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===MPFG===
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*'''Warcraft Mafia:''' Replacement for [[Pariah]]King. Anubiros, Crypt Lord, Psychopath (Town). Survived. Win.
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**Do I even want to talk about this game? Pariah got the entire town to believe my role was town, and then I went and didn't actually catch any scum. We did win in the end, but it was close.
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*'''Mafia 13:''' Cit. Survived. Win.
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**My first Classic. An overall good game. I was wrong a couple of times, but also right. The Mafia got torn by one guy counterclaiming the Cop, and the rest not wanting to go with that plan. Divided they fell.
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*'''Mafia 14:''' Cit. Survived. Loss (Mafia win).
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**One of those reasons I hate endgames. I screwed up amazingly, picking the wrong guy after a tight game.
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*'''Mafia 15:''' Cit. Survived. Win.
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**A silly game. We had 4 or 5 scum investigations in the first 5 days. An actual sweep in a 24 player game.
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*'''Mafia Invitational:''' Cit. Lynched. Loss (Mafia win).
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**Even though it was supposed to be an invitational, it pretty much sucked. Lots of inactivity. I got lynched after some discussion. We lost in endgame due to inactivity.
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*'''Mafia 16:''' Cit. Lynched. Loss (Mafia win).
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*'''Mafia 16:''' Replacement for boredpunk2. Cit. Night Killed. Loss (Mafia win).
**Got lynched in a really stupid way at first. Replaced back in, caught a scum which had been silently pushing the town in the wrong direction. I got the rest of the town to post their opinions, but I got killed and they went back to lurking, which lost us the game.
*'''MtG 7:''' Rith, the Awakener (Town). Got Mafia’ed Night Two. Loss (Mafia win).
**One of my first games. I screwed up by not stopping the lynch when I could Day One, and I got killed on the spot by the Mafia.
*'''MtG 8:''' Nim Devourer, Mafia Don (Vanilla). Backstabbed by [[Pariah]]King. Loss (Cult win).
**This is a classic. We had an amazing Mafia, with three of the best players on the board. My godfather buddy claimed Cop and got Cultivated, upon which he stabbed me in the back and went on to dominate the entire game. Annoyingly enough, I wanted to kill the Cult Leader the night before, but he talked me out of it.
*'''MtG 9:''' Mindslicer (Mafia). Blocks all non-Mafia when lynched. Loss.
**Oh, this was a great game. I was a traitor. We lynched a townie Day One with random votes and a day-ending role. Day Two, I went along with a partial claim. After the Cop claimed a scum investigation on me, I made a claim which wouldn't work with my partial claim. My lynch trigger roleblocked all town roles, allowing my buddies to kill the Cop. I don't remember how we ever lost this game.  
*'''MtG 10:''' Dimir Guildmage, Mason (Mafia). Survived. Abandoned.
**Why did this game have to be abandoned? I got to be a Mason Traitor, awesomely. I had a perfect fake claim, fooling pretty much everyone, but the game got abandoned.
*'''MtG 11:''' Exalted Angel, Conditional Doc (Town). Killed by gift. Abandoned.
**Killed by my favourite card which came out of a gift. How painful.
*'''Ghost Mafia:''' Soul Entangler (Self-->Cult). Got Mafia’ed after being Culted. Win.
**My first game ever. And how awesome it was. Being SK is always pretty awesome. I laid low throughout most of the kill, tried to kill the unkillable Cult Leader on a hunch the same night I got cultivated. Eventually, my team recruited Mafia, managing to win the game.
*'''Ghost II:''' Paranormal Investigator (Town). Survived. Abandoned.
**A horrible sequel to a great game. I FoSed the Cult Leader to death thanks to metagaming. My suspicions were pretty good all-around, until the game got abandoned.
*'''Ninja Mafia:''' Last Samurai (Town). Mafia’ed Night Two. Loss (Mafia win).
**The Samurai had a time limit to deal with, and the Ninja had a recruiting role to restock their team. Balanced against the town. I got killed before I was able to gain the powers I would've gained over time.
*'''MPFG Mafia:''' Yourself (Town). Mafia’ed Night One. Loss (SK win).
**Heh, I got to be myself. Pretty neat. Killed after the first Day.
*'''Scientific Mafia:''' Starlet (Town). Got blown up for saying “Starlet”. Win.
**A Hider, with a Starlet Stalker in the game, too. A well-designed game. Some really unusual roles. We managed to get through it in the end after some good playing. I got killed in a rather silly way.
*'''MPFG II:''' JayDreven, Caffeine Charged Citizen (Town). Lynched. Loss (Frogian and Loyalist Mafia win together).
**Weird role. In a day with no vote-reveal, I got killed after a huge debate with another townie who was defending a scumbag I was trying to get lynched. The scum eventually went on to win the game on a joiner-mechanic (if there were only one of both groups remaining, they'd team up)
*'''Super Smash Bros Mafia:''' Mr. Game&Watch (Town). Killed Night One. Abandoned.
**Woo, killed before even posting! A no-roleclaim game, some odd mechanics (the scum weren't predetermined but randomized), and a mod who never finished his game.
*'''Pokemon Mafia:''' Geodude, unkillable (Town-->Cult). Killed, then Revived as Cult. Survived. Win.
**One of my better games. I managed to do pretty well, claimed Unlynchable, then after it seemed I had survived a death, I claimed to have evolved and hinted at having an awesome new ability, trying to get the scum to hit me again. Unfortunately, the SK ''could'' kill me, and I died the day after. I got Revived back into a Revive Cult and managed to push for a mislynch after the town had eradicated the scum.


