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Night Action: Difference between revisions

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(switch cults to last, I think)
(change links to current categories)
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Both [[ProTown]] and [[Scum]] [[roles]] in a game may have night choices. Night choices are generally implemented by sending a [[Private Message]] to the [[Game Moderator]]. The Moderator then resolves the results of all such actions, frequently in the following order:
Both [[ProTown]] and [[Scum]] [[roles]] in a game may have night choices. Night choices are generally implemented by sending a [[Private Message]] to the [[Game Moderator]]. The Moderator then resolves the results of all such actions, frequently in the following order:
# [[roleblocker]]s
# [[roleblocker]]s
# [[:Category:Healing Roles|protectors]]
# [[:Category:Protective roles|protectors]]
# [[:Category:Information Roles|investigators]]
# [[:Category:Investigative roles|investigators]]
# [[:Category:Killing Roles|killers]]
# [[:Category:Killing roles|killers]]
#* These are sometimes resolved by giving the [[Serial Killer]] primacy, in [[endgame]] situations.
#* These are sometimes resolved by giving the [[Serial Killer]] primacy, in [[endgame]] situations.
# [[cult]]/other recruiters
# [[cult]]/other recruiters

Revision as of 17:15, 31 January 2008

Both ProTown and Scum roles in a game may have night choices. Night choices are generally implemented by sending a Private Message to the Game Moderator. The Moderator then resolves the results of all such actions, frequently in the following order:

  1. roleblockers
  2. protectors
  3. investigators
  4. killers
  5. cult/other recruiters

See also this thread in the forums.