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Divide and Conquer

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Revision as of 05:08, 8 November 2020 by Isis (talk | contribs)
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Name:
  • Double Day
Setup Size:
Players:
  • 9
Setup Type:
Designer:


Divide and Conquer is an open Micro designed by Skygazer.

Setup

Mechanics

Night zero, one Mafia Goon neighborizes two of the Vanilla Townies, and the other Mafia Goon neighborizes five of them. The rest of the game is Mountainous.

Dynamics

Each neighborhood has exactly one mafia, creating information for the town similar to the function of Named Townies. Providing information in this way is a very old concept, but there is a subtle difference for setups that allow a Named Townie to utilize its exonerating effects midgame.

Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occuring.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated.

History

None so far.