You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.

RedCoyote

From MafiaWiki
Revision as of 05:56, 1 October 2009 by 67.78.86.114 (talk)
Jump to navigation Jump to search

Frequent player of EpicMafia that thought he would try his hand at MafiaScum.

Games Replacement Role Win/Loss
Mini 697: Prisoner's Dilemma Mafia N/A Vanilla Townie Win
Newbie 685 Day 1 Mafia Roleblocker Win
Newbie 717 N/A N/A Abandoned
Open 108: Weak M.D. Day 1 Mafia Goon Win
Mini 737 - Hack Poetry Mafia N/A Townie Tracker Loss
Newbie 733 N/A Vanilla Townie Loss
Mini 739 - Mafia Jailbreak N/A Townie Jailer Win
Newbie 739 Day 2 Vanilla Townie Loss
Mini 773 - Welcome to Lynchville! N/A Vanilla Townie Win
Newbie 786 - Mad Libs Mafia N/A N/A Abandoned
Large Normal 92 N/A Cult Leader On Going
Mini 829 - Internal Struggle Mafia N/A Vanilla Townie Loss
Mini 839 -- Mafia Invasion! N/A Moderator N/A
Newbi 850 N/A N/A N/A

Already getting love from the big shots at MS

KaleiÐoscøpe: I <3 Coyote. He brings fresh red meat at the table.

Scumscale

[Town]---------------[]---------------[Scum]

This is a device I use for showing my perspective of the game. It's a quick, visual layout of all living players. What makes the scumscale more valuable than a traditional list of suspects, or even a tiered list of all players in the game, is how the players are measured by two different degrees. Not only are players shown their positions relative to each other like they would in a traditional list, but they're also shown, with some precision, as to where exactly they stand with me at a mere glance. Each scumscale has a town side, on the left, a center point, and a scum side, to the right. Between the two extremities are a total of 30 hyphens, used to indicate a player's position on the scale.

[Town]A--B-----C-D------E-[]F------G-H------I--J[Scum]

An example of a ten player scale, as shown above, would take place in a game with 11 people alive, including myself. In this example, player A would be virtually confirmed by circumstances surrounding the game. Player B would be in great standing. Players C and D are both in a safe spot. When separated by one hypen, an interchangeability is implied. Although player C is further left (more town) than player D, they may easily be swap with one another. This position is meant to encompass more of the traditional feel of a tiered list of players, showing that these two players in particular are within very close range of one another. Player E is currently in a slightly town position, but the closer a player is to the point, the less clear I am about their play. Player F is not in a very different spot than player E, as he is still closer to the point than he is to any side. The only difference between the two is that I would sooner choose player F as scum than I would choose player E. Players G and H are in the same position as players C and D, but on the opposite side of the scale. Player I would be in very bad standing, while player J would be virtually confirmed scum by circumstances surrounding the game.