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*Overall Record= 11-18 (2 called by mod)
*Overall Record= 11-19 (2 called by mod)


*Town Record=8-15 (2 called by mod)
*Town Record=8-16 (2 called by mod)


*Scum Record= 3-3
*Scum Record= 3-3
Line 14: Line 14:
*Scum on GNE=0-0
*Scum on GNE=0-0


*MS record=9-8 (1 called by mod)
*MS record=9-9 (1 called by mod)


*Town on MS=6-8
*Town on MS=6-9


*Scum on MS=3-0
*Scum on MS=3-0
Line 28: Line 28:
*Other games record=0-1
*Other games record=0-1


*Deaths= 8 lynches, 11 NK's, 8 survived, 2 daykills, 2 games called by mod (was still alive in 1 and lynched in 1)
*Deaths= 8 lynches, 12 NK's, 8 survived, 2 daykills, 2 games called by mod (was still alive in 1 and lynched in 1)




Line 62: Line 62:


*Mafia Master Faker, 1 game, 0 wins
*Mafia Master Faker, 1 game, 0 wins
*News Hound, 1 game, 0 wins




Line 363: Line 365:
'''Family Guy Mafia (Large Theme Game)'''
'''Family Guy Mafia (Large Theme Game)'''


*''In Progress''
*Players=20
 
*Role=News Hound
 
*Result=Lost to SK
 
*Death=NK'd N5
 
*Notes=Where to start. My role. I had a post restriction to make all posts like a news report. If I did this, I could ask a player two questions at night. If I broke the restriction, I lost the action. I ended up breaking it every day because I felt discussion was stronger than my night action. Day 1 had two popular wagons. One was scum while the other was town who managed to survive until endgame. Scum got lynched. I voted the scum late. Day 2 was a bad mislynch. I was on the wagon. Day 3, we hit scum pretty easy. I was on that one too. Actually, I was on every lynch wagon. There was a cult recruitor red herring. I pegged scum who was eventually NK'd. The Godfather claimed non-town with 6 players and a known SK left. He pushed no lynch. Ended up lynched. The game was in the hands of the vig, who killed me. SK and scum targeted the vig. 3 player LYLO with town, scum, SK. They no lynched quickily. SK won at night.





Revision as of 20:43, 5 February 2009

MAFIA HISTORY

  • Overall Record= 11-19 (2 called by mod)
  • Town Record=8-16 (2 called by mod)
  • Scum Record= 3-3
  • GNE record= 2-3
  • Town on GNE=2-3
  • Scum on GNE=0-0
  • MS record=9-9 (1 called by mod)
  • Town on MS=6-9
  • Scum on MS=3-0
  • SA record=0-6 (1 called by mod)
  • Town on SA=0-3
  • Scum on SA=0-3
  • Other games record=0-1
  • Deaths= 8 lynches, 12 NK's, 8 survived, 2 daykills, 2 games called by mod (was still alive in 1 and lynched in 1)


Roles recieved

  • Vanilla Town, 12 games, 4 wins, 1 called by mod
  • Town Cop, 3 games, 1 wins, 1 called by mod
  • Town Doc, 2 games, 1 wins
  • Vanilla Mafia, 2 game, 1 wins
  • Town Vig, 2 games, 0 wins
  • Mafia Role Blocker- 1 game, 1 win
  • Mafia Vig- 1 game, 1 win
  • Town Lover-1 game, 1 win
  • Town Watcher- 1 game, 1 win
  • Bulletproof Town, 1 game, 0 wins
  • Town Princess, 1 game, 0 wins
  • Town Mason, 1 game, 0 wins
  • Town Bomb, 1 game, 0 wins.
  • Mafia Godfather (Later became Adaptive SK), 1 game, 0 wins.
  • Mafia Master Faker, 1 game, 0 wins
  • News Hound, 1 game, 0 wins




ON GNE(forums.g33xnexus.com)


Godfather Mafia

  • Players=14
  • Role=Bulletproof Town
  • Result=Loss
  • Death=None
  • Notes= This was my first game. I narrowly escaped a lynch because of a defense from a player who ended up being lynched instead. An unconfirmed mason who was scum rode through the game as a confirmed townie. There were 5 scum in a game of 14 players. The scum won.


