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#On days when the Drunk Tanner is in an Up mood, he wins with the village, and loses if the wolves wins or if he gets killed.
#On days when the Drunk Tanner is in an Up mood, he wins with the village, and loses if the wolves wins or if he gets killed.
#On days when the Drunk Tanner is in a Down mood, he wins with the wolves or if he gets killed, and loses if the village wins.
#On days when the Drunk Tanner is in a Down mood, he wins with the wolves or if he gets killed, and loses if the village wins.
#The game continues and other factions can win according to their own win conditions, regardless of what happens to the Drunk Tanner.
#After the Drunk Tanner's death, the game continues until the village or wolves win according to their own win conditions.
#The Drunk Tanner is counted as town for parity purposes.
#The Drunk Tanner is counted as town for parity purposes.

Revision as of 08:57, 27 August 2019

Usual core roles: Seer, Gravedigger, Militia, Protector, Reviver, Diseased, Lycan, 5 x Villager, Shapeshifter, Bloodhound, Alphawolf

Two new roles: Drunk Tanner.

New roles

Drunk Tanner

The Drunk Tanner is a moody villager whose feelings and wishes change by the day. Sometimes he feels happy, hopeful, and full of desire to continue living, and for the village to prosper; other times, he feels sad, despairing, and hateful, and wishes he would get lynched or shot or eaten, or even that the whole village would fall to the wolves.

Rules:

  1. The Drunk Tanner has no special powers, and functions just like a regular Villager except for his moodiness, which alters his win condition from day to day.
  2. Some days the Drunk Tanner is in a Good mood, other days in a Bad mood. These moods remain in effect for the whole 24-hour day/night cycle.
  3. On days when the Drunk Tanner is in an Up mood, he wins with the village, and loses if the wolves wins or if he gets killed.
  4. On days when the Drunk Tanner is in a Down mood, he wins with the wolves or if he gets killed, and loses if the village wins.
  5. After the Drunk Tanner's death, the game continues until the village or wolves win according to their own win conditions.
  6. The Drunk Tanner is counted as town for parity purposes.