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'''Stand-Up Comedy Mafia'''
'''Stand-Up Comedy Mafia'''
*''Dead, In Progress''
'''NFC MiniMafia'''


*''In Progress''
*''In Progress''





Revision as of 14:57, 1 December 2008

MAFIA HISTORY

  • Overall Record= 6-11 (2 called by mod)
  • Town Record=5-10 (2 called by mod)
  • Scum Record= 1-1
  • GNE record= 2-3
  • MS record=4-5 (1 called by mod)
  • SA record=0-2 (1 called by mod)
  • Other games record=0-1
  • Deaths= 4 lynches, 5 NK's, 6 survived,1 daykill, 2 games called by mod (was still alive in 1 and lynched in 1)


Roles recieved

  • Vanilla Town, 8 games, 3 wins, 1 called by mod
  • Town Cop, 3 games, 1 wins, 1 called by mod
  • Town Doc, 2 games, 1 wins
  • Mafia Role Blocker- 1 game, 1 win
  • Bulletproof Town, 1 game, 0 wins
  • Town Vig, 1 game, 0 wins
  • Vanilla Mafia, 1 game, 0 wins
  • Town Princess, 1 game, 0 wins
  • Town Mason, 1 game, 0 wins




ON GNE(forums.g33xnexus.com)


Godfather Mafia

  • Players=14
  • Role=Bulletproof Town
  • Result=Loss
  • Death=None
  • Notes= This was my first game. I narrowly escaped a lynch because of a defense from a player who ended up being lynched instead. An unconfirmed mason who was scum rode through the game as a confirmed townie. There were 5 scum in a game of 14 players. The scum won.


Firefly Mafia

  • Players=14
  • Role=Vanilla Town
  • Result=Win
  • Death= Night Killed (Night 3)
  • Notes= This game was interesting. It was filled with content. A player was about to be lynched and created chaos. (He was scum). Scum and 3rd Party were claiming, yes claiming their actual roles. Town won.


Dogma Mafia

  • Players=14
  • Role=Vanilla Town
  • Result=Win
  • Death=Night Killed (Night 1)
  • Notes= Several players were lurking throughout the game. Still, the scum were picked out and the town won.


Unthemed Game

  • Players=13
  • Role=Vanilla Town
  • Result= Loss
  • Death= Night Killed (Night 2)
  • Notes= The scum consisted of two experienced scum and one newb scum. The newb was bussed Day 1. A few of us caught on to the bussing scheme but were NK'd before anyone noticed. The final day of the game was interesting. One scum was left in a town of 4. One newb townie was playing so scummy that she drew the lynch and the game resulted in a scum victory.


Deep Space 9 Mafia

  • Players=13
  • Role=doc
  • Result=loss
  • Death= none, I survived.
  • Notes= The scum team was loaded with good players. I thought I had put up a good case on someone but the player I went after flipped town. Turns out two of the scum jumped on that wagon. Our confirmed masons were forced to claim on Day 1. Basically, the scum played a great game, and the town didn't.


Jedi vs. Sith Mafia

  • In Progress



ON MAFIASCUM (www.mafiascum.net)


Newbie 635

  • Players=9
  • Role=Vanilla Town
  • Result= called by mod
  • Death= none, we were on Day 2 when the game was called.
  • Notes=This game saw several replacements, a long day 1, and too many players who nobody had much of a read on. It was called because there were so many lurkers and the game was too long to find replacements for.


Mini 628

  • Role- Mafia Role Blocker
  • Result- Mafia victory
  • Death- lynched D1
  • Notes- I was bussed by my partner who went on to bus the only other scum. He played an amazing game and picked up the victory.
  • Players=12


Open 85 Jester Mafia

  • Result- Jester victory
  • Role- Vanilla Town
  • Death- lynched D2
  • Notes- There was a plan for everyone to act jestery which several players did. I disagreed with this plan and was lynched for acting pro-town. The town lynched the jester after I was dead.
  • Players=11


Mini 650

  • Dead, In Progress


Mini 653 Family Guy Mafia

  • Players-12
  • Result-Town Win.
  • Role-Hot Mama (Cop)
  • Death- NK'd.
  • Notes- Such a fun game. It had a cop, bodyguard, lovers, voteless random JOAT, inventor, and others. The mod was great. Now about the game specifically. There was talk about lynching the voteless day 1 which I disagreed with. Note that he hadn't claimed the JOAT part yet. He ended up surviving. I investigated a lover N1 and got guilty. He was lynched, claimed two players were his scumbuddies. One was, one wasn't. The game continued as normal. I was given an invention N1 to busdrive one night. One player who I switched was given a double vote by the JOAT. He never noticed the double vote even though it led to 3 lynches. This game was so much fun. Oh, and we won.


ehobanohar

  • Result-lost to cow scum
  • role- Town Vig
  • Death- daykilled
  • Notes- Everyone was a 1 shot vig. There were 3 scum groups and the town. In the end it came down to 1 town, 1 emo scum, and 1 cow scum. If one killed any of the others, they would lose because they would be shot. The game was decided by the roll of a die. Cow scum won.