Firefly Mafia

  • Players=14
  • Role=Vanilla Town
  • Result=Win
  • Death= Night Killed (Night 3)
  • Notes= This game was interesting. It was filled with content. A player was about to be lynched and created chaos. (He was scum). Scum and 3rd Party were claiming, yes claiming their actual roles. Town won.


Dogma Mafia

  • Players=14
  • Role=Vanilla Town
  • Result=Win
  • Death=Night Killed (Night 1)
  • Notes= Several players were lurking throughout the game. Still, the scum were picked out and the town won.


Unthemed Game

  • Players=13
  • Role=Vanilla Town
  • Result= Loss
  • Death= Night Killed (Night 2)
  • Notes= The scum consisted of two experienced scum and one newb scum. The newb was bussed Day 1. A few of us caught on to the bussing scheme but were NK'd before anyone noticed. The final day of the game was interesting. One scum was left in a town of 4. One newb townie was playing so scummy that she drew the lynch and the game resulted in a scum victory.


Deep Space 9 Mafia

  • Players=13
  • Role=doc
  • Result=loss
  • Death= none, I survived.
  • Notes= The scum team was loaded with good players. I thought I had put up a good case on someone but the player I went after flipped town. Turns out two of the scum jumped on that wagon. Our confirmed masons were forced to claim on Day 1. Basically, the scum played a great game, and the town didn't.


Jedi vs. Sith Mafia

  • Dead, In Progress



ON MAFIASCUM (www.mafiascum.net)


Newbie 635

  • Players=9
  • Role=Vanilla Town
  • Result= called by mod
  • Death= none, we were on Day 2 when the game was called.
  • Notes=This game saw several replacements, a long day 1, and too many players who nobody had much of a read on. It was called because there were so many lurkers and the game was too long to find replacements for.


Mini 628

  • Role- Mafia Role Blocker
  • Result- Mafia victory
  • Death- lynched D1
  • Notes- I was bussed by my partner who went on to bus the only other scum. He played an amazing game and picked up the victory.
  • Players=12


Open 85 Jester Mafia

  • Result- Jester victory
  • Role- Vanilla Town
  • Death- lynched D2
  • Notes- There was a plan for everyone to act jestery which several players did. I disagreed with this plan and was lynched for acting pro-town. The town lynched the jester after I was dead.
  • Players=11


Mini 650

  • Dead, In Progress


Mini 653 Family Guy Mafia

  • Players-12
  • Result-Town Win.
  • Role-Hot Mama (Cop)
  • Death- NK'd.
  • Notes- Such a fun game. It had a cop, bodyguard, lovers, voteless random JOAT, inventor, and others. The mod was great. Now about the game specifically. There was talk about lynching the voteless day 1 which I disagreed with. Note that he hadn't claimed the JOAT part yet. He ended up surviving. I investigated a lover N1 and got guilty. He was lynched, claimed two players were his scumbuddies. One was, one wasn't. The game continued as normal. I was given an invention N1 to busdrive one night. One player who I switched was given a double vote by the JOAT. He never noticed the double vote even though it led to 3 lynches. This game was so much fun. Oh, and we won.


ehobanohar

  • Result-lost to cow scum
  • role- Town Vig
  • Death- daykilled
  • Notes- Everyone was a 1 shot vig. There were 3 scum groups and the town. In the end it came down to 1 town, 1 emo scum, and 1 cow scum. If one killed any of the others, they would lose because they would be shot. The game was decided by the roll of a die. Cow scum won.


Mini 672 Tranquility

  • Players-12
  • Result-Loss
  • Role-Mason
  • Death-Survived
  • Notes-Fun game overall. I started out with a Gambit which failed because my guinea pig easy target turned out to be scum. The idea was build a decent, but probably wrong, case on an easy target, and see who jumps on. It failed. I breadcrumbed my role, which my mason buddy showed when he claimed. A few town players tunneled on the idea that we were scum fakeclaiming mason. That idea carried into LYLO. There was a double cop claim. We lynched the cop. Obviously, we lynched scum the next day. In LYLO, a town player voted the other mason. I voted him for it, and basically told him unvote or die. I figured he'd unvote so the town wouldn't lose or he'd be scum. He was lynched and flipped town. Scum won. Fun game though.


