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Since the original Friends and Enemies, there have been several new setups innovated borrowing the framework this setup uses;
Since the original Friends and Enemies, there have been several new setups innovated borrowing the framework this setup uses;
*[[Friends and Enemies Deadly Alliance]]
*[[Friends and Enemies: Deadly Alliance]]
*[[Friends and Enemies and Enemies]]
*[[Friends and Enemies and Enemies]]
*[[Friends and Enemies and Enemies and That Other Guy]]
*[[Friends and Enemies and Enemies and That Other Guy]]

Revision as of 21:07, 15 August 2011

Friends and Enemies is an Open Setup game which consists solely of Masons, Mafia and Townies.

Setup

Mechanics

  • Daystart
  • Masons have the ability to talk at night amongst each other.

Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partners may perform the factional kill.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occurring.


Town Mason

  • Welcome, [Player Name], you are a Town Mason, along with your partners, [Player Name] and [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
  • You are confirmed town to your partners, and them to you.

Win condition:

  • You win when all threats to the town have been eliminated.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated.

Variations

Since the original Friends and Enemies, there have been several new setups innovated borrowing the framework this setup uses;

History