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== Game History ==
== Game History ==


1. [http://www.mafiascum.net/forum/viewtopic.php?t=10669 Newbie 746]  
'''1. [http://www.mafiascum.net/forum/viewtopic.php?t=10669 Newbie 746]'''


Players: 9
Players: 9
Line 37: Line 37:
Comments: This was quite a frustrating one. The three remaining townies (mykonian, Fishy and myself) were a bit lost when we got into lylo on D3 after two exceedingly bad townies had got themselves lynched very easily. We managed to lynch the first scum but Aldus had already fakeclaimed cop and convinced the others to lynch me on D4 to win it for mafia, at which point I obviously knew that he was scum but couldn't do much about it apart from vote for him.
Comments: This was quite a frustrating one. The three remaining townies (mykonian, Fishy and myself) were a bit lost when we got into lylo on D3 after two exceedingly bad townies had got themselves lynched very easily. We managed to lynch the first scum but Aldus had already fakeclaimed cop and convinced the others to lynch me on D4 to win it for mafia, at which point I obviously knew that he was scum but couldn't do much about it apart from vote for him.


2. [http://www.mafiascum.net/forum/viewtopic.php?t=11336 Open 141]
'''2. [http://www.mafiascum.net/forum/viewtopic.php?t=11336 Open 141]'''


Players: 7
Players: 7
Line 53: Line 53:
Comments: Definitely my best performance so far, and a testament to the usefulness of meta. Initially both Empking and Data really bothered me with their playstyles of saying very little. However, once I read some of their past games I decided that Empking was playing more like his pro-town self whereas Data was simply avoiding saying anything of any value. I also noticed that ekiM, who turned out to be Data's partner, was taking a different approach to the two players, pushing for an Empking lynch whilst trying to encourage Data to participate. At that point, they each had 2 votes on them so my vote on Data forced ekiM into hammering and hoping he would NK the cop. He missed and gave himself up on D2, unfortunately before I had the chance to make my case on him.  
Comments: Definitely my best performance so far, and a testament to the usefulness of meta. Initially both Empking and Data really bothered me with their playstyles of saying very little. However, once I read some of their past games I decided that Empking was playing more like his pro-town self whereas Data was simply avoiding saying anything of any value. I also noticed that ekiM, who turned out to be Data's partner, was taking a different approach to the two players, pushing for an Empking lynch whilst trying to encourage Data to participate. At that point, they each had 2 votes on them so my vote on Data forced ekiM into hammering and hoping he would NK the cop. He missed and gave himself up on D2, unfortunately before I had the chance to make my case on him.  


3. [http://www.mafiascum.net/forum/viewtopic.php?t=11324 Newbie 779]
'''3. [http://www.mafiascum.net/forum/viewtopic.php?t=11324 Newbie 779]'''


Players: 9
Players: 9
Line 68: Line 68:
[[Category:Scummers]]
[[Category:Scummers]]


4. [http://www.mafiascum.net/forum/viewtopic.php?t=11511 Mini 796 - Memento Mafia]
'''4. [http://www.mafiascum.net/forum/viewtopic.php?t=11511 Mini 796 - Memento Mafia]'''


Players: 12
Players: 12
Line 84: Line 84:
Comments: An interesting concept that ended up being quite a slow game. Each player could only have one post with 200 words in, so that post had to be edited every time a player wanted to say something new. At the end of each day all the posts would be deleted so players had to make a new one for the new day. The game started out very well for my scumteam of Archon, sekinj and myself. The slow nature of the game meant the town ended up no lynching on D1, then the vig took out the player we'd attempted to get lynched, we killed another townie and the SK took out the doctor. A no lynch occurred again on D2 but due to V/LA, neither I nor one of my partners was unable to get involved in the night actions. Our replacement partner attempted to kill the SK, failed due to NK immunity and got vig killed. After this the game dragged a great deal. My other mafia partner got lynched on D3 but was no longer really playing at this point. Another player was absent for the last month of the game and eventually the mod disappeared too, leaving 4 townies, the SK and myself. I was quite disappointed that this ended as I was interested to see how this endgame situation turned out. At the same time, it wouldn't have been a greatly impressive victory due to the excessive player absence and the very slow pace.
Comments: An interesting concept that ended up being quite a slow game. Each player could only have one post with 200 words in, so that post had to be edited every time a player wanted to say something new. At the end of each day all the posts would be deleted so players had to make a new one for the new day. The game started out very well for my scumteam of Archon, sekinj and myself. The slow nature of the game meant the town ended up no lynching on D1, then the vig took out the player we'd attempted to get lynched, we killed another townie and the SK took out the doctor. A no lynch occurred again on D2 but due to V/LA, neither I nor one of my partners was unable to get involved in the night actions. Our replacement partner attempted to kill the SK, failed due to NK immunity and got vig killed. After this the game dragged a great deal. My other mafia partner got lynched on D3 but was no longer really playing at this point. Another player was absent for the last month of the game and eventually the mod disappeared too, leaving 4 townies, the SK and myself. I was quite disappointed that this ended as I was interested to see how this endgame situation turned out. At the same time, it wouldn't have been a greatly impressive victory due to the excessive player absence and the very slow pace.