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===Planet Mafia===
===Planet Mafia===

Revision as of 05:24, 9 January 2009

Zindaras
Logo mafiascum medium.jpg This user plays Mafia. (Talk)

General

Likes kittens and lives in the Netherlands. Is therefore awesome.

Zindaras originates from Wizards of the Coast, where he was asked by Pariah to replace into one of his games. He had a lot of fun (even won as SK, though he had to get culted for that) and got hooked on the game. Pariah was a major player in most of Zindaras's career, as he stabbed Zindaras in the back in the famous MtG 8 game. Glork, however, is the one who made Zindaras come to Mafiascum, as Glork had left WotC to play Mafia there, and Zindaras wanted to play with him. He left after having played a couple of games, but he came back when (again) Pariah hosted a Mini here. This time, he thoroughly enjoyed himself and decided to stick around, joining in other interesting games. Zindaras is now a Mafiascum regular.

Zindaras's modding career did not start as easily as his playing career. In his early games, he has made pretty much every mistake a mod could make, which now prevents him from making the same mistakes. He has since hosted the widely acclaimed Ghost Mafia: Return to Ghost Manor (a game he designed together with Pariah). On Mafiascum, his Minis are generally solid, but not extremely interesting. He views himself as good at the more creative side of design but still having to get better at balancing games. For this, he usually asks the ever-noble Petroleumjelly (*bite*) for help. Zindaras is currently working on a Large Theme game by the name of Sin Mafia.

In real life, Zindaras studies economy at university and loves to cycle and play football (the real sport, not the silly American stuff).

Some fun facts about Zindaras's Mafia career:

