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__NOTOC__
{{Setups
|Title=Making Friends and Enemies
|Setup Size=Mini
|Players=13
|Designer=
|Designer2=
|Designer3=
|type=Mini Open
|type2=
|type3=
|type4=
|type5=
|type6=
|Notes=}}
Making Friends and Enemies is an [[Open Setup]] game which consists solely of [[Mason]]s, [[Mafia]] and [[Townie]]s.  It is a variation on [[Friends and Enemies]]
Making Friends and Enemies is an [[Open Setup]] game which consists solely of [[Mason]]s, [[Mafia]] and [[Townie]]s.  It is a variation on [[Friends and Enemies]]


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'''Abilities:'''  
'''Abilities:'''  
*Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
*Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
*During one night during the game, the mason team may attempt to recruit another member.  If you attempt to recruit town, they will be added to the masonry as "Recruited Mason".  If you attempt to recruit mafia the attempt will fail.
*During one night during the game, the mason team may attempt to recruit another member.  If you attempt to recruit town, they will be added to the masonry as "Recruited Mason".  If you attempt to recruit mafia, the attempt will fail.
*You are confirmed town to your partner, and them to you.
*You are confirmed town to your partner, and them to you.


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*You win when all threats to the town have been eliminated.
*You win when all threats to the town have been eliminated.


[[Category:Untested Mini Setups]]
 
==History==
 
{{SetupHistory/Database}}

Latest revision as of 09:30, 16 March 2018

Name:
  • Making Friends and Enemies
Setup Size:
Players:
  • 13
Setup Type:
Designer:
  • Anonymous

Making Friends and Enemies is an Open Setup game which consists solely of Masons, Mafia and Townies. It is a variation on Friends and Enemies

Setup

Mechanics

  • Daystart
  • Masons have the ability to talk at night amongst each other.

Role PMs

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partners may perform the factional kill.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occurring.


Town Mason

  • Welcome, [Player Name], you are a Town Mason, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
  • During one night during the game, the mason team may attempt to recruit another member. If you attempt to recruit town, they will be added to the masonry as "Recruited Mason". If you attempt to recruit mafia, the attempt will fail.
  • You are confirmed town to your partner, and them to you.

Win condition:

  • You win when all threats to the town have been eliminated.

Recruited Mason

  • Welcome, [Player Name], you are a Recruited Mason.

Abilities:

  • Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
  • You are confirmed town to your partners, and them to you.

Win condition:

  • You win when all threats to the town have been eliminated.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated.


History

History
Open 570 - (Mafia Win)
Open 581 - (Town Win)
Open 602 - (Mafia Win)
Open 611 - (Mafia Win)
Open 652 - (Town Win)
Open 658 - (Mafia Win)
Open 681 - (Mafia Win)
Open 695 - (Mafia Win)
Open 716 - (Town Win)