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Town/Scum                  8/2
Town/Scum                  9/2


Win/Loss                    7/3 (5/3 as town, 2/0 as scum)
Win/Loss                    8/3 (6/3 as town, 2/0 as scum)


Town Survived/NK/Lynched/DK/Endgame kill  0/3/3/1/1
Town Survived/NK/Lynched/DK/Endgame kill  1/3/3/1/1


Scum Survived/NK/Lynched    2/0/0
Scum Survived/NK/Lynched    2/0/0


Lynched correct/incorrect    3/5
Lynched correct/incorrect    4/6


== '''Completed Games''' ==
== '''Completed Games''' ==

Revision as of 20:37, 20 November 2007

Game History

Current Completed Games Stats

Town/Scum 9/2

Win/Loss 8/3 (6/3 as town, 2/0 as scum)

Town Survived/NK/Lynched/DK/Endgame kill 1/3/3/1/1

Scum Survived/NK/Lynched 2/0/0

Lynched correct/incorrect 4/6

Completed Games

Mini 458 (Replaced in Day 1) Town/Deadline Lynched Day 1/Won --- First Mini game of mafia I have ever played. Showed my newbie-ness here. Played aggressively and again paid for it. However, I was on the right track here pointing out the mafia. Mastermind of Sin probably the MVP of this game.

Mini 490: Speed Mafia (Replaced in Day 1) Mason(Town)/Lynched Day 2/Lost --- Due to my mason partner (Mr. Pigg) playing horridly I had to claim for us so he would not be hung Day 1. He was replaced later. Set up a trap for mafia using a scummy WIFOM arguement to keep us alive Night 1. It worked, but backfired, for Chronx/BM (both town) both jumped into the trap and pushed the case to hang us (masons) the following day. After I was gone, the town did not play much better. Chronx faked claimed (which indirectly lead to my lynching) Learned much from this game.

Open 28: Quack Mafia Doctor/Killed Endgame/Lost --- 3 town killing (only) quacks, 6 doctors, and 3 mafia. We (the town as a whole) played a horrible game. The game suffered from replacements (over 50%). Not a single mafia was close to being lynched.

Mini 486 Mason(Town)/Night Killed Night 3/Won --- 3 mason (with a vig), 3 mafia, rest town. Was a mason with Setael and Volkan(vig). Volkan got one scum with a Day 1 Vig before he was offed. Setael got the last one after I was killed. Lynched twice incorrectly, once correctly. Again, playing aggressively almost got me lynched (had to claim). Learning that my playstyle is leading me to a early demise. Maybe I will live to see the end one day as town.

Newbie 458 Town/Lynched Day 1/Lost --- Played agressively Day 1 and was attacked by an overzealous townie(Brutal Assassin). Could not convince him that my bandwagon was traveling too fast and was lynched (both scum on the wagon). Day 2 (BA) agressively attacked another town at lylo, made it easy for the mafia to win. I didnt help matters, being aggressive Day 1.

Newbie 430 (Replaced in Day 2) Mafia/survived/Won --- Was partners with VitaminR. Town was at lylo when I replaced in. Made 3-4 posts stated a case, and the town (fairly new) jump on it and finished the game. Pretty easy win.

Mini 466 Town/Night Killed Night 2/Won --- Hammered a townie Day 2 (ryan), did not really do much or have the time to help this town.

Mini 487: Open Countdown Town/Day Killed Day 2/Won --- Goaded the SK into killing me Day 2 to prove a point. However, my point didnt really help the town. Spent most of the game barking up the wrong tree.(MGM/Kinetic)

Newbie 390 (Replaced in Day 1)Mafia/Survived/Won --- due to a Mod error, didnt know my true alignment until Night 1

Gleemax: Baseball vs. Football Mafia Town/Night Killed Night 5/Won --- Lynched twice in this game correctly, mafia played a bad game and were pretty obvious, easy win