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Vanilla-Locked

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Vanilla-Locked
Alias: none
Alignment: any
Role type:
  • Negative Utility
  • Linked
Choice: none
Status: Untested

A Vanilla-Locked role is unusable until a Vanilla player dies.

Standard version

A Vanilla-Locked role is unusable and does nothing until a Vanilla player, such as a Vanilla Townie or Mafia Goon, dies.

It is possible for a Vanilla-Locked role to exist in a role madness game with zero Vanilla players, in which case the Vanilla-Locked role will never become usable.

Vanilla-Locked players are not considered to be Vanilla.

Variations

Locked is a similar modifier that locks an ability behind a specific power role instead of behind Vanilla players.



Sample Role PMs

The standardized Role PM for "Vanilla-Locked" describes the modifier as follows:

  • As a modifier on an active ability: Each night, but only once a Vanilla of any faction has died, (edit)
  • As a modifier on a passive ability: P2 once a Vanilla of any faction has died (edit)

Example (modifying an active ability)

Welcome to game! You are a Town Vanilla-Locked Jailkeeper.

You have the following active ability:

  • Each night, but only once a Vanilla of any faction has died, you may target a player. Assuming no interference with your action, that player will be protected from kills that night, but all their actions will be blocked that night.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (modifying a passive ability)

Welcome to game! You are a Vanilla-Locked Bulletproof Townie.

You are protected from kills that target you once a Vanilla of any faction has died.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.