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TemporalLich (talk | contribs) (featured setup and role update) |
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| style="padding:2px;" | <h2 id="mp-itn-h2" style="margin:3px; background:#cecece; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #aaa; text-align:left; color:#000; padding:0.2em 0.4em;">Featured role...</h2> | | style="padding:2px;" | <h2 id="mp-itn-h2" style="margin:3px; background:#cecece; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #aaa; text-align:left; color:#000; padding:0.2em 0.4em;">Featured role...</h2> | ||
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| style="color:#000; padding:2px 5px;" | <div id="mp-itn">{{MP-Image3}}This month's featured role is the [[ | | style="color:#000; padding:2px 5px;" | <div id="mp-itn">{{MP-Image3}}This month's featured role is the [[Companion]]!<br /> | ||
Companion is a variant of [[Informed]] recently added to Normal Games. A Companion is informed that a player is aligned with the [[Town]].<br /> | |||
Unlike an Informed player, a Companion will [[flip]] as a Companion, meaning that a Companion's claim can be confirmed by the flip.<br /> | |||
A Companion effectively has a [[Pregame]] green check.<br /> | |||
Why not | Why not give your setup the [[Companion]] it needs?<br /> | ||
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| style="padding:2px;" | <h2 id="mp-itn-h2" style="margin:3px; background:#cecece; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #aaa; text-align:left; color:#000; padding:0.2em 0.4em;">Featured setup...</h2> | | style="padding:2px;" | <h2 id="mp-itn-h2" style="margin:3px; background:#cecece; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #aaa; text-align:left; color:#000; padding:0.2em 0.4em;">Featured setup...</h2> | ||
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| style="color:#000; padding:2px 5px;" | <div id="mp-itn">{{MP-Image4}}This month's featured setup is [[ | | style="color:#000; padding:2px 5px;" | <div id="mp-itn">{{MP-Image4}}This month's featured setup is [[Lovers Mafia]]!<br /> | ||
With a pair of [[Mafia]] Lovers and four Vanilla Townies, this [[Nightless]] setup is one where only one correct elimination is needed for a Town win!<br /> | |||
The high EV is balanced by eliminations practically needing to be unanimous among the Town-aligned players.<br /> | |||
If you like a setup that requires town coordination, this is the setup for you! | |||
If you like | |||
Revision as of 21:10, 1 February 2024
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