  • In his first 19 games, Zindaras went unlynched. This streak was ended at the hands of Pariah, who went guano on him and got him lynched. Pariah immediately got him lynched again in the next game, MtG 8. Zindaras also went unlynched on Day One for his first 129 games (though this includes replacing in after Day One). This streak ended in Mini 413 - Famous Cats.
  • If Zindaras is Mafia, Glork is his buddy. This streak has been going on for more than 2 years and encompasses a multitude of games (Glork and Zindaras were scum together three times: in Agent Smith Mafia, MtG 9 and Realistic Mafia).
  • Zindaras has a 100% win ratio as Cult Recruit. So, Cult Leaders, you know what to do.
  • At a point a long way into his career, Zindaras had won as many games as SK as he had as Mafia (2).
  • Zindaras keeps a list of his roles. The only letters he currently misses are H, O, Q, U, X and Z. Update: With Royal Family ending, Usurper to the Throne now makes up the U contingent.
  • Zindaras tends to be unlucky, especially as scum. Among his unluckiest performances have been MtG 8 (stabbed in the back by a Mafia buddy turned Cult while sleeping), Discworld (loss due to a coinflip, literally), Meadows of Sorrow (lynched while sleeping with an awesome fake claim in the pocket), Food Mafia (abandoned during the night we would've won), Series of Tubes Porn Studio Mafia (targeted the one player that would kill me if I targeted him), MtG 10 (game got abandoned, even though I had the town in my pocket) and Wheel of Time (ridiculously unbalanced against us).