Mini 672 Tranquility

  • Players-12
  • Result-Loss
  • Role-Mason
  • Death-Survived
  • Notes-Fun game overall. I started out with a Gambit which failed because my guinea pig easy target turned out to be scum. The idea was build a decent, but probably wrong, case on an easy target, and see who jumps on. It failed. I breadcrumbed my role, which my mason buddy showed when he claimed. A few town players tunneled on the idea that we were scum fakeclaiming mason. That idea carried into LYLO. There was a double cop claim. We lynched the cop. Obviously, we lynched scum the next day. In LYLO, a town player voted the other mason. I voted him for it, and basically told him unvote or die. I figured he'd unvote so the town wouldn't lose or he'd be scum. He was lynched and flipped town. Scum won. Fun game though.


Mini 675 Kingdom Mafia

  • Players-12
  • Result-Loss
  • Role-Princess
  • Death-Survived
  • Notes- The Princess role is a role that if it dies, a day is skipped, bringing a double night, and a double kill for the scum. The idea is basically don't die. I wanted to be more vocal than I figured the role would allow. I did end up surviving, but we didn't kill a single scum. We had a guard who was like a doc, but could only protect the princess. Our only other Power Role was a tracker, who we lynched Day 1. The town was lost from the start.


Mini 676 Corruption On the Throne

  • Players=12
  • Result=Win
  • Role=Peasant (vanilla town)
  • Death= executed day 1. (daykilled)
  • Notes= In this game, the king (scum) kills during the day. The two Revolutionaries (town)kill at night. The king can't die until his two guards die. I drew the Day 1 execution intentionally to insure the Revolutionaries survival because they are the only ones who can win the game for the town.


Mini 677 Powerball Mafia

  • In Progress


Newbie 673

  • In Progress


Mini 670-Kirby Mafia

  • In Progress


Marathon Day- The Odds 2

  • Players-10
  • Role-vanilla town
  • result-loss
  • death-survived
  • notes-Well played by scum. We never got close to lynching either of them. Marathon Day is fun!


Marathon Day- Red vs. Blue

  • Players-8
  • Role-doc
  • result-win
  • death-survived
  • notes-one of my best played games. Two successful protections and finding both scum at LYLO. Oh and we lynched the mod Day 1.


Mini 683- Intentionally Vague Mafia

  • In Progress


Mini 695- Futurama Mafia

  • In Progress


Open 95 Night Watch

  • Dead, Game In Progress


Open 99: Mayo Clinic

  • In Progress


Family Guy Mafia (Large Theme Game)

  • In Progress


Newbie 696- Nitoville, Orange Ward

  • In Progress



SA MAFIA GAMES

Douglas Adams Mafia

  • Players-33
  • Role-Vanilla Mafia
  • Result- Lost
  • Death-Lynched Day 8.
  • Notes- So much could be said about this game. Very large game obviously. Over 160 pages. A player's ego flying everywhere. I got some experience as scum. I don't think I can say enough to do it justice. You would have to read the game. The Mod's did a great job with setup and flavor though.


High School Detention Mafia

  • Players=15
  • Role=cop
  • Result=called by mod
  • death=lynched Day 2
  • notes= I don't understand why it was called. The mod said there wasn't enough activity, but it seemed fine at the time it was called. Not one of my better played games. I was online during the day, and most posting was at night, so I came off as lurking. I wasn't around for a midnight deadline, so I was lynched without a claim.


Zombie-Themed Mini Mafia

  • Players=13
  • Role=Vanilla Town
  • Result=Loss
  • Death=Lynched Day 7
  • notes= Scum is made up of Necromancer and Lackey. Basically a cult except they aren't always the one to chose who they recruit. The Necromancer has a skull, and gets to pass it to a player who passes it to a player ect. A player who gets the skull has a 50% chance of being turned into a zombie. Zombies win with the scum, and the town wins when the Necromancer and Lackey are dead, even if there are still zombies. So, that's the setup. How about the game. I had a pretty good Day 1 case, but it ended up being a townie. I tried to look at the wagon Day 2, but was shot down for it. We lynched 2 zombies, and 5 townies including myself. I suggested the CapNAndy Gambit late in the game, and was shot down. It probably would have won the game for us. Oh, and one player was so stuck on lynching me that it was impossible to get anything else through his head.


Stand-Up Comedy Mafia

  • Dead, In Progress


NFC MiniMafia

  • In Progress


Other Mafia Games


Game In School through a shared Microsoft Word Document

  • Players=8
  • Role=Town Cop
  • Result=Loss
  • Death= Night Killed (Night 1)
  • Notes= Several players were first time players. In fact, I was the only player with even 1 game experience. (this was my 2nd game). It was a hidden identity game. We used made up screen names instead of our actual names. The scum got a pretty easy victory in this one.


MODDED GAMES.

Myspace Mafia (Harry Potter Theme)

  • Players-12
  • Result-Jester/Mafia win
  • Notes- L-U-R-K-E-R-S. This was a follow-up to the game played on a microsoft word file. The players were almost all new players. It was the first game I modded.