum leaked it. Several modkills later, game was blown because of an outside-game chat leak.)''
<table border="1">
** 2 Mafia (no factional nightkill)
<tr style="background-color: Darkblue; color: White;">
*** Chower (Vampire): Each night, he could kill anyone that wasn't a pure vampire.
<th rowspan="2"> Name / ID </th><th>Winners</th><th rowspan="2">Comments</th>
*** Mauler (Werewolf): Each night, he could kill anyone that wasn't a pure werewolf.
</tr><tr style="background-color: Darkblue; color: White;">
**** If the Chower tried to kill a werewolf and the Mauler tried to kill a vampire, they would injure each other instead. ''(Injuries wear off at the end of the next phase. If you have 1 injury, you take one less vote to be lynched. If you have 2 injuries, your vote and night actions are blocked and you take 2 less votes to be lynched. At 3 injuries, people die.)''
<th>Player List</th>
** 6 Town
</tr>
*** Ultimate Lifeform (Human, Vampire and Werewolf): Each night, he could pick one of two moves. "Geno-sentry" would reveal the race of its target. "Ultimate" would instantly kill scum, but backfire and deal two injuries on him if he didn't target scum.
<tr>
*** Exorcist (Human): Each night, he could shoot someone and pick a bullet. Wooden Bullet would kill vampires and silver bullets would kill werewolves. Either bullet would injure humans.
<td rowspan="2"> '''Open 664''' - [[Tit for Tat]] </td><td style="background-color:darkred; color:white; text-align:center;"> Scum (Aubrey, Aelin, Spade_Ace) </td><td rowspan="2" style="text-align:center;"> An excellent first modding experience. All the players were fine and aside from a few odd plays there was nothing hard to handle. The players still had to ask me to prod, but these were always answered in time ''(when answering in time was necessary, when Gamma asked me to prod SAJ, their hydra was killed)''. Overall a great experience, if not just a great game. </td>
*** Holy Bomb (Human): When lynched, he could pick 3 people among those who lynched him, instantly killing all non-humans he selected.
</tr><tr>
*** Paragon (Human): Survives a lynch if anyone in the lynching party was human. He was also immune to instant-kills.
<td>Aelin - Alisae - Aubrey - bangthemafia - Crystalline Dagger ''(hydra of Gamma Emerald and Secret Agent Jin)'' - Hawk - innocentvillager - KainTepes - Kop - Lil Uzi Vert - Malakittens - Spade_Ace </td>
*** Infuser (Vampire): Each night, he would give someone immunity to instant kills for the night. The first nightkill would instead wipe all injuries out of them and make them immune to injuring attacks, and all subsequent instant kills would turn into injuries instead. If they were not targeted by an instant kill, they would die at the end of the night.
</tr>
*** Hound (Werewolf): Each night, he could injure a target.
</table>
** 1 Third-Party
*** Mystery Egg (Dragon): Instant kills only injured him. Upon death, hatches as...
**** ... A FREAKING DRAGON (Dragon): Immune to extermination by win conditions and injuring attacks. Its win condition was to survive until endgame.
* '''Cop Mafia:''' Every Townie is a Cop variant. ''(The game was blown up, and basically won by scum because no Cop could ever have found out the Godfather.)''
** 4 Mafia
*** [[Roleblocker]]
*** [[Godfather]]
*** [[Framer]]
*** Investigator: Each night, he could target someone and receive their Role PM. If they had a guilty ping on any scum, they would be injured and take half the vote requirement to be lynched the next day, plus they would be unable to act the next night.
** 7 Town
*** Paparazzi Cop: In-universe famed as Super Cop. His investigation results were publicly announced at the beginning of the next day.
*** Jock Cop: If he got a guilty ping, he would be locked into [[Doublevoter|double-voting]] them next day. He also knew that the Monster Detective would always get a guilty ping on him.
*** Cat Cop: A variation on the [[Cute Fuzzy Kitten Defense|Cute Fuzzy Kitten]]: the Cat Cop follows another Cop and gets their investigation result. If a Cop he followed got a guilty ping, he could [[Daykill|dayvig]] them without ending the day phase.
