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A kill caused by the [[Game Moderator]], as opposed to a [[role]] within the game. This is almost always for some violation of the rules, although there have been cases where players have been killed simply for inactivity.
A kill caused by the [[Game Moderator]], as opposed to a [[role]] within the game. This is almost always for some violation of the [[rules]], although there have been cases where players have been killed simply for inactivity.


In the past, Mod Killing had no effect on the game other than the death of the player. However, it has been pointed out that this leads to a [[Breaking Strategy]] of having any [[Pro-Town]] player who is about to be lynched violate the rules to get himself killed, allowing the town multiple [[lynch]]es in one day. Since then, [[Mod Kill]]s during the day normally replace the lynch and end the [[day]] immediately.
In the early history of [[Forum Mafia]], Modkilling had no effect on the game other than the death of the player. However, it was pointed out that this leads to a [[Breaking Strategy]] of having any [[Pro-Town]] player who is about to be lynched violate the rules to get themselves killed, allowing the town multiple [[lynch]]es in one day. Since then, modkills during the day normally replace the lynch and end the [[day]] immediately. Another rule of thumb is to take whatever action would be MOST disadvantageous to the [[Faction]] of the modkilled player. In addition, a current trend is to change the [[Role]] of the modkilled player to [[Survivor]] posthumously as further discouragement, essentially depriving them of any way to argue for a win in that game.


[[Category:Glossary]]
[[Category:Glossary]]
[[Category:How to Mod]]
[[Category:How to Mod]]

Revision as of 01:48, 25 August 2010

A kill caused by the Game Moderator, as opposed to a role within the game. This is almost always for some violation of the rules, although there have been cases where players have been killed simply for inactivity.

In the early history of Forum Mafia, Modkilling had no effect on the game other than the death of the player. However, it was pointed out that this leads to a Breaking Strategy of having any Pro-Town player who is about to be lynched violate the rules to get themselves killed, allowing the town multiple lynches in one day. Since then, modkills during the day normally replace the lynch and end the day immediately. Another rule of thumb is to take whatever action would be MOST disadvantageous to the Faction of the modkilled player. In addition, a current trend is to change the Role of the modkilled player to Survivor posthumously as further discouragement, essentially depriving them of any way to argue for a win in that game.