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Paranoia Paradise

  • Dungeons and Dragons Mafia: Monika Amastacia, one-shot doc (Town). Survived. Win. MVP.
    • A good game, in which I deserved the MVP. I came out of the starting blocks with guns blazing, trying to get people to react to some really odd play. We lynched a Survivor Day One. Day Two, I pushed for a guy who had made himself look bad due to my earlier antics. When he came up scum, I completely analyzed his play and used it to catch the last two scum.
  • Witch Hunter Mafia: Seer (Town). Survived. Win. MVP.
    • Deflected a lynch away from a townie day one and onto a scumbag, after which the other two outed themselves via voting patterns.
  • Mortal Kombat Mafia: Scorpion (Town). Death-redirector. Lynched/forced replaced Day 2. Loss (Mafia win).
    • An overall inactive game. Got lynched in deadline, but the mod screwed up with the vote count, which led to my forced replacement. Role died, and the scum simply won the further inactive game.
  • Fire Emblem the Sacred Stones Mafia: Ongoing game.
  • Mafia 17: Replacement for AlexandrTheGreat. Citizen. Endgamed. Loss (Mafia win).
    • Replacing in in an endgame situation isn't very nice. My analysis was good, but I was unable to catch all the scum, and I pushed for the wrong guy from the start.
  • Mafia 18: Cit. Killed Night 3. Win.
    • A fairly good game for me. I was able to catch three scum by the end of Day Two due to some really obvious defending, but I got killed. It worked out well in the end, as the Cop caught scum and the Mafia were unable to find the doc.
  • MtG 12: Replacing urzasucks. Selenia, Dark Angel (Mafia). Lynched Day 8. Loss (Town win). Scum MVP.
    • A really painful loss. I claimed unkillable Day Two under some pressure, but my claim wasn't tested until Day Three. I managed to get the Cult Leader lynched, and survive, even through my bad role claim. The game was against us from the start, with town roles overall being more confirmable and the Town also having a player who would receive random role PMs every night, which screwed over all attempts at fake claims. I got lynched after a rolename Cop confirmed that I wasn't who I had claimed.
  • MtG 13: PariahKing (Town). Survived. Loss (Mafia win).
    • Horrible game. We were screwed over early game by one of our own townies, who committed suicide and took the cop with him. We never recovered.
  • Discworld Mafia: Replacement for KetchupBoy. Agnes Nitt/Perditax (Town). Lynched in 3-way LyLo by a random vote. Loss (Mafia win).
    • Probably one of the silliest games I've played in. I replaced in near the end, got lynched over my predecessor's claim before even being allowed to reread the game, but survived due to an ability. The scum had claimed scum by then, thinking it was over, but it wasn't, as a third person entered the scene. Amusingly enough, this third person had a vote which was completely random, which left the game to nothing more than a coin flip.
  • Final Fantasy VII Mafia: Replacement for Johnny, Combo Player. Cloud Strife, miller-one-shot vig (Town). Killed Day/Night 4 in Lifestream. Win.
    • Replaced in, managed to catch two scum before the third one killed me. The last scum got killed in endgame by a lurking town.
  • Deadly Rooms of Death Mini Mafia: Curbley Enkorj, Vigilante (Town). Killed Night One. Win.
  • Deadly Rooms of Death Mini Mafia: Replacing Gongsun_Zan. Fegundo (Town). Survived. Win.
    • Lame game. Started off, got killed Night One after a Cop claim led to a short Day One. Replaced back in, but the game never got off the ground. Caught the last scum by some silly role interactions.
  • Inquisition Mafia: Master of Prayer (Town). Survived. Win.
    • This is why you don't claim Masons when you're scum. The scumbags claimed Masons on Day One, managed to live very long, but eventually, they lost anyway, as we lynched them in the last two days. A very awesome game, though. Great flavour, interesting mechanics. A good read.
  • Buffy the Vampire Slayer Mafia: The Cheerleader Cordelia. Survived. Loss (Mafia Win).
    • Horrible game. Laced with inactivity. My role mislead me, which led me on a wrong path. I played badly anyway.
  • Saw Mafia: Davy Jones (Town). Lynched Day 5. Loss (Mafia Win).
    • My suspicions were very good, but I consistently picked the wrong guys for my final vote. We were in a pretty bad position from the start, with most of the lurkers town and most of the active players scum, and a Nightless Mountainous setup with 5/16 scum.
  • Wheel of Time Mafia: Sammeal (Mafia Don). Lynched Day Two. Loss.
    • A Day One mass-claim would've won the game for the town. We had 3 vanillas, not even a godfather-esque role. No fake claims, flavour clearing townies. The only factor which slightly balanced the game for us was the inclusion of a Cult, and I think the Cult also stole from our slice of the pie. I got lynched on the second day after my name claim was counterclaimed by the only one who could've been it. This was definitely one of my more frustrating losses.
  • Post-Apocalypse Mafia: Ongoing game.
  • Blizzard Mafia: Replacement for Drizzt Clone. Paladin (Town). Killed Night Three. Loss (Mafia win).
    • Replaced in, was pretty spot on with my suspicions, but got killed the next night by a Vig who thought I was "behaving oddly".
  • Harry Potter Mafia: Cho Chang, Student (Self). Killed Night One. Abandoned.
    • A game I thought I'd like, especially with my role as SK. I had a perfect plan to win the game, but I got killed before even being allowed to post.
  • Unrealistically Convoluted Pop Cultural Mafia on the Scary Foggy Moor II/9: PG Mafia Frankenstein #2 (Town). Survived. Win. MVP.
    • Must have been the weirdest game design ever. After most of the good, active players died, I led the town to a win, pretty much deciding every lynch.
  • Village Mafia II: Return to Town Village: Yawgmoth the Ineffable (Town-->SK). Win.
    • An overall lethargic game. It was supposed to be a no-scum game, but the mod was so disappointed in its activity that she spiced it up by making me an SK. I pretty much 'wagoned along with the town to a win.
  • Zodiac Mafia: Aquarius (Town). Survived. Win.
    • I thought I had no win condition, which led to some pretty lethargic play from my part. I got the opportunity to win if I'd have been lynched day 1, but instead I decided to try to get the town to win. With 3 Mafia, a Cult Leader and a Serial Killer and not a whole lot of power roles, this game was balanced heavily against the town, but we still managed to win in the end via some amazing lynching.
  • Secret Agent Mafia: Spymaster Nate/Bartholomew's PI (Town). Killed Night 4. Win.
    • I messed up at first, simply lurking along throughout the game, until I got angry and tried to do something. After the hammer was cast for the Day 4 lynch, I got angry and tried to find scum. I called out two (the Cult Leader and a Mafiate) and got killed the next night. The townie made some excellent play, coming back from a nigh-hopeless situation and winning the game.
  • Dungeon Keeper Mafia: Bile Demon (Town). Killed Night 5. Win.
    • Average game. I proposed the name claim which probably won the game for us, as the SK had to claim Vig and let the town decide on her targets.
  • Psychiatric Hospital Mafia: LatentSanity (Mafia). Survived. Win.
    • A difficult game, especially balance-wise. The game was balanced against us. There were a couple of SKs and a Cult, but we killed them all fairly quickly. In the end, the inactivity lost the game for the town. We even managed to get a Mason lynched.
  • Nightmare Mafia: The Tale of the Nightmare Trials: Prankster (Town). Survived. Abandoned.
    • I had a redirecting role and managed to kill two people in the first two nights (first a bad vig, then the Don), but the game was abandoned in the next day.
  • Tenth Edition Mafia: Kamahl, Pit Fighter (Town). Survived. Abandoned.
    • I was a Vig, but inactivity, from myself among others, killed the game.
  • Armageddon Mafia: Replacement for Spiritmongrel. Faceless (Mafia). Killed Night 6. Loss (Town win).
    • Cop gambiting and accidentally rightly interpreting his results lost us this game. Until Day four, we were completely without casualties. Then the Cop claimed, one of our guys got lynched, one of our guys got hit by a Vig while we shot our own Traitor, then the second buddy got killed and I was killed overnight.