5. [http://www.mafiascum.net/forum/viewtopic.php?t=11867 Mini 819 - WWF Royal Rumble Mafia]
'''5. [http://www.mafiascum.net/forum/viewtopic.php?t=11867 Mini 819 - WWF Royal Rumble Mafia]'''


Players: 12
Players: 12
Line 100: Line 100:
Comments: Definitely the most fun I've had so far (and not just because we won!). The wrestling theme and the BaM ruleset made this fast paced and very entertaining to play. I was under suspicion on D1 but eventually Archon got lynched instead, surprisingly flipping scum and revealing to us that there were two scumteams. I then managed to ride out most of D2 arguing with Fabian before an incredibly fast hambargarz lynch went through. My partner Sotty got NKed by the remaining member of the other scumteam, DDD, so it was left with us two opposing scum and four townies on D3. After going through massclaim, I knew that Kreriov had lied about his claim because he claimed he had blocked Sotty on N2, when Sotty had thrown Spyrex out of the ring. I pushed for a lynch on him on the grounds that his choice of targets didn't add up, then realised as DDD hopped onto the lynch that he was scum, at which point it was too late to change my mind and go for him. However, some luck came our way when Kreriov, who was actually an avenger, got fed up with don_johnson's antics and used his revenge kill to take him out - only to find that DJ was also an avenger, using his revenge kill to take out DDD! I was left with two townies so I nightkilled Fabian and took out massive with a low blow and the Macho King's sceptre for my first scum win. Awesome stuff, and major credit to Porkens for modding such a fun game.
Comments: Definitely the most fun I've had so far (and not just because we won!). The wrestling theme and the BaM ruleset made this fast paced and very entertaining to play. I was under suspicion on D1 but eventually Archon got lynched instead, surprisingly flipping scum and revealing to us that there were two scumteams. I then managed to ride out most of D2 arguing with Fabian before an incredibly fast hambargarz lynch went through. My partner Sotty got NKed by the remaining member of the other scumteam, DDD, so it was left with us two opposing scum and four townies on D3. After going through massclaim, I knew that Kreriov had lied about his claim because he claimed he had blocked Sotty on N2, when Sotty had thrown Spyrex out of the ring. I pushed for a lynch on him on the grounds that his choice of targets didn't add up, then realised as DDD hopped onto the lynch that he was scum, at which point it was too late to change my mind and go for him. However, some luck came our way when Kreriov, who was actually an avenger, got fed up with don_johnson's antics and used his revenge kill to take him out - only to find that DJ was also an avenger, using his revenge kill to take out DDD! I was left with two townies so I nightkilled Fabian and took out massive with a low blow and the Macho King's sceptre for my first scum win. Awesome stuff, and major credit to Porkens for modding such a fun game.


6. [http://www.mafiascum.net/forum/viewtopic.php?t=11597 Newbie 793]
'''6. [http://www.mafiascum.net/forum/viewtopic.php?t=11597 Newbie 793]'''


Players: 9
Players: 9
Line 114: Line 114:
Comments: I replaced into this game on D3 in LYLO as a mafia goon. There had been a lot of replacements, which had hurt the town quite a lot and the role I replaced into hadn't posted much at all, meaning I wasn't under much suspicion as I replaced in. Aryxm had been very cautious throughout the game so I went on the attack, arguing that she was cautious scum with either Shotty or my scumbuddy, Nikanor. At that point, everyone was arguing that Aryxm was scum and Shotty started to change his mind and work out it was me/Nikanor, but Kitty put her vote on Aryxm before he posted his case and Nik hammered in a flash. A fun situation to replace into but not something I feel was entirely fair on the town!
Comments: I replaced into this game on D3 in LYLO as a mafia goon. There had been a lot of replacements, which had hurt the town quite a lot and the role I replaced into hadn't posted much at all, meaning I wasn't under much suspicion as I replaced in. Aryxm had been very cautious throughout the game so I went on the attack, arguing that she was cautious scum with either Shotty or my scumbuddy, Nikanor. At that point, everyone was arguing that Aryxm was scum and Shotty started to change his mind and work out it was me/Nikanor, but Kitty put her vote on Aryxm before he posted his case and Nik hammered in a flash. A fun situation to replace into but not something I feel was entirely fair on the town!