Mini 675 Kingdom Mafia

  • Players-12
  • Result-Loss
  • Role-Princess
  • Death-Survived
  • Notes- The Princess role is a role that if it dies, a day is skipped, bringing a double night, and a double kill for the scum. The idea is basically don't die. I wanted to be more vocal than I figured the role would allow. I did end up surviving, but we didn't kill a single scum. We had a guard who was like a doc, but could only protect the princess. Our only other Power Role was a tracker, who we lynched Day 1. The town was lost from the start.


Mini 676 Corruption On the Throne

  • Players=12
  • Result=Win
  • Role=Peasant (vanilla town)
  • Death= executed day 1. (daykilled)
  • Notes= In this game, the king (scum) kills during the day. The two Revolutionaries (town)kill at night. The king can't die until his two guards die. I drew the Day 1 execution intentionally to insure the Revolutionaries survival because they are the only ones who can win the game for the town.


Mini 677 Powerball Mafia

  • In Progress


Newbie 673

  • In Progress


Mini 670-Kirby Mafia

  • Players=12
  • Role=Vanilla Town
  • Result=Win
  • Death=NK'd N4
  • Notes= The town's only PRs were masons. But there were only 2 scum. I replaced in on Day 1 and pegged both scum in my first post. When we thought we were in LYLO, a town player was at L-1. I held off on the hammer and voted actual scum. The player I voted and a townie were modkilled for inactivity. I was NK'd after a mislynch leading to actual LYLO. The town won. I'm happy with the way I played in this game.


Marathon Day- The Odds 2

  • Players-10
  • Role-vanilla town
  • result-loss
  • death-survived
  • notes-Well played by scum. We never got close to lynching either of them. Marathon Day is fun!


Marathon Day- Red vs. Blue

  • Players-8
  • Role-doc
  • result-win
  • death-survived
  • notes-one of my best played games. Two successful protections and finding both scum at LYLO. Oh and we lynched the mod Day 1.


Mini 683- Intentionally Vague Mafia

  • Players=12
  • Role=Town Lover
  • Result=Win
  • Death=NK N2
  • Notes= Nobody knew their role. Very accurate on lynches somehow. Town won in 16 pages.


Mini 695- Futurama Mafia

  • Players=12
  • Role=Mafia Vig
  • Result=Win
  • Death=Survived
  • Notes= I replaced in for Day 2. SK was lynched Day 1 on a joke. Someone called him SK, and he claimed, saying the player was a scum daytime role cop. The SK replaced back in as a claimed hider. More on that in a second. The discussion came uo as to whether or not we were in LYLO, and should massclaim. We were in LYLO, and the town decided NOT to massclaim. Now remember that hider? He self-hammered for the scum win. I never had to use either of my 2 extra vig kills. All 3 scum survived to endgame. It was a great win.


Open 95 Night Watch

  • Players=12
  • Role=Town Watcher
  • Result=Win
  • Death=NK'd Night 0!!!
  • Notes=I was NK'd night 0. The town won without me. Other watcher saw who killed me though. The town pretty much breezed through this game.


Open 99: Mayo Clinic

  • Players=12
  • Role=Vanilla Mafia
  • Result=Win
  • Death=Lynched Day 2
  • Notes= I was scum and pegged SK Day 1. 6 town docs in this game. 2 vigs. 1 SK. 1 Mafia doc. 2 vanilla mafia. I basically tunneled on the SK Day 1. A wagon went up on a vig. I fake hammered after his claim to try and twist some reactions as scummy. It ended up being a real hammer. I was lynched the next day. I self hammered to cut discussion. First time I've ever self voted. My partners both survived to endgame. One lurked his way there. The other played a seemingly protown game.


