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|notes= linked with [[Judas]]
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== Summary ==
 
The Saulus is originally an [[anti-town]] role, but upon being lynched, instead of dying, converts to the [[town]]'s side. The rest of the [[town]] is not told of the change in alignment, just that the lynch has failed. This role is often used in conjuction with [[Judas]], (particularly in [[open setup]] games), so that if a player fails to die from a lynch, it is not clear whether they were Judas or Saulus.
The Saulus is originally an [[anti-town]] role, but upon being lynched, instead of dying, converts to the [[town]]'s side. The rest of the [[town]] is not told of the change in alignment, just that the lynch has failed. This role is often used in conjuction with [[Judas]], (particularly in [[open setup]] games), so that if a player fails to die from a lynch, it is not clear whether they were Judas or Saulus.



Revision as of 00:46, 29 November 2009

Saulus
Alias: none
Alignment:
Role type:
  • Manipulative
  • Linked
Choice: none
Notes: linked with Judas

The Saulus is originally an anti-town role, but upon being lynched, instead of dying, converts to the town's side. The rest of the town is not told of the change in alignment, just that the lynch has failed. This role is often used in conjuction with Judas, (particularly in open setup games), so that if a player fails to die from a lynch, it is not clear whether they were Judas or Saulus.

The best known usage of these roles is probably the two Back to Gambits games run by Cadmium and Mr Stoofer.

Both roles are named after people from the New Testament of the Bible. The name 'Judas' derives from Judas Iscariot while 'Saulus' comes from the German for Saul of Tarsus a.k.a. Paul the Apostle.