*** Fastest Cop Alive: A Cop that was immune to Roleblocking. Despite the name, it wasn't because of action priority and therefore could be outdone by the [[Framer]].
*** [[Miller|Monster Detective]]: He also always got a guilty ping on the Jock Cop.
*** Defender Cop: Instead of receiving his target's alignement, he could know if any ability (including passives) made his target appear guilty.
*** Corporate Cop: He had a limited investigation pool: he would just not investigate the Monster Detective, Cat Cop, Fastest Cop Alive and Roleblocker.
* '''Insider Mafia:''' [[Open Setup]]: Mafia, with a Town-aligned Cult. ''(Town won, scratchingly despite the stacked odds in their favor. Insider lynch Day 1, for example. If not for a revival ability being included in-game and Mafia screwing up in terms of noticing it, they would've won. Broken more by Karmaf' mixed into it otherwise.)''
** 2 Mafia (They had a factional nightkill. Plus, each member could visit someone at night, doing nothing but triggering [[Reflexive|reactive]] abilities. If they ever targeted an Insider, the gained 1 INTEL, 2 if they were night-killing said Insider. No two scum could share a target in the same night. They won if they had 5 INTEL on top of the usual win condition.)
*** Dismantler: He could be recruited into the Insiders, but didn't count as an Insider for scum's abilities (he still counted for the Insiders' win condition). Whenever he targeted (or was targeted by) an Insider, he gained 1 extra INTEL point.
*** Kamikaze: Whenever he targeted (or was targeted by) an Insider, he would blow himself up and kill them plus the original Insider. If he was trying to nightkill an Insider, he instead killed all Insiders.
** 6 Townies
*** [[Vanilla Townie]] x4
*** Backup Insider: He could not be recruited in the Insiders normally. At the end of any phase, if no Insider was left alive, he would restart the Insider sub-faction and revive the original Insider.
*** Insider: He knew from the beginning of the game who was the Backup Insider. Each night, the Insiders could attempt to recruit someone. If half the living players are Insiders, town wins the game.
** 1 Third-Party
*** Overseer: Whenever targeted (or targeted by) Insiders or scum, she gained 1 INTEL point. Each night, she could mark someone who wasn't marked yet. If the target was an Insider upon marking, she'd gain 1 INTEL. If the target was scum, she'd steal 1 INTEL from the scumteam. At 5 INTEL, she'd win and everyone else would lose.
* '''KARMAF':''' In short, "Karma Mafia", giving wildly-varying voting powers. ''(Broken by a repeated penta-vote nuke that lynched two townies by itself Day 3. Keep in mind, this was in the same game as Insider Mafia.)''
** Vote-carry: Started the game unable to vote, and gained 1 vote for each day that passes.
** ???: By default, it's a [[Doublevoter]]. At each end-day, if there was at least one vote on him, he'd lose one vote for the next day. If lynched, he'd instead lose two votes permanently. If he ever had less than zero role, he'd die.
** Hatesink: Takes 1 less vote to be lynched for each day after day 1. When lynched, he'd permanently remove one vote from the hammerer.
** Vote-giver: A [[Voteless]] who could give the number of votes he should have plus 1 to a townie of his choice every night, without triggering [[Reflexive|reactive]] abilities.
** ???: A triple-voter who would only refresh the amount of votes he could have every 2 days.
** [[User:wgeurts|Mysterious Secret Guy]]: Was not allowed to talk except to cast votes. At end-day, people who voted for him were added to his neighborhood ''(complete with private topic discussion)''.
** ???: He could not receive votes from others and took 50% of the vote requirements to be lynched. In exchange, he was [[one-shot]] [[Bulletproof]].
** ???: Starts as a [[Doublevoter]], but each day he has one less vote for each person that was trying to lynch him the previous day.
** The Guy Who's More Trustworthy When Dead For Some Reason: Allowed to talk while dead, but not while alive unless it was to cast a lynch vote.
 
