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Desperation Day: Difference between revisions

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(this has now been approved, recategorise accordingly)
(update to use {{SetupParser}}; it's so much simpler now!)
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{{SetupPage
{{SetupParser
| Players = 9
| Players = 9
| Type1 = Micro Open
| Type1 = Micro Open
| Designer1 = callforjudgement
| Designer1 = callforjudgement
| Introduction = Desperation Day is a 9-player Open setup by callforjudgement. It is heavily focused on dayplay, and is one of the least swingy setups ever created. The setup is purely vanilla, with all players being [[Vanilla Townie]]s or [[Compulsive]] [[Mafia Goon]]s.


[[Expected value]] is 44.7% to town.
| Role1 = Town | Quan1 = 7
| TownRoles =* 7 [[Vanilla Townie]]s
| Role2 = Mafia | Quan2 = 2
| ScumRoles1 =* 2 [[Compulsive]] [[Mafia Goon]]s
 
| Mechanics =* If a [[Mafia]] member is lynched on [[Day]] 3, [[Town]] win. (Otherwise factions win or lose as normal.)
| GlobalRules = Compulsive
| RolePM1 = Custom
| Mechanics = * If a [[Mafia]] member is lynched on [[Day]] 3, [[Town]] win. (Otherwise factions win or lose as normal.)
| CustomPM1Color = green
| WinconF1 = Town | Wincon1 = You win if all Mafia are eliminated, or if you lynch Mafia on Day 3.
| CustomPM1Role = Vanilla Townie
| WinconF2 = Mafia | Wincon2 = You win if all town are eliminated (or nothing can prevent this), but lose if a Mafia member is lynched on Day 3.}}
| CustomPM1Wincon =* You win if a Mafia member is lynched on day 3.
* You also win once all Mafia members are eliminated.
* You lose when all Town members are eliminated (or nothing can prevent this).
| CustomPM1Abilities =* You have no abilities but your voice and your vote.
| RolePM2 = Custom
| CustomPM2Color = red
| CustomPM2Role = Compulsive Mafia Goon
| CustomPM2Wincon =* You win when all Town members are eliminated (or nothing can prevent this).
* You lose if all Mafia members are eliminated.
* You also lose if a Mafia member is lynched on day 3.
| CustomPM2Abilities =* You have a voice in the thread and a vote, just as though you were a Townie.
* You can communicate privately with the other Mafia members in <u>this</u> private topic, during confirmations and night phases.
* The Mafia share a [[compulsive]] factional nightkill; each night, the Mafia '''must''' collectively choose a player to eliminate.
}}

Revision as of 08:27, 8 December 2018

Name:
  • Desperation Day
Setup Size:
Players:
  • 9
Setup Type:
Designer:

Setup

Mechanics

  • Factional kills are compulsive.
  • If a Mafia member is lynched on Day 3, Town win. (Otherwise factions win or lose as normal.)

Role PMs

Welcome to game! You are a Vanilla Townie.

You have no active abilities.

You win if all Mafia are eliminated, or if you lynch Mafia on Day 3.

Confirm by replying to this PM with a summary of your role.

Welcome to game! You are a Mafia Goon.

Your team-mates are names. You may talk to them here during night phases and confirmations only.

You have the following active ability:

  • Each Night, if no other member of your faction is performing this action, you must target a player. Assuming no interference with your action, that player will die.

You win if all town are eliminated (or nothing can prevent this), but lose if a Mafia member is lynched on Day 3.

Confirm by replying to this PM with a summary of your role.


History

History
Open 667 - (Town Win)
Micro 643 - (Mafia Win)
Micro 687 - (Mafia Win)
Micro 966 - (Mafia Win)