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Cult Vengeful

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Revision as of 22:15, 30 July 2013 by Rob13 (talk | contribs)
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Vengeful is a 5-player Open Setup devised by Rob13 in an attempt to create the smallest possible setup that includes a cult.

Roles

The following roles are used:

Rules

  • The cult can't kill at all.
  • If, on Day 1 only, one of the townies is lynched, this townie immediately gets to make a vigilante kill. (See Vengeful Townie)
  • This kill occurs before the cult recruitment in action resolution.
  • In the case that the cult wins on Night 1, only the Cult Recruiter wins. The townie recruited to the cult at night does not win.

Odds

Assuming all lynch and vengeance decisions are made randomly, cult will win 53.333% of games and town will win 46.667%. This assumes that the town will never no lynch (as this option gives them only a 30% chance of a win).

The cult's win odds are:

  • 20% chance of cult recruiter lynch D1 * 0% chance of cult win in this case +
  • 80% chance of townie lynch D1 *
    • (50% chance of vig kill targeting a townie that is NOT recruited +
    • 25% chance of vig kill targeting the cult recruiter * 0% chance of cult win in this case +
    • 25% chance of vig kill targeting the same townie that is targeted for recruitment * 67% chance of cult surviving final three)

Role PMs

To be created.