7. [http://www.mafiascum.net/forum/viewtopic.php?t=11779 Mini 814 - Neighbour Mafia]
'''7. [http://www.mafiascum.net/forum/viewtopic.php?t=11779 Mini 814 - Neighbour Mafia]'''


Players: 9
Players: 9
Line 128: Line 128:
Comments: Quite a slow-moving game where the neighbour mechanic didn't really come into play that much. We hit scum D1 after a lengthy discussion over self-voting, an issue which I thought Starbuck was focusing on far too much instead of scumhunting, leading to my vote on her. MonkeyMan then hammered unnecessarily quickly and I thought I had picked up on a possible scumpair of Starbuck and MonkeyMan, but when I tracked Monkey N1 he didn't make the kill, so I was mistaken there. On D2 I considered Spinach and Tarballs the most likely scumbuddies for Starbuck and Spinach's responses were far scummier, so he ended up getting lynched. I tracked Tarballs N2 but fell victim to a nightkill and was left to watch as the replacements tried to work out who I'd tracked N1 and who was the remaining mafioso. Eventually it clicked that KittyMo, MonkeyMan's replacement, must have been my track target, leading Sanjay to hammer MiteyMouse, Fluffy's replacement, and win the game for town.  
Comments: Quite a slow-moving game where the neighbour mechanic didn't really come into play that much. We hit scum D1 after a lengthy discussion over self-voting, an issue which I thought Starbuck was focusing on far too much instead of scumhunting, leading to my vote on her. MonkeyMan then hammered unnecessarily quickly and I thought I had picked up on a possible scumpair of Starbuck and MonkeyMan, but when I tracked Monkey N1 he didn't make the kill, so I was mistaken there. On D2 I considered Spinach and Tarballs the most likely scumbuddies for Starbuck and Spinach's responses were far scummier, so he ended up getting lynched. I tracked Tarballs N2 but fell victim to a nightkill and was left to watch as the replacements tried to work out who I'd tracked N1 and who was the remaining mafioso. Eventually it clicked that KittyMo, MonkeyMan's replacement, must have been my track target, leading Sanjay to hammer MiteyMouse, Fluffy's replacement, and win the game for town.  


8. [http://www.mafiascum.net/forum/viewtopic.php?t=12011 Mini 828 - Lost Mafia]
'''8. [http://www.mafiascum.net/forum/viewtopic.php?t=12011 Mini 828 - Lost Mafia]'''


Players: 12
Players: 12
Line 140: Line 140:
Personal fate: Nightkilled N1
Personal fate: Nightkilled N1


9. The Sopranos - A Deadly Game
'''9. The Sopranos - A Deadly Game'''


Players: 22
Players: 22
Line 146: Line 146:
Outcome: Ongoing
Outcome: Ongoing


10. [http://www.mafiascum.net/forum/viewtopic.php?t=12126 Newbie 828]
'''10. [http://www.mafiascum.net/forum/viewtopic.php?t=12126 Newbie 828]'''


Players: 9
Players: 9
Line 158: Line 158:
Personal fate: Nightkilled N3
Personal fate: Nightkilled N3


11. Final Fantasy Mafia
'''11. Final Fantasy Mafia'''


Players: 12
Players: 12
Line 164: Line 164:
Outcome: Ongoing
Outcome: Ongoing


12. [http://www.mafiascum.net/forum/viewtopic.php?t=12390 Mini 856 - Star Control - Zeta Sextantis]
'''12. [http://www.mafiascum.net/forum/viewtopic.php?t=12390 Mini 856 - Star Control - Zeta Sextantis]'''


Players: 12
Players: 12
Line 174: Line 174:
Outcome: Town win.
Outcome: Town win.


13. [http://www.mafiascum.net/forum/viewtopic.php?t=12404 Mini 858 - Dexter Season One]
'''13. [http://www.mafiascum.net/forum/viewtopic.php?t=12404 Mini 858 - Dexter Season One]'''


Players: 12
Players: 12
Line 184: Line 184:
Outcome: Town win, D4.
Outcome: Town win, D4.


14. [http://www.mafiascum.net/forum/viewtopic.php?t=12460 Mini 862 - Mafia of Order]
Personal fate: Nightkilled N2.
 
'''14. [http://www.mafiascum.net/forum/viewtopic.php?t=12460 Mini 862 - Mafia of Order]'''


Players: 12
Players: 12
Line 194: Line 196:
Outcome: Mafia win, D4.
Outcome: Mafia win, D4.