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A Series of Tubes

  • Mafia in the 20's: Jack Henry, Miller Roleblocker (Town). Killed Night Four. Loss (Mafia win).
    • A good game from my part, where I lynched Self Aligned scum all by myself in deadline Day One. I managed to catch some scum afterwards, but I got killed and the town proceeded to screw up completely, making some really stupid lynches.
  • Series of Tubes Porn Studio Mafia: Cherry-Flavoured Condom (Mafia). Killed Day One. Abandoned.
    • I died because I targeted the one player that would've made me die. How unlucky can you be? Game got abandoned later on.
  • Starcraft Mafia: Kurt Hectic, semi-unkillable (Town). Survived. Win.
    • A mod screw-up confirming me, some awful play, this game had it all. Won in the end, but not very satisfying.
  • Silent Hill Mafia: Lisa Garland, Nurse (Town) turned PyramidHead (Mafia/SK? Don't know). Killed Night 3. Loss (Town win).
    • I was playing very well until someone converted me to another alignment, something which also got a very expansive flavour post. I was pretty much dead after that. I claimed Doc and managed to save my ass, but my buddies killed me.


Myrnia

  • Weerwolf Myrnia VI: Villager. Killed Night Three. Loss (Mafia win).
    • An unusually quick set-up, with one Lynch every 24 hours. I got killed after hinting at a Doc claim. Town almost managed to pull out a win.
  • Weerwolf Myrnia VII: Villager. Killed Night Eight. Loss (Mafia win).
    • Oh my, this one was horrible. I couldn't catch scum for the life of me. We eventually pretty much lost due to inactives.
  • Weerwolf X: Villager. Survived. Win.
    • Not a very good game, but we managed to find the scumbags anyway.
  • Weerwolf XI: Villager. Killed Night 3. Loss (Mafia Win).
    • Not a very good game either. I got killed after some early-game activity.


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Planet Mafia

  • Mafia 6: Cit. Survived. Win.
    • I never got into this game, and it got won without me ever trying very badly.
  • Mafia 7: Mafia. Lynched two days after claiming BG. Win. Scummy Bunny (MVP).
    • One of my favourite games ever. I got in a huge debate Day 2. It was pretty tight, but it looked like I'd get lynched a couple of hours before the deadline, so I faked a Doc claim, redirecting my lynch onto the guy I was arguing with. The next day, I managed to push a lurker unto death. After that, the real Doc pretty much made it crystal clear that he was the Doc, so I got lynched, but my buddies killed the real Doc. After that, they were in such a good position that the Copless town wasn't able to get them all dead in time.
  • Mafia 8: Cit. Survived. Loss (Mafia win).
    • Stupid game. Don't remember what specifically happened, only that I sucked.
  • Mafia 9: Movie Mafia: Penélope Cruz, Vanilla (Town). Killed Night One. Abandoned.
    • Killed after a nice Day One. Game got abandoned due to inactivity.
  • Mafia 10: Cit. Killed Night Three. Win.
  • Mafia 10: Replacement for Phoenix. Cit. Survived. Win.
    • A pretty interesting game. My suspicions were good and coupled with a Cop claim, we managed to get the scum lynched.
  • SE Mafia 3: Seto, Uncle of the King (Town). Killed. Loss (King wins).
    • A blind game. Inactivity hurt the game. I had fun while it lasted. I had a double vote, and I tried to sit it out until endgame so I could decide the game, but I got killed before getting there.


