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Random Vote

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Revision as of 08:05, 20 May 2009 by Korts (talk | contribs)
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At the beginning of a game of Mafia, there is very little information to be had. As a result, initial votes are made with no substantial reasoning offered. These are often referred to as random votes.

While many random votes are based on the generation of a random number (by a die or some other oracle), they are just as often based on arbitrary factors, such as avatars, nicknames, or even other random votes.

Arguments Against

  1. It worries new players - Players who are new to the game often see random voting and do not understand the logic behind it, and subsequently make some very wrong assumptions--for instance: all random votes are truly random, logic is not necessary for the game of mafia, or that it is OK to cast a lynching vote at random.
  2. It stifles discussion - Random voting can become so ingrained/expected that no one will discuss anything of substance until everyone has voted, and therefore the last players to come into the game are left with several unpleasant options:
    • "craft" their supposedly random vote so it lands on someone who does not have a vote yet;
    • cast a truly random vote, and risk putting more votes on one player than all the others, thereby drawing suspicion on themselves and possibly risking someone else's lynch;
    • refuse to random vote, which can draw suspicion of its own (though this is less common than the other two).
  3. It's better to wait for something to happen and use that as a reason to vote - Because causal relationships are difficult to infer in mafia, statistics are often employed to gauge the value of different strategies. If a given strategy yields no result better than random play, then it has no value at all. So to say that a random vote is the best move is essentially an admission that no reasonable play exists for the circumstances.

See Also