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{{role
{{role
|alias= Hidden
|alias= Secret
|align= Pro-town
|alias2= Mod Note
|align2=
|alias3= Naive
|type= Manipulative
|align= Varies
|type= Modifier
|choice = Automatic
|choice = Automatic
}}
}}
A '''secret role''' is a role whose abilities are kept secret from the player. The player is made aware of their overall alignment, however usually some sort of passive ability is hinted at in their [[PM]] and must be discovered on it's own. Examples of passive abilities include [[doublevoter|extra votes]], [[mute|no votes]], or [[miller|investigates guilty]].  In another version of the secret role, the player is told to submit a name each night, but not told what will happen to the targeted playerTo make this variation on the secret role work, mods must vary the result of the role, either by a preset sequence (night 1: investigate, night 2: protect, night 3: kill, etc.) or by assigning various outcomes a percentage likelihood (10% kill, 25% investigate, etc.) and relying on a random result generator (such as a dice roller) to determine each night's result.  
A '''Hidden''' role or ability is a part of the player's role that the player is not aware ofIt is the opposite of a player being [[Self-aware]].


[[Backup]] roles may be kept secret from players until an event causes them to be activated.
Hidden aspects are usually either passive abilities, unknown "side effects" of active abilities (or on occasion what an active ability does at all!), or notes regarding action resolution.  Hidden Win Conditions are considered [[bastard mod|bastard modding]].


The opposite of a Secret Role is a [[Self-aware]] role.
Players may or may not receive hints that their role has hidden aspects.  If a player is not aware of the possibility that their role may have a hidden aspect, or if their stated role is not their real role, it is generally considered [[bastard mod|bastard modding]].  The exception to this is with [[Cop]] sanities.


=Example=
In some [[Open]] games such as [[C9++]], it is necessary to include hidden passive abilities to preserve balance without making the game susceptible to massclaim.  Otherwise, hidden abilities are usually not seen outside unique roles or [[bastard mod]] games.
* [[Princess Bride Mafia]] (Secret [[Doublevoter]])

Revision as of 20:33, 21 July 2011

Hidden
Aliases:
  • Secret
  • Mod Note
  • Naive
Alignment:
Role type:
  • Modifier
Choice:
  • Automatic

A Hidden role or ability is a part of the player's role that the player is not aware of. It is the opposite of a player being Self-aware.

Hidden aspects are usually either passive abilities, unknown "side effects" of active abilities (or on occasion what an active ability does at all!), or notes regarding action resolution. Hidden Win Conditions are considered bastard modding.

Players may or may not receive hints that their role has hidden aspects. If a player is not aware of the possibility that their role may have a hidden aspect, or if their stated role is not their real role, it is generally considered bastard modding. The exception to this is with Cop sanities.

In some Open games such as C9++, it is necessary to include hidden passive abilities to preserve balance without making the game susceptible to massclaim. Otherwise, hidden abilities are usually not seen outside unique roles or bastard mod games.