Family Guy Mafia (Large Theme Game)

  • Players=20
  • Role=News Hound
  • Result=Lost to SK
  • Death=NK'd N5
  • Notes=Where to start. My role. I had a post restriction to make all posts like a news report. If I did this, I could ask a player two questions at night. If I broke the restriction, I lost the action. I ended up breaking it every day because I felt discussion was stronger than my night action. Day 1 had two popular wagons. One was scum while the other was town who managed to survive until endgame. Scum got lynched. I voted the scum late. Day 2 was a bad mislynch. I was on the wagon. Day 3, we hit scum pretty easy. I was on that one too. Actually, I was on every lynch wagon. There was a cult recruitor red herring. I pegged scum who was eventually NK'd. The Godfather claimed non-town with 6 players and a known SK left. He pushed no lynch. Ended up lynched. The game was in the hands of the vig, who killed me. SK and scum targeted the vig. 3 player LYLO with town, scum, SK. They no lynched quickily. SK won at night.


Newbie 696- Nitoville, Orange Ward

  • Players=9
  • Role=Vanilla Town
  • Result=Loss
  • Death=NK N1
  • Notes= My first game as IC. I brought a case on the other IC, who was lynched Day 1. He flipped scum. That was the end of my game as I was killed that night. Newbie scum did a great job of looking protown and survived all the way to LYLO. A townie placed a vote in their first post that day, so the scum quickhammered for the win. Very well played the newbie scum surviving after his buddy was lynched on Day 1. Oh, and he hammered his buddy too. I'm happy with how I played on Day 1 before I was NK'd.


Open 103- (Even/Odd C9): Schoolyard Vengence!

  • Players=7
  • Role=Vanilla Town
  • Result=Loss
  • Death=NK'd Night 1
  • Notes=Setup was 2 scum, 3 vanilla town, 1 odd night cop, 1 even night doc. Doc never got to do anything. We mislynched Day 1 where my top suspect was actually scum. Day 2 was LYLO and 2 players claimed cop. The seemingly better claim was actually scum. I don't blame the town lynching the wrong player. I'd have done the same. Well played by the scum.


Mini 723-I Know You Are But What Am I?

  • In Progress


Mafia 89: Revenge

  • Dead, In Progress


Open 105- Crush Mafia

  • Players=12
  • Role=Vanilla Town
  • Result= Lost to Lyncher
  • Death=None
  • Notes= I had the lynchee figured out on Day 1. Unfortunately, the lynchee ended up lynched anyway. Lyncher won on Day 1.


Mini 724- Drawn Together

  • In Progress


Open 110- Unclean Mafia

  • Dead, In Progress


Open 112: Gurgi EC8

  • In Progress


Mini 733-Congratulations! You are... Mafia

  • In Progress


Open 111- Immunity Mafia

  • In Progress


Past Ages Mafia

  • In Progress


Open 114-Paris Mafia

  • In Progress


Open 116- Don't Cut the Red Wire!

  • In Progress


SA MAFIA GAMES

Douglas Adams Mafia

  • Players-33
  • Role-Vanilla Mafia
  • Result- Lost
  • Death-Lynched Day 8.
  • Notes- So much could be said about this game. Very large game obviously. Over 160 pages. A player's ego flying everywhere. I got some experience as scum. I don't think I can say enough to do it justice. You would have to read the game. The Mod's did a great job with setup and flavor though.


High School Detention Mafia

  • Players=15
  • Role=cop
  • Result=called by mod
  • death=lynched Day 2
  • notes= I don't understand why it was called. The mod said there wasn't enough activity, but it seemed fine at the time it was called. Not one of my better played games. I was online during the day, and most posting was at night, so I came off as lurking. I wasn't around for a midnight deadline, so I was lynched without a claim.