15. [http://www.mafiascum.net/forum/viewtopic.php?t=12419 Open 172 - Mini Love]
Personal fate: Survived to end.
 
'''15. [http://www.mafiascum.net/forum/viewtopic.php?t=12419 Open 172 - Mini Love]'''


Players: 12
Players: 12
Line 204: Line 208:
Outcome: Town win, D5.
Outcome: Town win, D5.


16. [http://www.mafiascum.net/forum/viewtopic.php?t=12469 Realistic Mafia II]
'''16. [http://www.mafiascum.net/forum/viewtopic.php?t=12469 Realistic Mafia II]'''


Players: 25
Players: 25

Revision as of 20:01, 7 December 2009

Locke Lamora joined mafiascum on March 16, 2009.

Mafia Record

Completed: 14

Won: 8

Lost: 4

Abandoned: 2

Town: 5-3-1

Mafia: 3-1-1

Survived: 6

Lynched: 1

Nightkilled: 7

Game History

1. Newbie 746

Players: 9

Alignment: Town

Role: Doctor

Outcome: Mafia win, D4

Personal fate: Lynched D4

Comments: This was quite a frustrating one. The three remaining townies (mykonian, Fishy and myself) were a bit lost when we got into lylo on D3 after two exceedingly bad townies had got themselves lynched very easily. We managed to lynch the first scum but Aldus had already fakeclaimed cop and convinced the others to lynch me on D4 to win it for mafia, at which point I obviously knew that he was scum but couldn't do much about it apart from vote for him.

2. Open 141

Players: 7

Setup: Bird 7P

Alignment: Town

Role: Vanilla Townie

Outcome: Town win, D2

Personal fate: Survived to endgame

Comments: Definitely my best performance so far, and a testament to the usefulness of meta. Initially both Empking and Data really bothered me with their playstyles of saying very little. However, once I read some of their past games I decided that Empking was playing more like his pro-town self whereas Data was simply avoiding saying anything of any value. I also noticed that ekiM, who turned out to be Data's partner, was taking a different approach to the two players, pushing for an Empking lynch whilst trying to encourage Data to participate. At that point, they each had 2 votes on them so my vote on Data forced ekiM into hammering and hoping he would NK the cop. He missed and gave himself up on D2, unfortunately before I had the chance to make my case on him.

3. Newbie 779

Players: 9

Alignment: Town

Role: Vanilla Townie

Outcome: Town win, D3

Personal fate: Survived to endgame

Comments: My suspicions were mostly off in this one. Mastin replaced in for the scummy Bladewing Vorox, who I had misread as simply being a bad town player. Another player, wake4me4life, replaced in and played in an incredibly bad fashion, placing an immediate vote without justification and then switching her vote to me once I called her on it. She got lynched, flipped town and then Mastin proceeded to lurk for the whole of D2 until we eventually lynched him. His partner, FF7 Kotrt, was an obvious choice on D3 and quickly gave himself up. I probably dragged this one out by pushing the lynch on wake so the only part of my play that I really liked was picking out Taellan/FF7's typical newbie scum style fairly early on. Major credit must go to Toxic Buffalo for working very hard and keeping this game going with a lot of excellent analysis.

4. Mini 796 - Memento Mafia

Players: 12

Setup: 3 scum, 1 SK, 8 townies

Alignment: Mafia

Role: Goon

Outcome: Mod abandoned, D4

Personal fate: Survived to end

Comments: An interesting concept that ended up being quite a slow game. Each player could only have one post with 200 words in, so that post had to be edited every time a player wanted to say something new. At the end of each day all the posts would be deleted so players had to make a new one for the new day. The game started out very well for my scumteam of Archon, sekinj and myself. The slow nature of the game meant the town ended up no lynching on D1, then the vig took out the player we'd attempted to get lynched, we killed another townie and the SK took out the doctor. A no lynch occurred again on D2 but due to V/LA, neither I nor one of my partners was unable to get involved in the night actions. Our replacement partner attempted to kill the SK, failed due to NK immunity and got vig killed. After this the game dragged a great deal. My other mafia partner got lynched on D3 but was no longer really playing at this point. Another player was absent for the last month of the game and eventually the mod disappeared too, leaving 4 townies, the SK and myself. I was quite disappointed that this ended as I was interested to see how this endgame situation turned out. At the same time, it wouldn't have been a greatly impressive victory due to the excessive player absence and the very slow pace.

