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== Introduction ==
'''<div style="color:#FFA343">~*calypso feverdreams*~</div><div>'''


Hello, my name is Taryn. You've followed this link because you're obviously interested in me, or my completed games, but for my ego's sake, lets just say it was me specifically. I play mafia because I want to get better at lying and arguing with people. I only have enough time to properly play one or two games at a time, and recently I made my family play mafia in real life with me - they were rubbish. When I have a lot of money, I will build a mafia arena in my yard and host international standard face-to-face games.


''thick air, damp. 33 degrees.''


Here is a list of likes and dislikes - you have to figure out which is which:


- citrus fruits<br />
i am ruminating on the acerbic nature of a pineapple from a hammock. it appears we are alike in spirit. the piercing aftertaste; stringy, imperceptible fibres. yet a beacon of surprise and celebration.
- dancing<br />
- homophobia<br />
- rain<br />
- mud<br />
- blood<br />
- needles<br />
- altered sensory experiences<br />
- sleeping<br />
- octopuses<br />
- jazz<br />
- being touched<br />
- loud noises<br />
- hip bones<br />
- cotton


== Completed Games ==
who doesn't love a surprise – it is afterall the best emotion.


sweet & sour, a mouthwash of paradox; gargled lovingly by an absurdist gullet just thankful to be nourished at all. imagine a pineappple trying to blend in amongst apples and oranges. what is the point? be a pineapple. let your prickles fester, your wild hair bloom, and offer fully the delicious nectar to those who persist with your fickle exterior.


===Newbie Games===


{|class="wikitable"
meanwhile, i blink absentmindedly at another display of latent scum ineptitude. do they even try any more? their buzzwords and mealy-mouth imitations of transparency. you cannot fake this any more. this isn't 2008.
|-
!width=200|Game & Thread Link !! Role & Alignment !!width=150|Final Outcome !!Comments
|-valign="top"
|[http://www.mafiascum.net/forum/viewtopic.php?t=9284&start=0 Newbie 671] || <div style="color:red"><b>Mafia Goon</b></div> || [http://www.mafiascum.net/forum/viewtopic.php?p=1428718#1428718 Survived, Won]|| I [http://www.mafiascum.net/forum/viewtopic.php?p=1374724#1374724 replaced into] this game on N1 after having the game almost dead from inactivity on D1 - my partner was lynched as a result of this, and I had to survive by myself until endgame. The slot I inherited didn't come under much scrutiny despite being a heavy lurker early and offering nothing posts. I set Magpie up to be mislynched on D3, who had been tunneling quite hard on Erratus Apathos. Once he flipped town I used his case against EA in lylo which almost backfired. This was my first game as scum, and I was super nervous.
|-valign="top"
|[http://www.mafiascum.net/forum/viewtopic.php?t=9636&start=0 Newbie 689] || <div style="color:green"><b>Town Cop</b></div> || [http://www.mafiascum.net/forum/viewtopic.php?p=1355896#1355896 Survived, Won]|| This was actually my first mafia experience online which resulted in hilariously bad, but effective play by me. I investigated a scumbag (makemeameteor) on N1, and thought I would attempt to catch out the second one by lying about my result. I claimed to get a guilty result on MafiaSSK who I was harbouring suspicion for (little did I know he is a reknowned lurker). If he was in fact mafia, I presumed he would counterclaim me, thus revealing himself as mafia. If he didn't then he was town, and I would confess my true result and accept being lynched for lying, which would then psuedo-confirm MafiaSSK and incriminate makemeameteor. The funny bit was, MafiaSSK lurked for the next 5 days and over9000_ for some reason claimed cop, revealing himself as the second mafioso. I then revealed my plan to a sceptical town, and eventually had makemeameteor lynched, as well as over9000_. A win is a win though!
|-valign="top"
|[http://www.mafiascum.net/forum/viewtopic.php?t=9923&start=0 Newbie 705 - Oh God My Newbies!] || <div style="color:green"><b>Vanilla Townie</b></div> || [http://www.mafiascum.net/forum/viewtopic.php?p=1464953#1464953 Killed Night 1], [http://www.mafiascum.net/forum/viewtopic.php?p=1555597#1555597 Won] || I [http://www.mafiascum.net/forum/viewtopic.php?p=1379577#1379577 replaced into] this game quite early, and didn't make it through the night after zoning in on a scumbag D1. Despite the lurking from both IC's of this game, the town won quite easily with some quality play by Spolium and Fenchurch who I really wish to play with again one day.
|-valign="top"
|[http://www.mafiascum.net/forum/viewtopic.php?t=12035&start=0 Newbie 822] || <div style="color:green"><b>Town Cop</b></div> || [http://www.mafiascum.net/forum/viewtopic.php?p=1908858#1908858 Lynched D3, Lost]|| This was the first game I've IC'd in the newbie forum, and after a series of replacements toward the end of the game, it felt like a normal game - with 4 of the last 6 players being pretty experienced. I was a cop this game again, and was lynched out of fear I was fakeclaiming when I claimed on D3 with two innocents. We were in lylo, and it was deemed an opportunistic move, despite lynching me being a sub-optimal choice for the town. The scum played this one well though.
|}


