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Kingmaker (term): Difference between revisions

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(Created page with "A '''Kingmaker''' is a player who is incapable of winning, but can still influence which other faction wins (in many important instances they ''decide'' which faction wins). Kin...")
 
(sometimes a Kingmaker is guaranteed to win, rather than guaranteed to lose)
 
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A '''Kingmaker''' is a player who is incapable of winning, but can still influence which other faction wins (in many important instances they ''decide'' which faction wins).
A '''Kingmaker''' is a player who is incapable of winning, but can still influence which other faction wins (in many important instances they ''decide'' which faction wins). In some rare cases involving [[Survivor]]s, a Kingmaker might be guaranteed to win, instead of incapable of winning.


Kingmakers are generally unwanted in game design.  For this reason, most third-party players who cannot possibly fulfill their [[Win Condition]] simply leave the game.
Kingmakers are generally unwanted in game design.  For this reason, most third-party players who cannot possibly fulfill their [[Win Condition]] simply leave the game.


When Town, [[Kingmaker]]s are usually associated with [[Dilemma]] scenarios.
When Town, Kingmakers are usually associated with [[Dilemma]] scenarios.


[[Category:Glossary]]
[[Category:Glossary]]
[[Category:Theory]]
[[Category:Theory]]

Latest revision as of 04:30, 19 March 2016

A Kingmaker is a player who is incapable of winning, but can still influence which other faction wins (in many important instances they decide which faction wins). In some rare cases involving Survivors, a Kingmaker might be guaranteed to win, instead of incapable of winning.

Kingmakers are generally unwanted in game design. For this reason, most third-party players who cannot possibly fulfill their Win Condition simply leave the game.

When Town, Kingmakers are usually associated with Dilemma scenarios.