Rec-Room

  • Convoluted Mafia: Mason (Town). Got Mafia’ed Night Two. Loss (Mafia win).
    • I got to be Mason, but didn't have a lot of impact on the game. The scum almost got a sweep in, but one or two died before winning.
  • McDonalds Mafia: Mafia Don. Game died during Night Three. Survived. Abandoned.
    • I had the game pretty much under control until the mod went AWOL and abandoned the game.
  • Alien Mafia: Communicator, Mason (Town). Survived. Abandoned.
    • Mason with a Traitor as buddy. We did lynch him eventually, but then the Mod went and lost the role sheet.
  • Village Mafia: Vanilla (Town). Survived. Abandoned.
    • Worst mod ever. Confirmed people as town, didn't have a clue what he was doing. Abandoned because of that.
  • Realistic Mafia: Mafia Don, Old Syndicate. Vigged. Loss (New Syndicate wins).
    • I loved this game. Realism made for some amazing tactical plays. I messed up on the first Night, thinking Cops would have to come inside your house to investigate you, but I and the rest of my group got watched through the window instead. We had a lot of interesting and weird plays, with the Cops shooting a lot of people during the Day. Eventually, I got shot after fake claiming Secret Agent, which was a shame, as my fake claim was very good. The town and my Mafia group then proceeded to kill each other, allowing the other Mafia group to win the game.
  • WotC Community Mafia: Investigative WizO, Cop (Town). Killed. Loss (Mafia win).
    • I tried to fly under the radar in my first time as Cop. I got killed by the Mafia Night One while investigating scum.
  • Lunatic Mafia: Medic, Doc (Mafia-->Cult). Cultivated. Survived. Win as Cult.
    • A pretty good game. As Mafia, we managed to get the Vig lynched Day One, saying he was SK. Our scumbuddy had a scum investigation on him, so we lynched him Day Two. After that, we pretty much eased through the game, lynching the guys we wanted to lynch, until I got cultivated. After that, I played on both sides, playing it perfectly until the last Night. I saved a guy who had claimed from death to make my Doc claim seem better, but we would've won on the spot if we had killed him and managed to Cultivate another guy. After that, a lone Cop investigation came out of nowhere (from a role which randomly got to be another role every night) saying I was Mafia-Cult. I argued against the Cop claim, also having my Cult Leader claim Tracker and saying the other Mafiate had attempted to kill the guy I protected, and we managed to get enough suspicion around so that the town couldn't unify against a single player, meaning our win in deadline.
  • Scary Movie Mafia: Cody, in the future seeing Youngster (Town-->Mafia). Killed. Loss (SK win).
    • Gah. After a couple of days, I got put in a two-player Mafia group, which was fun. My role changed so that I got to know more about the Serial Killer (unkillable scum) every night, but I got killed before being able to play it out. My scumbuddy got killed as well later on.
  • Movie Mafia: Neo, "The One", Unkillable (Town). Replaced last day. Survived. Win.
    • I love being unkillable, and this is a game where I got to play it out wonderfully. I attracted suspicion so that I got lynched, claiming one-shot unkillability. After that, I managed to get the Mafia to hit me as well, wasting one of their kills. An overall odd game, with an added two-player Mafia and some interesting design. I had to be replaced in endgame due to going on vacation, but my replacement managed to make the correct decision, lynching the guy who had fake-claimed Cop.
  • Convoluted Mafia 2: Vanilla (Town). Replaced. Survived. Abandoned.
    • Replaced due to vacation. Game got abandoned due to inactivity.