==MM's MarkMuseum™==
Feel free to leave a message in here.

Latest revision as of 11:31, 23 November 2017

About the MM

The MM is a Scummer that joined on February 26th, 2016, but a long-time lurker of the wiki (first visited the wiki around September 2014). A Frenchie with a self-defined aggressive streak, and a creative mind, he's gotten fed up with braindead play and finally decided to join Mafiascum.net "to try and see what real Mafia play is like".

His major interests are gaming-related, like fighting games or RPGs.

The MM is currently on a long hiatus from playing Mafia, started around December 2016.

Likes and Dislikes

Likes: Pressure-based play, Communication, Role madness, UPicks, creating new setups, Night 0 Start games, elaborate gameplay mechanics, flavoring roleblocks as punches in the face

Dislikes: Lurkers, Tunnel-visioned braindead play, sheep people, people relying on meta too much, long waits, games that are too vanilla

Status

Games completed:

Name / ID Role Winners Comment
Status Result
Newbie 1688 (entered pre-game replacement to southernoutlaw2199) (replaced out Day 3 for no access) Vanilla Townie Scum My integration game. My apprehension early on got me a few town points, but by Day 2 I looked scummy as hell.

My massive white-knighting streak towards Accountant (who, it turned out, was scum) got me the ire of the town (it turned out, for good reason). I couldn't warn of my explicit departure and this was bad play all around from me, I can extract little lessons from this.

I feel horrible at how bad I played, and how I was played like a harp and beat like a drum by the scumteam. Basically, that game only told me that I was a horrible player, triply so in retrospect.
Replaced out Day 3 I LOSE
Mini 1804 - Poker Mafia Vanilla Townie Scum Once again, my biggest townread turns out to be scum. My force replacement for aggressive attitude didn't change much in the outcome of this game. It ended much later than the game below, but I entered this one first. I got force-replaced Day 2, but my slot got the exact same stigma. Funny how MathBlade, my lover in Yuri Mafia below, ended up replacing into my Poker Mafia slot.
Force-replaced Day 2 I LOSE
Mini 1808 - Yuri: The Purest Form of Love (replaced thenewearth Day 1) Mafia Lover Scum I replaced into a universally-scumread slot, and I'm very much not good at flipping scumreads on me around. GG town for seeing through me, but I guess I'm still transparent. I was in there for just a very short time after all... I didn't really do anything to favor the scumteam this game, so I can't claim the victory.
Lynched Day 1 I WIN
Mini 1819 - League of Legends UPick Mafia (replaced Vedith Day 1) Zac, Blue Team (Town) Bodyguard Town My role was awesome. I love Zac in LoL by the way! I feel good about my successful bodyguarding, which just about my first correct move in any game on-site. Props to town for assuming right. Apparently RC considers the game a low point in design due to the swing, but I had fun doing my job. I'm not even salty from dying Night 1. Hiplop was the one I hated before dying and I started liking his game on Day 2. I stopped following after a while because it went on for long after I died. Anyway, GG Town!
Died Night 1 I WIN
Mini 1824 - Grandest Idea Mafia Town God Loyal Redirector Cult I was pretty freaking uninfluential. But I had to choose between a pirate captain (useless as there was no Ninja in the game), or a "Vanila" Townie (that could hammer from L-2). The Cult was unstoppable in any way and I couldn't help anything.
Died pregame as a God I LOSE
Mini 1835 - Everything is A Lie 4 (replaced farside22 Day 1) "Spin-Doctor" (Editor, Mailman, 1-Shot Riddler, 1-Shot Surveyor, 1-Shot Day-Desperado & Death-Miller) None Horrid plays all over. I got caught trying to edit a votecount because I tried to PM wgeurts and was posting in the game topic instead. The screwup got immediately noticed and my ability to pretend didn't just match the pressure. I don't have the context anymore - this edit comes a year after the deed's done - but I recall me being a pretty horrible player.
Lynched Day 3 NO RESULT
The following game No Role None Discussion about ongoing games is forbidden.
Didn't enter the game No winner

Games modded

Name / ID WinnersComments
Player List
Open 664 - Tit for Tat Scum (Aubrey, Aelin, Spade_Ace) An excellent first modding experience. All the players were fine and aside from a few odd plays there was nothing hard to handle. The players still had to ask me to prod, but these were always answered in time (when answering in time was necessary, when Gamma asked me to prod SAJ, their hydra was killed). Overall a great experience, if not just a great game.
Aelin - Alisae - Aubrey - bangthemafia - Crystalline Dagger (hydra of Gamma Emerald and Secret Agent Jin) - Hawk - innocentvillager - KainTepes - Kop - Lil Uzi Vert - Malakittens - Spade_Ace