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Argument from Repetition: Difference between revisions

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A simple but sometimes effective technique which simply requires a player or [[Faction]] to repeat its (essentially false) argument so many times, usually in virtually identical words, that the group begins to see it as an assumption and acts on it. This can be an especially effective technique in the [[Endgame]] when the [[Scum]] are aware that they just need to confuse a floundering [[ProTown]] player, and the Town is unaware that they are actually facing a [[Lynch-or-Lose]] situation.
A simple but sometimes effective technique which simply requires a player or [[faction]] to repeat its (essentially false) argument so many times, usually in virtually identical words, that the group begins to see it as an assumption and acts on it. This can be an especially effective technique in the [[endgame]] when the [[scum]] are aware that they just need to confuse a floundering [[ProTown]] player, and the Town is unaware that they are actually facing a [[Lynch-or-Lose]] situation.


It works well when a player has an established reputation for excellent logic or play, and even moreso when faced with [[Lurking]] or [[Newbie]] players on the other side. The sheer weight of posts may prevent anyone from making an effective argument against them, and they may begin to believe "well, what harm can it do to test the idea?"
It works well when a player has an established reputation for excellent logic or play, and even moreso when faced with [[lurking]] or [[newbie]] players on the other side. The sheer weight of posts may prevent anyone from making an effective argument against them, and they may begin to believe "well, what harm can it do to test the idea?"


[[Category:Logical Fallacies]]
[[Category:Logical Fallacies]]

Revision as of 18:04, 30 January 2007

A simple but sometimes effective technique which simply requires a player or faction to repeat its (essentially false) argument so many times, usually in virtually identical words, that the group begins to see it as an assumption and acts on it. This can be an especially effective technique in the endgame when the scum are aware that they just need to confuse a floundering ProTown player, and the Town is unaware that they are actually facing a Lynch-or-Lose situation.

It works well when a player has an established reputation for excellent logic or play, and even moreso when faced with lurking or newbie players on the other side. The sheer weight of posts may prevent anyone from making an effective argument against them, and they may begin to believe "well, what harm can it do to test the idea?"