===Mini Normal Games===


{|class="wikitable"
''a sip from a hollowed out coconut''. god, these are unreal. divine nectar. the fruit of a thousand uses as some locals say.  
|-
!width=200|Game & Thread Link !! Role & Alignment !!width=150|Final Outcome !!Comments
|-valign="top"
|[http://www.mafiascum.net/forum/viewtopic.php?t=9672&start=0 Mini 691: Welcome to Cape Town] || <div style="color:green"><b>Vanilla Townie</b></div> || [http://www.mafiascum.net/forum/viewtopic.php?p=1497647#1497647 Endgamed, Lost]|| After lynching scum on Day 1 and 2, the town really should have won this. Some clever bussing by Knight of Cydonia kept the last scum, Simpor, alive for long enough for me lose the game for the town. On D4 with 6 players alive, a nearly confirmed vig, and me confirmed as town, I basically forced everyone to follow my plan, where I'd set up the next 3 kills. It didn't work, needless to say!
|-valign="top"
|[http://www.mafiascum.net/forum/viewtopic.php?t=10568&start=0 Mini 747] || <div style="color:green"><b>Vanilla Townie</b></div> || [http://www.mafiascum.net/forum/viewtopic.php?p=1658384#1658384 Endgamed, Lost]|| Bawww, I lost another game for the town with an incorrect decision in lylo. What rubbish. To be fair, the scum played quite well this game, and I happily admit to having the wool pulled over my eyes. I think I need to spend a little bit more thinking time in lylo from now on.
|-valign="top"
|[http://www.mafiascum.net/forum/viewtopic.php?t=10872&postdays=0&postorder=asc&&start=0 Mini 761] || <div style="color:green"><b>Vanilla Townie</b></div> || [http://www.mafiascum.net/forum/viewtopic.php?p=1701889#1701889 Lynched D4, Lost]|| I [http://www.mafiascum.net/forum/viewtopic.php?p=1638162#1638162 replaced into] this game on N2, after a string of town deaths. The town really got a little too preoccupied with the set-up possibilities more so than actual scumhunting, which perhaps hurt us, particularly when it turned out we were completely wrong (in fairness the mafia were quite overpowered, which screwed up assumptions based on balance). I don't think I gave this game my all unfortunately, as I had a few real life interferences, which subsequently saw me lynched on D4 and lost us the game.  
|-valign="top"
|[http://www.mafiascum.net/forum/viewtopic.php?t=11996&start=0 Open 158: Vengeful] || <div style="color:green"><b>Vengeful Townie</b></div> || [http://www.mafiascum.net/forum/viewtopic.php?p=1860570#1860570 Lynched D3, Lost]|| Fun game, probably went on a little too long for a vengeful. Not my proudest either - I had some early success finding the goon, who was eventually lynched on D1. But I was unable to prevent my death after all evidence pointed to me as the Godfather, thanks to some clever distancing from the real Godfather. I was wrong with most of my reads this game.
|-valign="top"
| [http://www.mafiascum.net/forum/viewtopic.php?t=11765&start=0 Mini 813: Korlash Town] || <div style="color:green"><b>Vanilla Townie</b></div> || [http://www.mafiascum.net/forum/viewtopic.php?p=1876513#1876513 Lynched D4],[http://www.mafiascum.net/forum/viewtopic.php?p=1918254#1918254 Lost]|| Witty flavour from Korlash kept this game interesting after it fizzled out after Day 2. I suppose some of it is my fault, but there was quite a bit of lurkiness. My D1 case on a town player (kravhen) was stellar, and about as good as I've ever made for a D1 case. It's a shame it was completely wrong - it just goes to show town contradict themself sometimes too. I had fun though!
|-valign="top"
| [http://www.mafiascum.net/forum/viewtopic.php?t=12156&start=0 Mini 836: Commie Mafia] || <div style="color:red"><b>Mafia Roleblocker</b></div> || [http://www.mafiascum.net/forum/viewtopic.php?p=1948626#1948626 Killed N4, Lost]|| This was the most intense Mini Normal I've played here - 60+ pages over 2 months with a quality player list. It was very mentally draining, but this is probably the game I am most proud of my play (despite losing). After some heavy bussing by myself and my other partner (cyberbob), we went mostly undetected until the fourth day, where our entire game just fell apart after we botched our fakeclaims during massclaim. It was probably that event that cost us the win, which was pretty crushing after putting in so much effort. So much effort unravelled by one piece of play. Oh well, a big lesson was learnt. This was a really fun game though, with active, and clever players. I'd love to play with them all again.
|}


