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The '''vigilante''' is a [[Killing Roles|killer]] on the [[town]] side. Depending on the variation, they may be able to [[night kill|kill]] every [[night]], or be limited to a certain number of times during the game. Sometimes, instead of killing during the night, the vigilante will be able to kill during the [[Day]], thus becoming a Daytime Vigilante.  Typically Vigilante [[killing method]]s do not vary significantly from [[Mafia]] ones.  
The '''vigilante''' is a [[Killing Roles|killer]] on the [[town]] side. Depending on the variation, they may be able to [[night kill|kill]] every [[night]], or be limited to a certain number of times during the game. Sometimes, instead of killing during the night, the vigilante will be able to kill during the [[Day]], thus becoming a Daytime Vigilante.  Typically Vigilante [[killing method]]s do not vary significantly from [[Mafia]] ones.  


It is often argued (especially by [[PokerFace]] and [[Pie is good]]) that on Night 0 vigilantes should use their night-kill ability to eliminate any players that have a history of a purposely [[anti-town]] playstyle which can hinder scum-hunting.  Players with a history of ruining games in terms of fun or almost bannable offenses are also acceptable targets on night 0.  If no player falls into either category holding fire on night 0 can be considered
It is often argued (especially by [[PokerFace]]) that on Night 0 vigilantes should use their night-kill ability to eliminate any players that have a history of a purposely [[anti-town]] playstyle which can hinder scum-hunting.  Players with a history of ruining games in terms of fun or almost bannable offenses are also acceptable targets on night 0.  If no player falls into either category holding fire on night 0 can be considered.
 
[[Pie is good]] also argues that vigilantes should kill night 0 (and every night thereafter), although for different reasons - statistically, it should be to the town's advantage to introduce a random kill that cannot hit the vigilante himself.  PokerFace's criteria for determining the night 0 target is acceptable, but if no player fits it, holding fire on night 0 should NOT be considered.


===Pronunciation Controversy===
===Pronunciation Controversy===

Revision as of 17:50, 3 April 2010

Vigilante
Alias:
  • Vig
Alignment:
Role type:
  • Killing
Choice:
  • Night
  • Day

The vigilante is a killer on the town side. Depending on the variation, they may be able to kill every night, or be limited to a certain number of times during the game. Sometimes, instead of killing during the night, the vigilante will be able to kill during the Day, thus becoming a Daytime Vigilante. Typically Vigilante killing methods do not vary significantly from Mafia ones.

It is often argued (especially by PokerFace) that on Night 0 vigilantes should use their night-kill ability to eliminate any players that have a history of a purposely anti-town playstyle which can hinder scum-hunting. Players with a history of ruining games in terms of fun or almost bannable offenses are also acceptable targets on night 0. If no player falls into either category holding fire on night 0 can be considered.

Pie is good also argues that vigilantes should kill night 0 (and every night thereafter), although for different reasons - statistically, it should be to the town's advantage to introduce a random kill that cannot hit the vigilante himself. PokerFace's criteria for determining the night 0 target is acceptable, but if no player fits it, holding fire on night 0 should NOT be considered.

Pronunciation Controversy

Note: There has been some discussion as to the proper pronunciation of "Vig".