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Juggernaut: Difference between revisions

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m (TemporalLich moved page Strongman to Juggernaut over redirect: Official role name change)
(official role name change)
Line 4: Line 4:
| Align2 = Serial Killer
| Align2 = Serial Killer
| Alias = Unstoppable
| Alias = Unstoppable
| Alias2 = Juggernaut
| Alias2 = Strongman
| Type = Killing
| Type = Killing
| Choice = Night
| Choice = Night
| Normal = Yes
| Normal = Yes


| Introduction = '''Strongman''' is a role modifier that signifies that any kills performed by this player cannot be blocked by any means - neither by [[Bulletproof]], nor by [[Doctor]] or other protective roles, nor by [[Roleblocker|Roleblocks]].  It is, however, trumped by roles that prevent the victim from being targeted at all, namely [[Commuter]] and, in some open setups, [[Hider]].
| Introduction = '''Juggernaut''' is a role modifier that signifies that any kills performed by this player cannot be blocked by any means - neither by [[Bulletproof]], nor by [[Doctor]] or other protective roles, nor by [[Roleblocker|Roleblocks]].  It is, however, trumped by roles that prevent the victim from being targeted at all, namely [[Commuter]] and, in some open setups, [[Hider]].


Strongman is usually [[X-Shot]].  It is usually scum-aligned, but has been seen on Town [[Vigilantes]] as well (where the overall role is called '''Juggernaut''').
Juggernaut is usually [[X-Shot]].  It is usually scum-aligned, but has been seen on Town [[Vigilantes]] as well.


| Standard = A [[Mafia]] or [[Serial Killer]] aligned Strongman is considered [[Normal]] on mafiascum.net. A Strongman cannot be stopped from performing a kill, unless their target has [[Commuter|commuted]]. A [[Bodyguard]] would essentially be stopped from protecting against a kill and would not die.
| Standard = A [[Mafia]] or [[Serial Killer]] aligned Juggernaut is considered [[Normal]] on mafiascum.net. A Juggernaut cannot be stopped from performing a kill, unless their target has [[Commuter|commuted]]. A [[Bodyguard]] would essentially be stopped from protecting against a kill and would not die.


'''Unstoppable''' is an official alias for Strongman. You may call this role '''Unstoppable''' in Normal Games in any context.
'''Unstoppable''' is an official alias for Juggernaut. You may call this role '''Unstoppable''' in Normal Games in any context.


| Use = Usually, One-Shot Strongman kills are put into the game to balance a potentially broken combination in the game.  It is important not to waste the Strongman kill before something like [[Follow the Cop]] starts to take place.}}
| Use = Usually, One-Shot Juggernaut kills are put into the game to balance a potentially broken combination in the game.  It is important not to waste the Juggernaut kill before something like [[Follow the Cop]] starts to take place.}}

Revision as of 18:34, 31 October 2023

Juggernaut
M-silencer.png
Aliases:
  • Unstoppable
  • Strongman
Alignment:
Role type:
  • Killing
Choice:
  • Night
Status: Yes

Juggernaut is a role modifier that signifies that any kills performed by this player cannot be blocked by any means - neither by Bulletproof, nor by Doctor or other protective roles, nor by Roleblocks. It is, however, trumped by roles that prevent the victim from being targeted at all, namely Commuter and, in some open setups, Hider.

Juggernaut is usually X-Shot. It is usually scum-aligned, but has been seen on Town Vigilantes as well.

Normal version

This role is Normal.

A Mafia or Serial Killer aligned Juggernaut is considered Normal on mafiascum.net. A Juggernaut cannot be stopped from performing a kill, unless their target has commuted. A Bodyguard would essentially be stopped from protecting against a kill and would not die.

Unstoppable is an official alias for Juggernaut. You may call this role Unstoppable in Normal Games in any context.


Use & Balance

Usually, One-Shot Juggernaut kills are put into the game to balance a potentially broken combination in the game. It is important not to waste the Juggernaut kill before something like Follow the Cop starts to take place.


Sample Role PMs

The standardized Role PM for "Juggernaut" describes the action as follows:

  • As an active action: if no other member of your faction is performing the factional kill action, you may target a player. Assuming no interference with your action, you will perform the factional kill. This action cannot be blocked or protected from. (edit)

Example (simplest form)

Welcome to game! You are a Mafia Juggernaut.

Your team-mates are names. You may talk to them here during night phases and confirmations only.

You have the following active abilities, but may use only one per Night:

  • Each Night, if no other member of your faction is performing this action, you may target a player. Assuming no interference with your action, that player will die.
  • Each Night, if no other member of your faction is performing the factional kill action, you may target a player. Assuming no interference with your action, you will perform the factional kill. This action cannot be blocked or protected from.

You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with a summary of your role.

Example (with modifiers)

Welcome to game! You are a Mafia 1-shot Juggernaut.

Your team-mates are names. You may talk to them here during night phases and confirmations only.

You have the following active abilities, but may use only one per Night:

  • Each Night, if no other member of your faction is performing this action, you may target a player. Assuming no interference with your action, that player will die.
  • Once in the game at Night, if no other member of your faction is performing the factional kill action, you may target a player. Assuming no interference with your action, you will perform the factional kill. This action cannot be blocked or protected from.

You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with a summary of your role.