===Mini Theme Games===


{|class="wikitable"
''"another one barkeep!"''
|-
!width=200|Game & Thread Link !! Role & Alignment !!width=150|Final Outcome !!Comments
|-valign="top"
|[http://www.mafiascum.net/forum/viewtopic.php?t=12168&start=0 Mini 837] || <div style="color:green"><b>Town Vigilante</b></div> || [http://www.mafiascum.net/forum/viewtopic.php?p=1900640#1900640 Lynched D3], [http://www.mafiascum.net/forum/viewtopic.php?p=1920439#1920439 Lost] || This was probably my favourite game so far, for a couple of reasons. One, I was a vigilante (yay), and secondly because I love stratego! I'm not usually overly interested in theme games, but the roles and mechanics for this was great. It was an evenly poised game going into Day 3 after a vigged a scumbag the previous night. But with the double kills each night, I claimed vigilante (which I'm still unsure if I should have), and was subsequently lynched out of fear I was an SK. The Marshall (Vaya), ran away with the win after some odd town play at the end. I'd love to see another stratego game run some time, so if you make one, tell me please.
|}


===Large Normal Games===


{|class="wikitable"
too scummy to be scum?: pffft what does even mean. you lazy reader!
|-
grow a spine and make a real call!
!width=200|Game & Thread Link !! Role & Alignment !!width=150|Final Outcome !!Comments
|-valign="top"
|[http://www.mafiascum.net/forum/viewtopic.php?t=9775&start=0 Mafia 88: Return to New Catania] || <div style="color:green"><b>Paramedic (One-Shot-Doc)</b></div> || [http://www.mafiascum.net/forum/viewtopic.php?p=1489452#1489452 Killed Night 3], [http://www.mafiascum.net/forum/viewtopic.php?p=1608135#1608135 Lost]|| For me, this was a disappointing game after starting with such a quality player list. The amount of lurking by some, replacements and quote pyramids from BM was frustrating - not to mention basic modding errors from MafiaSSK who bungled my protection on an outed cop. This game also had two scum teams, which means balance already depends on cross-kills. We didn't get one until N5 which was tough for the town, but I was long dead since then so it was okay by me. It was almost enough to turn me off the larger games due to the length and amount of replacements needed.
|}