The Source

  • Source Mafia: WizO_Fraxus (Town), got Dr. Morbius (Town) as second role. Mafia’d. Loss (Mafia win).
    • Hehe. I was a Naive Cop, but absolutely sure about my results being correct. I got a second role because there was noone willing to replace. A dethy-ish game, we lost due to messing up our investigations.
  • Star Wars Mafia: Vanilla (Town). Survived. Loss (Mafia win).
    • Pretty funny game. The scum had an alternate win condition. Anakin Skywalker claimed Cop and got the other two disciples lynched, allowing him to win the game.
  • Presidential Mafia: George Washington, Tracker (Town). Survived. Win.
    • I really can't remember any specifics about this game, only that we did pretty well.
  • Agent Smith Mafia: Corrupted Agent Smith, Corrupter (Mafia). Survived. Abandoned.
    • We had the town under control until the game got abandoned.
  • 8-Bit Mafia: Black Mage, Vigilante (Town). Mafia’ed Night One. Abandoned.
    • Got killed before even being able to post.
  • LOTR Mafia: Gollum (Self). Mafia’ed Night Two. Loss (Town win).
    • Fake claimed Miller Cop, as I knew who all the scum were, but people saw through my disguise. I got killed before I ever got close to being lynched, though.
  • WTF? Mafia: The Source, Miller Doc (Town). Crucified Night One. Win.
    • Again killed before even posting.
  • Harry Potter Mafia: Wormtail (Mafia). Killed Night One. Loss (Town win).
    • What a surprise, I got killed before posting.
  • Source Mafia 1-2: Town. Killed Night One. Win.
    • Is it really a surprise that I got killed before being able to post...again?
  • Furry Mafia: The Ready.gov Mountain Lion family, Disaster Awareness Mascots (Town). Survived. Abandoned.
    • I would've died before even being able to post if it weren't for the fact I had three lives.
  • WTF? Mafia 2: Revenge of the Teletubbies: Barney the Dinosaur (Mafia). Killed Night 2. Loss (Town win).
    • The SK lucked out and killed two Mafiates in the first two nights. How sucky.
  • White Mafia: Vanilla (Town). Lynched. Loss (Mafia win).
    • I got lynched over nothing in a really stupid endgame.
  • Food Mafia: Spaghetti and Meatballs (Mafia). Survived. Abandoned.
    • The game got abandoned in the Night we would've won the game. We had perfect control over the Town until then.


Terisia

  • Werewolves 3: Wolf Hunter/Vigilante (Town): Got Mafia’ed last night. Win.
    • Heh, I didn't screw up too badly this game, even killing a scumbag. We got pretty close to losing in endgame, but a Cop-claim pulled us through.
  • Werewolves 4: Very drunk girl (Town). Mafia’ed. Loss (Mafia win).
    • Town mostly lost due to lethargy and inactivity.
  • Werewolves 5: Town. Lynched. Abandoned.
    • A classic. I got lynched for the first time after a huge debate spanning many pages and even more nonsense.


Special

Mafiascum Marathon Day

  • Mgm's Mostly Mute Mime Mafia: Molly (Town). Killed Night 2. Win.
    • I like Mostly Mute games. This one was a lot of fun. I had to get people to say specific flavours of ice cream to get abilities, and managed every time. We won in the end. It was a lot of fun.
  • Mgm's Marathon Mostly Mute Monk Mafia: Lucius Malfoy (Mafia). Survived. Win.
    • I still like Mostly Mute games. This one lasted until after Marathon Day. We did a pretty good job and managed to mess with the town.
  • Marathon (Speed) Mafia: GO.

