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Template:Rp/Stage2: Difference between revisions

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{{Rp/FactionalPassives|{{#titleparts:{{{1}}}|1|1}}|{{{6|}}}}}{{Rp/feg2|{{{1}}}|{{{5}}}|Rp/gpm}}{{#if:{{{2|}}}|<p>{{RoleFragment/i/{{{2}}}}}<ul>|{{#switch:{{{4}}}|0=<p>You have no active abilities.</p>|1=<p>You have the following active ability:<ul>|<p>You have the following active abilities, but may use only one per Night:<ul>}}}}{{#ifeq:{{Rp/fk|{{{1}}}|{{{6|}}}}}|1|<li>Each Night{{#ifeq:{{#titleparts:{{{1}}}|1|1}}|Serial Killer||, if no other member of your faction is performing this action}}, you {{#switch:{{{6}}}|Compulsive='''must'''|Daytalk/Compulsive='''must'''|may}} target a player. Assuming no interference with your action, that player will die.</li>|}}
{{Rp/FactionalPassives|{{#titleparts:{{{1}}}|1|1}}|{{{6|}}}}}{{Rp/feg2|{{{1}}}|{{{5}}}|Rp/gpm|{{#titleparts:{{{1}}}|1|1}}}}{{#if:{{{2|}}}|<p>{{RoleFragment/i/{{{2}}}}}<ul>|{{#switch:{{{4}}}|0=<p>You have no active abilities.</p>|1=<p>You have the following active ability:<ul>|<p>You have the following active abilities, but may use only one per Night:<ul>}}}}{{#ifeq:{{Rp/fk|{{{1}}}|{{{6|}}}}}|1|<li>Each Night{{#ifeq:{{#titleparts:{{{1}}}|1|1}}|Serial Killer||, if no other member of your faction is performing this action}}, you {{#switch:{{{6}}}|Compulsive='''must'''|Daytalk/Compulsive='''must'''|may}} target a player. Assuming no interference with your action, that player will die.</li>|}}{{#ifeq:{{Rp/fk|{{{1}}}|{{{6|}}}}}|2|<li>Once in the game during Night, if no other member of your faction is performing this action, you {{#switch:{{{6}}}|Compulsive='''must'''|Daytalk/Compulsive='''must'''|may}} target a player. Assuming no interference with your action, that player will die.</li>|}}{{#ifeq:{{Rp/fk|{{{1}}}|{{{6|}}}}}|3|<li>Each Night, if no other member of your faction is performing this action, you {{#switch:{{{6}}}|Compulsive='''must'''|Daytalk/Compulsive='''must'''|may}} target a player. Assuming no interference with your action, that player's active abilities will be blocked that night and that player will die at the end of the next night.</li>|}}{{#ifeq:{{Rp/fk|{{{1}}}|{{{6|}}}}}|4|<li>Each Night, if no other member of your faction is performing this action, you {{#switch:{{{6}}}|Compulsive='''must'''|Daytalk/Compulsive='''must'''|may}} target a player. Assuming no interference with your action, that player's active abilities will be blocked that night.</li>|}}{{#ifeq:{{Rp/fk|{{{1}}}|{{{6|}}}}}|5|<li>Each Night, you {{#switch:{{{6}}}|Compulsive='''must'''|Daytalk/Compulsive='''must'''|may}} target a player. Assuming no interference with your action, you will attempt to kill that player. If they somehow survive, their alignment will be changed to match yours.</li>|}}{{#ifeq:{{Rp/fk|{{{1}}}|{{{6|}}}}}|6|<li>Each Night, if there are no living Cult Leaders in your Cult, you {{#switch:{{{6}}}|Compulsive='''must'''|Daytalk/Compulsive='''must'''|may}} target a player. Assuming no interference with your action, that player will die.</li>|}}{{#ifeq:{{Rp/fk|{{{1}}}|{{{6|}}}}}|7|<li>Each Night, you {{#switch:{{{6}}}|Compulsive='''must'''|Daytalk/Compulsive='''must'''|may}} target a player. Assuming no interference with your action, you will give that player fairy light (which has no effect unless you target a Dark Fairy). A Dark Fairy given fairy light will be penalized in some way.</li>|}}{{#ifeq:{{Rp/fk|{{{1}}}|{{{6|}}}}}|8|<li>Each Night, you {{#switch:{{{6}}}|Compulsive='''must'''|Daytalk/Compulsive='''must'''|may}} target a player. Assuming no interference with your action, you will bite that player. If that player is Vanilla, they will become a Zombie.</li>|}}
{{Rp/feg3|{{{1}}}|{{{5}}}|Rp/gpm2|{{{3|}}}|{{{6|}}}}}{{#if:{{{2|}}}|</ul></p>|{{#switch:{{{4}}}|0=|</ul></p>}}}}
{{Rp/feg3|{{{1}}}|{{{5}}}|Rp/gpm2|{{{3|}}}|{{{6|}}}}}{{#if:{{{2|}}}|</ul></p>|{{#switch:{{{4}}}|0=|</ul></p>}}}}

Latest revision as of 13:34, 4 March 2024

{{Rp/gpm/{{rcl/{{{1}}}}}|{{{1}}}|{{{1}}}|{{{1}}}}} {{Rp/gpm/{{rcl/{{{1}}}}}|{{{1}}}|{{{1}}}|{{{1}}}}} {{Rp/gpm/{{rcl/{{{1}}}}}|{{{1}}}|{{{1}}}|{{{1}}}}} {{Rp/gpm/{{rcl/{{{1}}}}}|{{{1}}}|{{{1}}}|{{{1}}}}} {{Rp/gpm/{{rcl/{{{1}}}}}|{{{1}}}|{{{1}}}|{{{1}}}}} {{Rp/gpm/{{rcl/{{{1}}}}}|{{{1}}}|{{{1}}}|{{{1}}}}} {{Rp/gpm/{{rcl/{{{1}}}}}|{{{1}}}|{{{1}}}|{{{1}}}}} {{Rp/gpm/{{rcl/{{{1}}}}}|{{{1}}}|{{{1}}}|{{{1}}}}} {{Rp/gpm/{{rcl/{{{1}}}}}|{{{1}}}|{{{1}}}|{{{1}}}}}

You have the following active abilities, but may use only one per Night:

    {{Rp/gpm2/{{rcl/{{{1}}}}}|{{{1}}}|{{{1}}}||}} {{Rp/gpm2/{{rcl/{{{1}}}}}|{{{1}}}|{{{1}}}||}} {{Rp/gpm2/{{rcl/{{{1}}}}}|{{{1}}}|{{{1}}}||}} {{Rp/gpm2/{{rcl/{{{1}}}}}|{{{1}}}|{{{1}}}||}} {{Rp/gpm2/{{rcl/{{{1}}}}}|{{{1}}}|{{{1}}}||}} {{Rp/gpm2/{{rcl/{{{1}}}}}|{{{1}}}|{{{1}}}||}} {{Rp/gpm2/{{rcl/{{{1}}}}}|{{{1}}}|{{{1}}}||}} {{Rp/gpm2/{{rcl/{{{1}}}}}|{{{1}}}|{{{1}}}||}} {{Rp/gpm2/{{rcl/{{{1}}}}}|{{{1}}}|{{{1}}}||}}