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User:Somestrangeflea/Rules

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< User:Somestrangeflea
Revision as of 16:21, 2 September 2007 by Somestrangeflea (talk | contribs) (more edits, liek!)
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These are basic rules for any games moderated by somestrangeflea. These are subject to change under different circumstances, but, for the most part, rules will not differ far from these.

General

  • If you disagree with something the mod has done, or have a question about the game, feel free to PM.
  • Do not quote your role PMs to prove your innocence. Paraphrasing is acceptable, and if you are uncertain as to what is acceptable, PM me to check. Violators will be modkilled.
  • A majority of the votes is required to lynch a player. Votes are made in the format Vote: Playername. Votes that are not in this format will not count.
  • Please Unvote before voting a different player. This rule will not be enforced as strictly as the previous one, but it helps me, so please!
  • Do not discuss this game outside this thread, unless you have a role which allows this, and even then, only at night.

Day, Night, Twilight and Daybreak

  • During the Day phase, players will discuss and vote until a player has been lynched.
  • Once the vote required to reach a majority has been cast, that person is dead. Unvoting will not undo the lynch, and the game will enter the Twilight phase.
  • During the Twilight phase, players are still allowed to discuss (except the dead player), but votes will be ignored. The Twilight phase has an indeterminate length of time, as it is simply the length of time between the actual lynch, and the death scene/thread lock. The game then proceeds to the Night phase.
  • During the Night phase, any players who have powers which can be used at night can use their powers. This includes, but is not limited to, Mafia sending in their kill. The night phase has a deadline, normally of around 3 real-life days. If you do not wish to make a choice, please send in "No Choice". If the deadline passes, and players who have a choice have not sent in a choice, all players who have not sent in a choice including those who do not have a choice, will be Nightprodded. Players will have 2 days to respond, and will be replaced if they do not, regardless of alignment. (Not in Newbie Games)
  • During the Night phase, any players who have powers which can be used at night can use their powers. This includes, but is not limited to, Mafia sending in their kill. The night phase has a deadline, normally of around 3 real-life days. Players who do not send in a choice will be treated as having sent "No Choice". (Newbie Games only)
  • Daybreak follows Night, and is simply the period between the Nightchoice deadline (or Nightprod deadline, if appropriate) and the thread being opened for Day to begin. Any choices sent during this time will be ignored.

Inactivity, Prods and Deadlines

  • Lurking is not allowed as a strategy in this game, as it is highly likely to slow the game down to a halt. Any player who becomes inactive will be prodded after 3 days (weekends counting as 1), and will be replaced if there are no posts after 5 days. (Not in Large Games)
  • Lurking will be permitted as a strategy in this game. Players will be prodded on request, or after 10 days of inactivity (weekends counting as 1). Prods can be picked up by PM. Players will be replaced after 14 days of inactivity (weekends counting as one), but only if the prod has not been picked up. (Large Games only')
  • If the thread activity falls too low, a deadline will be set. The deadline will be retracted if activity picks up. When the deadline hits, the player with the most votes will be lynched, provided that player has gained a "majority majority" of the votes (ie. 5 votes with 18 alive).


To be continued...