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Carbon-14: Difference between revisions

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(New page: This page is for the roles and information for Carbon-14 to be played as Open 96 7 player game: 2 goons/werewolves(50% chance of each), 1 Cop(finds mafia), 1 Seer(finds werewolves), 3 Tow...)
 
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This page is for the roles and information for Carbon-14 to be played as Open 96
This page is for the roles and information for Carbon-14 to be played as Open 96
7 player game:
7 player game:



Revision as of 19:20, 27 October 2008

This page is for the roles and information for Carbon-14 to be played as Open 96

7 player game:

2 goons/werewolves(50% chance of each), 1 Cop(finds mafia), 1 Seer(finds werewolves), 3 Townies

Goon/werewolves: You are a Mafia Goon/ Werewolf with XXXXXXXX. You may talk with your partner at night using Quicktopics. Have one person from the group PM me the name of the player on behalf of the mafia. The named player will be killed. You win when at least half of the living players are mafia, or when nothing can prevent the same.

Cop:

You are a Cop. Each night, you may PM me the name of a player. If that player is alive, I will tell you if that player is Mafia or Not-mafia. You win when all threats to the town have been eliminated.


Seer:

You are a Cop. Each night, you may PM me the name of a player. If that player is alive, I will tell you if that player is Werewolf or Not-werewolf. You win when all threats to the town have been eliminated.


Townie: You are a Townie. You have no nightchoice. You win when all threats to the town have been eliminated.