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MiniDeathStar/NGT Full

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[anchor=title][/anchor]
[center][font=Impact][size=450][color=#0e3b43]N[/color][color=#587b7f]ewbie [/color] [color=#0e3b43]G[/color][color=#587b7f]ame [/color] [color=#587b7f]#[/color][color=#0e3b43]9999[/color][/size][/font][/center]



[float=right][table][row][header][size=100][tab]25[/tab]Quick Links[tab]25[/tab][/size][/header][/row]
[row][cell][center][size=75][goto=players]Players[/goto][/size][/center][/cell][/row]
[row][cell][center][size=75][goto=setup]Game Setup[/goto][/size][/center][/cell][/row]
[row][cell][center][size=75][goto=rules]Game Rules[/goto][/size][/center][/cell][/row]
[row][cell][center][size=75][goto=calendar]Event Calendar[/goto][/size][/center][/cell][/row]
[row][cell][center][size=75][goto=history]Vote History[/goto][/size][/center][/cell][/row][/table][/float][font=Courier New][color=#555555]January 1, 1970 - 12:00 AM (GMT)[/color]
[size=200][color=#d39400][b]Day 1[/b][/color][/size][/font]

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nam ultricies euismod tristique. Donec 
et mollis ante, id consectetur est. Donec volutpat sem vitae turpis aliquet, vel tristique justo 
euismod. Maecenas varius imperdiet dui a aliquam.

[size=125]
[color=#555][b]Not voting:[/b][/color] PlayerName1, PlayerName2, PlayerName3, PlayerName4, PlayerName5, PlayerName6, PlayerName7, PlayerName8, PlayerName9[/size]

Last updated at post [post=?]#?[/post]. With 9 alive it takes 5 to lynch.


[color=#555][b]Deadline for Day 1 actions:[/b]
[font=Courier New]January 14, 1970 - 12:00 AM (GMT)[/font]
[size=75]You have [countdown]1970-01-14 00:00:00 0.00[/countdown] to discuss and decide on a lynch.[/size][/color]


[right][size=75][goto=title][color=grey][back to top][/color][/goto][/size][/right]
[anchor=players][/anchor]
[b][size=125][color=#0e3b43]Players[/color][/size][/b]

This is a list of all game participants. Players in bold have confirmed their roles.

Prods are shown as numbers after each name. Anyone who accumulates three prods will be
automatically replaced by the game moderator.

PlayerName1
PlayerName2
PlayerName3
PlayerName4
PlayerName5
PlayerName6 (SE)
PlayerName7 (SE)
PlayerName8 (SE)
PlayerName9 (IC)

[spoiler=Alive]PlayerName1
PlayerName2
PlayerName3
PlayerName4
PlayerName5
PlayerName6
PlayerName7
PlayerName8
PlayerName9[/spoiler]
[spoiler=Dead][color=#555](none)[/color][/spoiler]
[spoiler=Modkilled][color=#555](none)[/color][/spoiler]

[right][size=75][goto=title][color=grey][back to top][/color][/goto][/size][/right]
[anchor=setup][/anchor]
[b][color=#0e3b43][size=125]Game Setup[/size][/color][/b]

[center][table][row][header][tab]40[/tab][/header][header][tab]95[/tab]A[tab]95[/tab][/header][header][tab]95[/tab]B[tab]95[/tab][/header][header][tab]95[/tab]C[tab]95[/tab][/header][/row]
[row][header]1[/header][cell][b][color=darkviolet]Town Jailkeeper[/color][/b][/cell][cell][b][color=green]Vanilla Townie[/color][/b][/cell][cell][b][color=red]Mafia Goon[/color][/b][/cell][/row]
[row][header]2[/header][cell][b][color=orangered]Mafia Roleblocker[/color][/b][/cell][cell][b][color=steelblue]Town Cop[/color][/b][/cell][cell][b][color=seagreen]Town Doctor[/color][/b][/cell][/row]
[row][header]3[/header][cell][b][color=olive]1-shot Bulletproof Townie[/color][/b][/cell][cell][b][color=red]Mafia Goon[/color][/b][/cell][cell][b][color=slategrey]Town Tracker[/color][/b][/cell][/row][/table][/center]
The setup is determined by randomly selecting one row or one column from the above table, then
filling in the remaining 6 roles with 5 [color=green]vanilla townies[/color] and 1 [color=red]mafia goon[/color] to create a [color=green]7-town[/color], [color=red]2-mafia[/color]
setup.

All Newbie games use the [url=http://wiki.mafiascum.net/index.php?title=Natural%20Action%20Resolution]Natural Action Resolution[/url] system for determining Night action effects.

