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IC Forge

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Name:
  • IC Forge
Setup Size:
Players:
  • 13
Setup Type:
Designer:
Notes: You must choose if you want to be the IC or not when signing up.

IC Forge is a setup with the IC mechanic and a Town Power Role that is voted on during a phase known as Day 0.

During signups, you must pick whether you want to be the IC or don't want to be the IC. The Town IC role will be given to a random player who wanted to be the IC, and then the other 12 roles (including the Town Power Role that is voted on during Day 0) will be randomized among the other players.

Setup

Mechanics

  • The Town IC role card is randomized from every player who wanted to be the IC. After the Town IC role card is randomized, the other 12 role cards are randomized among the other players.
  • Mafia has inherent multitasking.
  • Town IC is revealed to be the Town IC at the start of the game
  • Town IC and Town Mason 1-shot Doctor share a Private Topic
  • The game thread is open for a 48 hour phase known as Day 0, where players must vote on a town power role out of three. The possible town power roles are Bodyguard, Bulwark, and Cop. The player to be assigned the town power role will be the one with the Town Power Role role PM. The town power role vote is decided by plurality.
  • The Town Power Role flips as the chosen town power role.
  • After Day 0 starts Day 1. Day and Night phases are normal after Day 1.

Role PMs

Mafia Role Cop

  • Welcome, [Player Name]. You are a Mafia Role Cop, along with your partner, [Player Name].

Abilities:

  • Role investigation: Each night phase, you may target one player in the game to learn that player's role.
  • Factional communication: At any time, you may talk with your partner here [Private Topic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when the Town has been wiped out, or nothing can stop this from occurring.

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: At any time, you may talk with your partner here [Private Topic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when the Town has been wiped out, or nothing can stop this from occurring.

Town IC

  • Welcome, [Player Name], you are a Town IC.

Abilities:

  • IC: Your role card is immediately revealed in the game thread and you are thus known as the Town IC.
  • Town PT access: At any time, you may talk with [Player Name], the Town Mason 1-shot Doctor, here [Private Topic link].

Win condition:

  • You win when there are no longer any threats to town.

Town Mason 1-shot Doctor

  • Welcome, [Player Name], you are a Town Mason 1-shot Doctor.

Abilities:

  • Town PT access: At any time, you may talk with [Player Name], the Town IC, here [Private Topic link].
  • 1-shot Doctor: Once in the game during night, you may target a player. This player will be protected from kills during that night phase. You cannot target yourself.

Win condition:

  • You win when there are no longer any threats to town.

Town Power Role

  • Welcome, [Player Name], you are a Town Power Role.

Abilities:

  • Power role: Your power role, which may be Bodyguard, Bulwark, or Cop, is determined by the Day 0 vote.

Win condition:

  • You win when there are no longer any threats to town.

Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • You have no special abilities.

Win condition:

  • You win when there are no longer any threats to town.

Town Power Role Role PMs

Town Bodyguard

  • Welcome, [Player Name], you are a Town Bodyguard.

Abilities:

  • Bodyguard: You may target one player per night. This player will be protected from kills during that night phase. If you successfully protect from a kill, you will die instead. You cannot target yourself.

Win condition:

  • You win when there are no longer any threats to town.

Town Bulwark

  • Welcome, [Player Name], you are a Town Bulwark.

Abilities:

  • Bulwark: You may target one player per night. This player will be prevented from performing a killing action, if any.

Win condition:

  • You win when there are no longer any threats to town.

Town Cop

  • Welcome, [Player Name], you are a Town Cop.

Abilities:

  • Cop: You may target one player per night. At the end of the night phase, you will be informed if they are Townor Mafia.

Win condition:

  • You win when there are no longer any threats to town.