===Large Theme Games===


{|class="wikitable"
''several ISO's, and wagon combinatoric assessments i transcribe to the data base.''
|-
!width=200|Game & Thread Link !! Role & Alignment !!width=150|Final Outcome !!Comments
|-valign="top"
|[http://www.mafiascum.net/forum/viewtopic.php?t=10894&postdays=0&postorder=asc&&start=0 War in Heaven 2: Spirit of Vengeance] || <div style="color:green"><b>Loyal Cherub</b></div> || [http://www.mafiascum.net/forum/viewtopic.php?p=1565512#1565512 Lynched in the Thirteenth Æon?], [http://www.mafiascum.net/forum/viewtopic.php?p=1606098#1606098 Lost]|| Wow, this was a pretty amazing game. > 4000 posts in under a month says something. The mechanics of the game was fun, and despite dying early, I followed this game all the way through. Players like Xyl, DrippingGoofball, ABR, populartajo, roflcopter clashed a lot, and it almost seemed like a game in itself to see who could lead the town. Everyone wanted to do their own way of dealing damage, which ultimately cost the town. A great game though!
|-valign="top"
|[http://www.mafiascum.net/forum/viewtopic.php?t=11271&start=0 DHSDSM: Alpha] || <div style="color:green"><b>Vanilla Townie</b></div> || [http://www.mafiascum.net/forum/viewtopic.php?p=1671406#1671406 Lynched Action Phase 6, Lost]|| This game was run in conjunction with DHSDSM Beta, with the same players featuring in both games. Due to it being twice as much time invested, everyone played in a Hydra account. Ortolan was my buddy, and we took it in turns to post. I played most of the early game, while ortolan finished off at the end, getting us lynched. The game had dynamic phases of play with instant resolution of roles. And with phases passing very quickly, it was a very intense game.
|-valign="top"
|[http://www.mafiascum.net/forum/viewtopic.php?t=11272&start=0 DHSDSM: Beta] || <div style="color:red"><b>Mafia Godfather</b></div> || [http://www.mafiascum.net/forum/viewtopic.php?p=1816824#1816824 Endgamed Action Phase 7, Lost]|| Beta was clearly the evil twin of alpha, with different rules regulating the action phases. They were post-based which acted as a demotivation for town to post, and eventually spiralled into bad lurking and massive wall-posts. It wasn't fun, and fortunately, my buddy ortolan carried the hydra for the second half of this game. It felt very difficult to win too, with 2 SK's and another mafia team to contend with. We lost our partner to an errant SK kill and had no chance from then on. Interesting concept though, from Adel.
|}


==Modded Games==
''scannning...''
==='''[http://www.mafiascum.net/forum/viewtopic.php?t=11892&start=0 Mini 820: The Seaside]'''===
*<div style="color:green"><b>Town</b></div>
**Role-Cop x2
**Doctor
**Townie x7


*<div style="color:red"><b>Mafia</b></div>
''browsing...
**Role-cop
''
**Goon


* <b>Result</b>
**<div style="color:red"><b>Mafia win</b></div>
<br />
This was the first game I've hosted, and I decided on a closed 2:10 setup to emphasise the day game rather than what happened at night. The roles I chose were there to detract away from the boring vanilla feel of a mountainous set-up, but weren't powerful enough to confirm innocents at any stage. I'm impressed with the town for not falling into the trap of lynching through the list of claimed role-cops, but scum played this game well. They won in a 3-player lylo, with a vanilla townie choosing incorrectly between a town and scum role-cop. I'm satisfied with my first modding experience and would like to thank all the players that participated.


==Records==
a bulbous coco-concoction, tropical umbrella, and lord knows how much rum is placed nearby. the waiter can sense i am hot on the trail of a mischievous scumbag in the virtual towns i bravely protect. confused, he asks me about WIFOM.


i give him a real life simulation using two coconuts. i tell him to close his his eyes, and i spit in one. now, open! one of these coconuts is yours. one is mine. i have spat in one, and now we must drink. am i the sort of person to place the tarnished coconut directly in front of you, assuming you'd switch or vice-versa.


* '''Overall Record (Format: W/L/D):''' 3/12/0
he seems bemused by this game, and wanders off to wipe down tables. no matter. I spat in neither in any case, but am annoyed at another refusal to take on the challenge. i happily accept the extra coconut now in my possession. oh sweet, nectar!
* '''Record as Town:''' 2/10/0
* '''Record as Mafia:''' 1/2/0


today's coco-use; nourishment fuelling a deep-dive of data-collection. Shortburst-Multiposting and How Frequently Players Deviate From Their Baseline as Scum. an algorithm must be built to collect a useful enough sample size. timing tells essentially. lets back up the intuition with numbers, though.