[color=orangered]Roleblocker[/color] actions will take precedence over [color=darkviolet]jailkeeper[/color] actions should that apply. The [color=olive]1-shot
bulletproof[/color] is a passive ability that cannot be roleblocked.

[spoiler=Role information][b][color=green][size=125]Vanilla Townie[/size][/color][/b]

[b]Abilities:[/b]
[list][*]You have no abilities, your strength is your vote and intellect.[/list]
[b]Win Conditions:[/b]
[list][*]You win if all threats to the town are eliminated and at least one town-aligned player is alive.[/list]


[b][color=darkviolet][size=125]Town Jailkeeper[/size][/color][/b]

[b]Abilities:[/b]
[list][*]During the night you may jail another player, protecting them from one night kill.
[*]The jailed player will also be roleblocked and fail any night actions they attempt.
[*]You cannot jail yourself.[/list]
[b]Win Conditions:[/b]
[list][*]You win if all threats to the town are eliminated and at least one town-aligned player is alive.[/list]


[b][color=olive][size=125]1-shot Bulletproof Townie[/size][/color][/b]

[b]Abilities:[/b]
[list][*]You survive one night kill aimed at you.[/list]
[b]Win Conditions:[/b]
[list][*]You win if all threats to the town are eliminated and at least one town-aligned player is alive.[/list]


[b][color=slategrey][size=125]Town Tracker[/size][/color][/b]

[b]Abilities:[/b]
[list][*]During the night you may follow another player and discover who that player targeted in the same night.[/list]
[b]Win Conditions:[/b]
[list][*]You win if all threats to the town are eliminated and at least one town-aligned player is alive.[/list]


[b][color=seagreen][size=125]Town Doctor[/size][/color][/b]

[b]Abilities:[/b]
[list][*]Each night you may protect another player from a night kill.
[*]You cannot protect yourself.[/list]
[b]Win Conditions:[/b]
[list][*]You win if all threats to the town are eliminated and at least one town-aligned player is alive.[/list]


[b][color=steelblue][size=125]Town Cop[/size][/color][/b]

[b]Abilities:[/b]
[list][*]During the night you may investigate another player and learn whether they aligned with the town or the mafia.[/list]
[b]Win Conditions:[/b]
[list][*]You win if all threats to the town are eliminated and at least one town-aligned player is alive.[/list]


[b][color=red][size=125]Mafia Goon[/size][/color][/b]

[b]Abilities:[/b]
[list][*]During the night you meet with your partner and discuss your plans in your [url]private topic[/url].
[*]Each night you or your partner may murder another player.[/list]
[b]Win Conditions:[/b]
[list][*]You win the mafia control 50% of the votes or nothing can stop that from happening.[/list]


[b][color=orangered][size=125]Mafia Roleblocker[/size][/color][/b]

[b]Abilities:[/b]
[list][*]During the night you meet with your partner and discuss your plans in your [url]private topic[/url].
[*]Each night you or your partner may murder another player.
[*]You may also target another player and prevent them from performing any night actions.[/list]
[b]Win Conditions:[/b]
[list][*]You win the mafia control 50% of the votes or nothing can stop that from happening.[/list][/spoiler]

[right][size=75][goto=title][color=grey][back to top][/color][/goto][/size][/right]
[anchor=rules][/anchor]
[b][size=125][color=#0e3b43]Game Rules[/color][/size][/b]

Please read this section carefully to avoid any infractions. Violations may lead to forced replacement
or modkill.

[u][b]General Rules[/b][/u]

[list][b][color=#587b7f]Site Rules.[/color][/b] Please follow all [url=http://forum.mafiascum.net/viewtopic.php?f=9&t=6470]site rules[/url].

[b][color=#587b7f]Play to win.[/color][/b] Game throwing is the term when someone is intentionally doing actions that can
make her affiliation lose, such as lynching self that will result in ending the game and losing
your side. So play in accordance to your current win condition.

[b][color=#587b7f]No personal attacks.[/color][/b] Mafia is a psychologically intensive game and sometimes discussion gets
heated. Frustration and saltiness is expected, but it's not an excuse to insult and harass
other players. Attack arguments, not the human being behind them. Abusive behaviour will
get you replaced, and possibly earn you a site-wide suspension.

[b][color=#587b7f]Claiming.[/color][/b] Claiming is part of the game as well as counter-claiming. If you think that there is a
need in claiming a role, you are not discouraged to do so as long as you do not quote nor
provide screenshots about the role distribution or any PM from the game moderator.

[b][color=#587b7f]Graveyard and strangers.[/color][/b] Dead players, as well as unregistered ones, are not allowed to
speak in the game thread. 'Bah' posts are not allowed.