5. Mini 819 - WWF Royal Rumble Mafia

Players: 12

Setup: BaM ruleset, two 2-man scumteams, two mason 'tag teams', two avengers

Alignment: Mafia

Role: Goon

Outcome: Mafia win, D4

Personal fate: Survived to end

Comments: Definitely the most fun I've had so far (and not just because we won!). The wrestling theme and the BaM ruleset made this fast paced and very entertaining to play. I was under suspicion on D1 but eventually Archon got lynched instead, surprisingly flipping scum and revealing to us that there were two scumteams. I then managed to ride out most of D2 arguing with Fabian before an incredibly fast hambargarz lynch went through. My partner Sotty got NKed by the remaining member of the other scumteam, DDD, so it was left with us two opposing scum and four townies on D3. After going through massclaim, I knew that Kreriov had lied about his claim because he claimed he had blocked Sotty on N2, when Sotty had thrown Spyrex out of the ring. I pushed for a lynch on him on the grounds that his choice of targets didn't add up, then realised as DDD hopped onto the lynch that he was scum, at which point it was too late to change my mind and go for him. However, some luck came our way when Kreriov, who was actually an avenger, got fed up with don_johnson's antics and used his revenge kill to take him out - only to find that DJ was also an avenger, using his revenge kill to take out DDD! I was left with two townies so I nightkilled Fabian and took out massive with a low blow and the Macho King's sceptre for my first scum win. Awesome stuff, and major credit to Porkens for modding such a fun game.

6. Newbie 793

Players: 9

Alignment: Mafia

Role: Goon

Outcome: Mafia win, D3

Personal fate: Survived to end (replaced in on D3)

Comments: I replaced into this game on D3 in LYLO as a mafia goon. There had been a lot of replacements, which had hurt the town quite a lot and the role I replaced into hadn't posted much at all, meaning I wasn't under much suspicion as I replaced in. Aryxm had been very cautious throughout the game so I went on the attack, arguing that she was cautious scum with either Shotty or my scumbuddy, Nikanor. At that point, everyone was arguing that Aryxm was scum and Shotty started to change his mind and work out it was me/Nikanor, but Kitty put her vote on Aryxm before he posted his case and Nik hammered in a flash. A fun situation to replace into but not something I feel was entirely fair on the town!

7. Mini 814 - Neighbour Mafia

Players: 9

Alignment: Town

Role: Tracker

Outcome: Town win, D3

Personal fate: Nightkilled N2

Comments: Quite a slow-moving game where the neighbour mechanic didn't really come into play that much. We hit scum D1 after a lengthy discussion over self-voting, an issue which I thought Starbuck was focusing on far too much instead of scumhunting, leading to my vote on her. MonkeyMan then hammered unnecessarily quickly and I thought I had picked up on a possible scumpair of Starbuck and MonkeyMan, but when I tracked Monkey N1 he didn't make the kill, so I was mistaken there. On D2 I considered Spinach and Tarballs the most likely scumbuddies for Starbuck and Spinach's responses were far scummier, so he ended up getting lynched. I tracked Tarballs N2 but fell victim to a nightkill and was left to watch as the replacements tried to work out who I'd tracked N1 and who was the remaining mafioso. Eventually it clicked that KittyMo, MonkeyMan's replacement, must have been my track target, leading Sanjay to hammer MiteyMouse, Fluffy's replacement, and win the game for town.

8. Mini 828 - Lost Mafia

Players: 12

Alignment: Town

Role: Vanilla (John Locke)

Outcome: SK win.

Personal fate: Nightkilled N1

9. The Sopranos - A Deadly Game

Players: 22

Outcome: Ongoing

10. Newbie 828

Players: 9

Alignment: Town

Role: Doctor

Outcome: Mafia win, D4.

Personal fate: Nightkilled N3

11. Final Fantasy Mafia

Players: 12

Outcome: Ongoing

12. Mini 856 - Star Control - Zeta Sextantis

Players: 12

Alignment: Town

Role: Tracker (Genjiro, Shofixti Scout)

Outcome: Town win.

13. Mini 858 - Dexter Season One

Players: 12

Alignment: Mafia

Role: Framer (Emmett Meridian)

Outcome: Town win, D4.

Personal fate: Nightkilled N2.

14. Mini 862 - Mafia of Order

Players: 12

Alignment: Mafia

Role: Traitor, JOAT (Tarhalindur, Bastard Operator over Mafia)

Outcome: Mafia win, D4.

Personal fate: Survived to end.

15. Open 172 - Mini Love

Players: 12

Alignment: Town

Role: Vanilla

Outcome: Town win, D5.

16. Realistic Mafia II

Players: 25

Alignment: Town

Role: Mayor (could choose three one-shot cops)

Outcome: Abandoned.