Joke games

  • Guildpact Mafia: Rancored Elf, PO (Town). Lynched. Screwed game.
    • An actor game. I got lynched, as was in the script.
  • SE Mafia 4: Farmer (Town). Survived. Abandoned.
    • Another actor game. Didn't play out very well, as it was very inactive.
  • Return of the Werewolves - UnCon: The Werekitten (Mafia). Second place.
    • A game mostly based on making fun and screwing with people. I managed to come second.


Games I Hosted or Back-Up'd

MPFG/RRPG/Paranoia Paradise

  • Kindergarten Mafia: GO. Mafia win.
  • Not Actually Ralph Doom Mafia: GO. Abandoned.
  • Kitten Mafia (Inexperienced): GO. Mafia win.
  • Kitten Mafia 2: Revenge of the Kittens: GO. Town win.
  • Kitten Mafia 3: GO. Mafia win.
  • Kitten Mafia 4: GO.
  • Pirate Mafia: Backup Mod.
  • Ghost Mafia: Return to Ghost Manor: GO. Cult (of the Damned) win.
  • Blast from the Past Mafia: GO.


Mafiascum

  • Marathon (Speed) Mafia: GO. Town Win.
  • Newbie 297: Kitten Mafia: GO. Mafia win.
  • Newbie 324: GO. Mafia win.
  • Newbie 444: Newbietown: GO. Mafia win.
  • Open 2 – Vanilla Mafia: Backup Mod.
  • Open 13 – Double Cop: Backup Mod.
  • Open 39: Crush Nightless: Backup Mod.
  • Mafia #62, Suspicion in Sicily: Backup Mod.
  • Mafia 65: The Pursuit of New Vinci: Backup Backup Mod.
  • Mafia 69 – NoXkill: Backup Mod.
  • Mini 404: Diablo Mafia: GO. Town win.
  • Mini 427: Clue Mafia: Backup Mod.
  • Mini 450: Evil Genius Mafia: GO.
  • Mini 479: Care Bears Mafia: Backup Mod.
  • Royal Family Mafia: Backup Mod.
  • Dinosaur Comics Mafia: Backup Mod.


The Source/A Series of Tubes

  • Gleemax’s Revenge Mafia: GO. Town win.
  • Upick Mafia: GO. Mafia win.


Gratuitous Statistics

  • Finished games: 130
  • Cit-Mafia-SK-Cult-Cultivated: 99-26-4-1-3
  • Town percentage: 76%
  • Win-Loss: 54-56-20
  • Win percentage: 42%
  • Loss percentage: 43%
  • Town record: 43-42-14 (1 Win as Cult)
    • Win percentage: 43%
    • Loss percentage: 42%
  • Mafia record: 9-12-5 (1 Win as Cult)
    • Win percentage: 35%
    • Loss percentage: 46%
  • Other record: 2-1-1 (1 Win as Cult)
    • Win percentage: 50%
    • Loss percentage: 25%
  • Cult record: 0-1-0
    • Win percentage: 0%
    • Loss percentage: 100%
  • Cultivated record: 3-0-0
    • Win percentage: 100%
    • Loss percentage: 0%
  • Survived-Lynched-Killed-Modkilled: 50-25-51-1 (1 where I came back) (does not count Goats, Reverse, Reverse Vanilla, MMM: Haiku. Small Town as Killed. Famous Cats as Survived and Lynched.)
  • 146 games. (149 if doubles count)


Awards

  • MVP: Dungeons and Dragons Mafia, Witch Hunter Mafia, Mafia 7 (Planet Mafia).
  • Non-Town MVP: MtG 12.
  • Town MVP: Unrealistically Convoluted Pop Cultural Mafia on the Scary Foggy Moor II/9.
  • Mafiascum Scummies
    • 2007 Nominations
      • Best Performance-Town (Mini 363: Mostly Mute Mime Mafia), as a group.
      • Best Performance-Mafia (Newbie #321: Contact with the Mob), alone.
  • Paranoia Paradise Awards
    • 2007
      • Best Overall Mafia Player, Best Mafia Hunter, Best GO, Most Bastard GO