[[Category:Scummers]]
''hmm''
 
"''another piña colada, barkeep! – on the double!''"
 
 
a warm afternoon breeze attempts to communicate to me in a mysterious tongue. it is damp and playful. i attempt to absorb the message via osmisis. no dice! my mind drifts back to pineapples;
 
a banquet of tropicana-themed allusions. then suddenly, a catchphrase; “''highly specific, you'll find i'm terrific''”, catches in the thistles straddling the conscious from the subconscious. so often, i harvest my insights from this strategically laid spiderweb. perhaps things too deep cannot be caught, and things too shallow aren't worth catching. these nets i have are fine, i surmise. they serve me well.
 
 
''sigh...''
 
a deadline posting blitz; i hammer scum, sun kissed, in a rum-humbled haze.
 
 
 
'''<div style="color:green">town wins again.<div>'''
 
 
[[Category:Scummers]] [[Category:Scummie Winners]]

Latest revision as of 12:07, 5 July 2020

~*calypso feverdreams*~


thick air, damp. 33 degrees.


i am ruminating on the acerbic nature of a pineapple from a hammock. it appears we are alike in spirit. the piercing aftertaste; stringy, imperceptible fibres. yet a beacon of surprise and celebration.

who doesn't love a surprise – it is afterall the best emotion.

sweet & sour, a mouthwash of paradox; gargled lovingly by an absurdist gullet just thankful to be nourished at all. imagine a pineappple trying to blend in amongst apples and oranges. what is the point? be a pineapple. let your prickles fester, your wild hair bloom, and offer fully the delicious nectar to those who persist with your fickle exterior.

meanwhile, i blink absentmindedly at another display of latent scum ineptitude. do they even try any more? their buzzwords and mealy-mouth imitations of transparency. you cannot fake this any more. this isn't 2008.


a sip from a hollowed out coconut. god, these are unreal. divine nectar. the fruit of a thousand uses as some locals say.


"another one barkeep!"


too scummy to be scum?: pffft what does even mean. you lazy reader! grow a spine and make a real call!


several ISO's, and wagon combinatoric assessments i transcribe to the data base.

scannning...

browsing...


a bulbous coco-concoction, tropical umbrella, and lord knows how much rum is placed nearby. the waiter can sense i am hot on the trail of a mischievous scumbag in the virtual towns i bravely protect. confused, he asks me about WIFOM.

i give him a real life simulation using two coconuts. i tell him to close his his eyes, and i spit in one. now, open! one of these coconuts is yours. one is mine. i have spat in one, and now we must drink. am i the sort of person to place the tarnished coconut directly in front of you, assuming you'd switch or vice-versa.

he seems bemused by this game, and wanders off to wipe down tables. no matter. I spat in neither in any case, but am annoyed at another refusal to take on the challenge. i happily accept the extra coconut now in my possession. oh sweet, nectar!

today's coco-use; nourishment fuelling a deep-dive of data-collection. Shortburst-Multiposting and How Frequently Players Deviate From Their Baseline as Scum. an algorithm must be built to collect a useful enough sample size. timing tells essentially. lets back up the intuition with numbers, though.


hmm

"another piña colada, barkeep! – on the double!"


a warm afternoon breeze attempts to communicate to me in a mysterious tongue. it is damp and playful. i attempt to absorb the message via osmisis. no dice! my mind drifts back to pineapples;

a banquet of tropicana-themed allusions. then suddenly, a catchphrase; “highly specific, you'll find i'm terrific”, catches in the thistles straddling the conscious from the subconscious. so often, i harvest my insights from this strategically laid spiderweb. perhaps things too deep cannot be caught, and things too shallow aren't worth catching. these nets i have are fine, i surmise. they serve me well.


sigh...

a deadline posting blitz; i hammer scum, sun kissed, in a rum-humbled haze.


town wins again.