You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.

Overturn to Riddler

From MafiaWiki
Revision as of 02:06, 8 August 2012 by Trevor (talk | contribs) (Created page with "Overturn to Riddler (O2R) is a 7-person open setup created/stolen by Trevor. ==Setup== *3 Vanilla Townies *1 1-shot Governor *1 [[Sane Co...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Overturn to Riddler (O2R) is a 7-person open setup created/stolen by Trevor.

Setup


Mechanics


Role PM's

3 people will receive: You are a vanilla townie. You have no abilities, other than your vote. You win when there are no mafia members alive.


1 person will receive: You are a sane cop. Every night, you may investigate one person by messaging the mod. You will receive either “town” or “mafia”. All townies investigated will give a “town” report, while all mafia members investigated will give a “mafia” report, unless otherwise stated. You may vote during the day. You win when there are no mafia members alive.


1 person will receive: You are a governor. You have a 1-shot overturn ability. After every lynch and before the role flip, you will be given the option of whether or not you want to use this ability. If you want to use the overturn shot, you may select any alive person to be lynched. That person will be lynched instead of the previous lynchee. If you do not use the overturn shot, the lynch will proceed as normal.


1 person will receive: You are a mafia goon with your partner, [name], a mafia godfather. Every night, you or your partner may select one person to be night killed. You may discuss anything and select the night kill [here] during the night.


1 person will receive: You are a mafia godfather with your partner, [name], a mafia goon. Every night, you or your partner may select one person to be night killed. If you are investigated by the cop, the cop will receive a “town” report. You may discuss anything and select the night kill [here] during the night.

History