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Popcorn Mafia: Difference between revisions

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*'''{{plink|t|26043|Open 482}}''' (Town Win)
*'''{{plink|t|26043|Open 482}}''' (Town Win)
*'''{{plink|t|27202|Open 491}}''' (Town Win)
*'''{{plink|t|27202|Open 491}}''' (Town Win)
 
*'''{{plink|t|31914|Micro 243}}''' (Mafia Win)
*'''{{plink|t|34425|Micro 268}}''' (Town Win)
[[Category:Open Setups]]
[[Category:Open Setups]]

Revision as of 22:46, 9 February 2014

Popcorn Mafia is an open setup created and first ran by Elmo which is in trial runs for being an open setup after tweaks by Rainbowdash and Plessiez.

Setup

Mechanics

Before the game starts, mafia must elect a townie to be the gunbearer. That player has until deadline runs out to shoot another player. If the gunbearer hits scum, they keep the gun. If the gunbearer hits town, the gunbearer dies and the targeted townie becomes the new gunbearer.

If the gunbearer does not shoot by deadline, they die and the mafia pick a new gunbearer.

The gunbearer is always announced and confirmed as innocent.

This game is nightless.

Role PM's

Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated.

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name], [Player Name] and [Player Name].

Abilities:

  • Factional communication: You may talk with your partners here [QuickTopic link].

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occurring.

History