[b][color=#587b7f]No discussion of ongoing games.[/color][/b] Do not discuss the game outside this thread, or mention
other ongoing games unless the moderator explicitly allows it. More information [url=http://forum.mafiascum.net/viewtopic.php?f=4&t=30907]here[/url].

[b][color=#587b7f]Be active.[/color][/b] Try to post at least once a day. Being inactive for 48h will result in a prod. If you
do not respond to a prod within 24h, you will be replaced. Accumulating 3 prods will also
result in automatic replacement.

[b][color=#587b7f]Night actions.[/color][/b] If you do not PM your night action within 24h of the night start, the moderator
will gently remind you. This does not count as a prod. If you fail to submit your night action
before the deadline, you will not act that night. This goes for mafia kills as well.

[b][color=#587b7f]Unstated guidelines.[/color][/b] Please do not try to take advantage of loopholes and backdoors within
the rules. Inform the moderator in private so they can clarify and update them. Rule abuse
is punished on the moderator's discretion.[/list]


[b][u]Posting Standards[/u][/b]

[list]
[b][color=#587b7f]Official colour.[/color][/b] The colour [color=#587b7f]#587b7f[/color], as well as any shades that resemble it, is to be used
only by the game moderator. Using that colour in your posts will be treated as moderator
impersonation.

[b][color=#587b7f]English only.[/color][/b] No other language is allowed. Greetings and such are acceptable.

[b][color=#587b7f]Do not hide it.[/color][/b] Do not hide messages in invisible texts, tiny fonts (size<75), or cryptography.
Breadcrumbing is okay.

[b][color=#587b7f]No off-topic posting.[/color][/b] Avoid cluttering the game thread. An occasional sentence or two is fine,
but remember you're here to play mafia.

[b][color=#587b7f]Ignore them.[/color][/b] Do not quote, respond, nor give attention to violating posts. Since they are
supposed to be deleted, do not extend their existence.

[b][color=#587b7f]Default styles.[/color][/b] As much as possible, for proofreading and uniformity, use the default font colour
and style in posting.[/list]


[b][u]Game Regulations[/u][/b]

[list]
[b][color=#587b7f]Deadlines.[/color][/b] Day phases last up to 14 days. Night phases last for 48 hours.

[b][color=#587b7f]Communication.[/color][/b] The game thread will be locked during the night phase. Private topics (such
as the mafia meeting) will only be open at night.

[b][color=#587b7f]Majority lynches.[/color][/b] A lynch is achieved when half the players + 1 are voting the same person.
As soon as the final vote is cast, the game enters twilight phase and any future votes will be
discarded.

[b][color=#587b7f]Voting standard.[/color][/b] It is recommended that you use the official vote tags. The bold tag is
acceptable, but discouraged. Votes in quotes or spoilers will not count.

[tab]50[/tab][size=75][color=#555][b]Example:[/b] [vоte]MiniDeathStar[/vote] produces [v]MiniDeathStar[/v][/color][/size]

[b][color=#587b7f]Unvoting.[/color][/b] Unvoting can be done via the unvote tag. It is not necessary, but it will be useful
in some situations.

[tab]50[/tab][size=75][color=#555][b]Example:[/b] [unvоte]MiniDeathStar[/unvote] produces [uv]MiniDeathStar[/uv][/color][/size]

[b][color=#587b7f]No lynch.[/color][/b] You may vote for no lynch in the same way as for a lynch. If a majority vote has
not been achieved by the deadline, the day ends in no lynch.

[tab]50[/tab][size=75][color=#555][b]Example:[/b] [v]no one[/v] or [b]VOTE: no one[/b][/color][/size]

[b][color=#587b7f]Votes are changeable.[/color][/b] You can change your votes or unvote anytime during the day only.
You don't need to unvote when re-voting.[/list]

[right][size=75][goto=title][color=grey][back to top][/color][/goto][/size][/right]
[anchor=calendar][/anchor]
[b][size=125][color=#0e3b43]Event Calendar[/color][/size][/b]

You can navigate between game phases using this Event Calendar.

[b]Pre-game[/b]

[list][post=]#[/post] [color=#1e90ff]Prologue[/color][/list]

[b]1st Phase[/b]

[list][post=]#[/post] [color=#d39400]Day 1[/color][/list]

[right][size=75][goto=title][color=grey][back to top][/color][/goto][/size][/right]
[anchor=history][/anchor]
[b][size=125][color=#0e3b43]Vote History[/color][/size][/b]

Here you can see the vote logs for each day. Log updates depend on vote density.

[b]Day 1[/b]
[list][size=75]
[b]VC 1.01[/b]

[/size][/list]

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[center][size=75][color=dimgrey]Theme designed by MiniDeathStar.[/color][/size][/center]