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Magical Fairy

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Revision as of 15:52, 11 April 2023 by TemporalLich (talk | contribs) (Magical Fairy is a new BooneyToonz role)
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Magical Fairy
Alias: none
Alignment: any
Role type:
  • Investigative
  • Manipulative
Choice:
  • Night
Status: No

A Magical Fairy is a role that inverts untargetability (such as from a Commuter) and learns what type of actions are performed on that player.

Standard version

A Magical Fairy is an Inverted Voyeur. If a Magical Fairy targets someone who is untargetable (such as a Commuter who is commuting), they will instead be Vulnerable for that night, making all actions against them succeed even if blocked.

Magical Fairies will learn what type of actions were taken on their target, but not who targeted them. If a Magical Fairy is somehow blocked from their action (by Roleblocker, Jailkeeper, Rolestopper, or Ascetic), they should receive a "No Result" PM, rather than a "did not see anything" PM. A Magical Fairy will not see Ninja actions, however, and would receive a "did not see anything" pm in that case.

Variations

Inverted is the baked-in modifier on this role. Inverted actions invert untargetability to vulnerability.



Sample Role PMs

The standardized Role PM for "Magical Fairy" describes the action as follows:

  • As a targeted action: actions that would normally be unable to target your target will be able to target your target. (edit)

Example (simplest form)

Welcome to game! You are a Town Magical Fairy.

You have the following active ability:

  • Each Night, you may target a player. Assuming no interference with your action, actions that would normally be unable to target your target will be able to target your target.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (with modifiers)

Welcome to game! You are a Town 1-shot Loud Magical Fairy.

You have the following active ability:

  • Once in the game at Night, you may target a player. Assuming no interference with your action, actions that would normally be unable to target your target will be able to target your target. Your target will learn that you targeted them (but not what action you targeted them with).

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.