Zombie-Themed Mini Mafia

  • Players=13
  • Role=Vanilla Town
  • Result=Loss
  • Death=Lynched Day 7
  • notes= Scum is made up of Necromancer and Lackey. Basically a cult except they aren't always the one to chose who they recruit. The Necromancer has a skull, and gets to pass it to a player who passes it to a player ect. A player who gets the skull has a 50% chance of being turned into a zombie. Zombies win with the scum, and the town wins when the Necromancer and Lackey are dead, even if there are still zombies. So, that's the setup. How about the game. I had a pretty good Day 1 case, but it ended up being a townie. I tried to look at the wagon Day 2, but was shot down for it. We lynched 2 zombies, and 5 townies including myself. I suggested the CapNAndy Gambit late in the game, and was shot down. It probably would have won the game for us. Oh, and one player was so stuck on lynching me that it was impossible to get anything else through his head.


Stand-Up Comedy Mafia

  • Players=15
  • Role= Town Bomb
  • Result= Loss
  • Death= Lynched Day 1
  • Notes= As a bomb, I wanted to be NK'd by the scum resulting in a scum dying. Unfortunately, a few townies voted me forcing a claim before deadline. I claimed Super Saint which kills anyone who hammers me. I hoped this would stop the lynch, and force the scum to kill me. I should have looked into SA a little more. Super Saint is a mafiascum term. The same role on SA is called a lynch bomb. I knew I was going to be lynched, so I gave a last look at who I thought was scum, and a player who I thought was town based on reactions to my claim. I was right on the town player, but he died hammering me. I was also right on one of the scum. In the end, the last scum counter claimed the SK's claim of SK Cop. The SK was lynched. The scum went on to win.


NFC MiniMafia

  • Players=16
  • Role=Mafia Godfather. (Later became Adaptive SK)
  • Result=Loss
  • Death=Lynched Day 8.
  • Notes= This was probably my best played game as scum so far. Unfortunately, I lost. I was seen as a relatively protown player for the entire game. I bussed a buddy Day 2, as the swing vote on that player. The cop played an amazing gambit which led to that lynch, and another scum lynch. A revealer role narrowed the search down to my last scumbuddy. Later in the game, I became an Adaptive SK, meaning I steal the ability of whoever I kill. I used this to fakeclaim "Grave Digger", a role I made up. My claim was that I could dig the grave of any player NK'd, and take their role as a one-shot ability. I survived to endgame, where the last 2 townies lynched me. I don't like taking a loss in this game because I strongly feel that it was one of my best played games ever, but hey, that's the way things worked out. Superbowl Mafia will follow this. I'm proud to say I was invited to that for my performance in this game.


Sports Mafia

  • Players=12
  • Role=Town One-Shot Vig
  • Result=Loss
  • Death= Killed Night 2 by scum
  • Notes= The town screwed itself. Lynched Doc unclaimed Day 1. I vig'd the cop because he did next to nothing and I thought he was scum. Turns out he never investigated anyone anyway. A townie voted early in the day in LYLO, so the scum quick lynched.


Game Show Mafia

  • In Progress


F For Fake Mafia

  • Players=13
  • Role=Mafia Master Faker
  • Result=Loss
  • Death=Lynched Day 2
  • Notes=This game sucked for us scum. I was lynched and tried to distance. It worked at first, but our other scum partner did the same as he was going down the next day. The setup was pretty cool. "Fakers" didn't know their role, so they had to try random actions and have an "expert" analyze them to see if they were successful each night.


Soldiers of the Wasteland II: Keeper of the Seven Keys

  • In Progress


Other Mafia Games


Game In School through a shared Microsoft Word Document

  • Players=8
  • Role=Town Cop
  • Result=Loss
  • Death= Night Killed (Night 1)
  • Notes= Several players were first time players. In fact, I was the only player with even 1 game experience. (this was my 2nd game). It was a hidden identity game. We used made up screen names instead of our actual names. The scum got a pretty easy victory in this one.


MODDED GAMES.

Harry Potter Theme Mafia

  • Location=Myspace
  • Players-12
  • Result-Jester/Mafia win
  • Notes- L-U-R-K-E-R-S. This was a follow-up to the game played on a microsoft word file. The players were almost all new players. It was the first game I modded.


Simple Mafia

  • Location=Alpha Site Down
  • Players=7
  • Status=Day 1.