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Friends, Enemies and that other guy: Difference between revisions

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This is for open 100. Game suggested by Korts.
This is for open 100. Game suggested by Korts.
This is a variation on [[Friends and Enemies]].


Set up is as follows:
Set up is as follows:

Revision as of 11:35, 27 April 2009

This is for open 100. Game suggested by Korts.

This is a variation on Friends and Enemies.

Set up is as follows:

2 Mafia, 2 Werewolves, 2 Masons, 5 Vanilla Townies, 1 Backup Mason (becomes mason upon death of either mason, isn't informed of being backup, i.e. initially gets a vanilla PM. Mason's are not informed who the mysterious backup mason is until one of them dies.) Basically the backup mason is someone only the mod knows who the person is and is only revealed to a Mason upon the death of at least one mason.


2 people (Mafia) received the following role PM:

You are a member of the Mafia with XXXXX. You may talk with your partner at night. Have one person PM me the name of the player you wish you die on behalf of the mafia each night. The named player will be killed.

You win when at least half of the living players are mafia, or when nothing can prevent the same.


2 people (Werewolves) received the following role:

You are a Werewolf and XXXXX is your mate. You may talk with your mate at night. One of you should PM me the name of the player to be eaten each night. The named player will be kibbles and bits.

You win when at least half of the living players are werewolves, or when nothing can prevent the same.


2 people (Masons) received the following role:

You are a Mason with XXXXX. You know XXXXX to be innocent. You may communicate with your partner at night. You have no nightchoice. You win when all threats to the town have been eliminated.


6 people (Townies) received the following role:

You are a Vanilla townie. Your only power is your vote. You win when all threats to the town have been eliminated.


1 person (Townie) may receive the following role during the game:

You are the Backup Mason with XXXXX. You know XXXXX to be innocent. You may communicate with your partner at night. You have no nightchoice. You still win when all threats to the town have been eliminated.