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Brass & Shrapnel: Difference between revisions

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*'''{{plink|t|21530|Open 390}}''' (Mafia Win)
*'''{{plink|t|21530|Open 390}}''' (Mafia Win)


[[Category:Approved Open Setups]]
[[Category:Setups Outside Rotation]]
[[Category:Open Setups]]
[[Category:Open Setups]]
[[Category:Untested Open Setups]]

Revision as of 05:14, 9 May 2012

Brass & Shrapnel is a chaotic 9 player open game with vigs, bombs and supersaints.

Setup

Mechanics

  • 25% chance of 3 Vigs (50% Blank Vig) and 4 town roles (50/50% Bomb or Supersaint)
  • 50% chance of 4 Vigs (50% Blank Vig) and 3 town roles (50/50% Bomb or Supersaint)
  • 25% chance of 5 Vigs (50% Blank Vig) and 2 town roles (50/50% Bomb or Supersaint)
  • Mafia has a factional Roleblock OR a factional Doctor protection (as well as the group kill). One member may choose to perform both the NK and the Doc/RB choice.
  • Vigilantes will not be informed whether they are a blank or not.
  • Bomb will kill any player who successfully shoots it at night (unless protected by a Doctor action). A Bomb cannot be roleblocked.
  • Supersaint will kill any player who hammers it during the day.
  • Mafia wins endgames where they control 50% of the town UNLESS the remaining townie(s) is a Bomb, in which case it's a tie.

Sample Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.
  • Factional ability: Each night phase, one of you or your partner may also perform a Doctor save OR a Roleblock.

Win condition:

  • You win when you control the majority of the town or nothing can prevent this from happening.


Town Vigilante

  • Welcome, [Player Name], you are a Town Vigilante.

Abilities:

  • Each night phase, you may attempt to shoot a player in the game. There is a possibility you are a Blank Vig.

Win condition:

  • You win when all threats to the town have been eliminated and at least one town player is still alive.


Town Supersaint

  • Welcome, [Player Name], you are a Town Supersaint.

Abilities:

  • If you are lynched during the day, the player to hammer you will also die.

Win condition:

  • You win when all threats to the town have been eliminated and at least one town player is still alive.


Town Bomb

  • Welcome, [Player Name], you are a Town Bomb.

Abilities:

  • If you are successfully shot at night (Blank Vig targets don't count), the player to shoot you will also die.

Win condition:

  • You win when all threats to the town have been eliminated and at least one town player is still alive.

History