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{{role
:''Not to be confused with getting [[ninja'ed]].''
|alias=  
{{RolePage
|align= Anti-Town
| Image = M-ninja.png
|type= Misleading
| Align = Mafia | Align2 = Serial Killer
|type2= Killing
| Type = Deceptive
|choice= Night
| Type2 = Killing
|notes=  
| Choice = Night
}}
| Normal = Regular
 
| Introduction = A '''Ninja''' is a player who can perform a factional kill that cannot be seen by a [[Tracker]], [[Watcher]], or similar role; it has the same relationship to action investigations that [[Godfather]] does to faction investigations.
| Standard = A Ninja's factional kill cannot be seen by action-investigative roles (e.g. [[Tracker]], [[Watcher]], [[Observer]], [[Follower]], and [[Motion Detector]]); all these roles return results as though the Ninja kill had not occurred at all. Roles that do not ''investigate'' actions, such as [[Roleblocker]], can interact with a Ninja kill as normal.


:''Not to be confused with getting [[ninja'ed]].''
A Ninja is considered to be an active role in Normal games.  


A '''Ninja''' is a role or role modifier such that the Ninja will never be seen as targeting anyone by a [[Tracker]], [[Watcher]], or other investigative role along these lines.  It has been likened to the [[Tracker]]/[[Watcher]] equivalent to [[Godfather]].
| Variations = [[Stealthy]] was split off from this role. Stealthy is a modifier that makes actions unable to be seen by action-investigative roles.


Although nothing technically prevents Ninjas from being town-aligned, and the modifier could even be useful for a [[Cop]] or similar role to prevent the Mafia discovering that they were investigated, the modifier is generally only seen in the hands of anti-town players, for whom it is a lot more powerful.
A Ninja can easily be considered to be a passive role, having their factional kills become unable to be seen by action-investigative roles. In fact, Ninja can easily be seen as both an active role and a passive role.  


==Use and Power==
| Use = There will almost never be any ill effects to sending a Ninja to perform the Mafia's kill, so as long as the Ninja is alive, [[Tracker|Trackers]] and [[Watcher|Watchers]] will simply never see the Mafia kill.  This tremendously decreases the effectiveness of both roles, as they can no longer directly catch scum.
There will almost never be any ill effects to sending a Ninja to perform the Mafia's kill, so as long as the Ninja is alive, [[Tracker|Trackers]] and [[Watcher|Watchers]] will simply never see the Mafia kill.  This tremendously decreases the effectiveness of both roles, as they can no longer directly catch scum.


The existence of a Ninja generally implies the existence of a [[Tracker]] or [[Watcher]].  Arguably, in the current meta the existence of a [[Watcher]] implies the existence of a Ninja.
The existence of a Ninja generally implies the existence of a [[Tracker]] or [[Watcher]].  Arguably, in the current meta the existence of a [[Watcher]] implies the existence of a Ninja.


 
| Advice = If you are on a [[groupscum]] team, you should usually be performing the [[factional]] kill each night, unless you fear being [[Roleblocker|roleblocked]] or a [[Juggernaut]] exists in the setup. In other cases, the main influence that the Ninja role should have on your play is that you don't need to play around investigations.}}
[[Category:Role Modifiers]]
{{DEFAULTSORT:Ninja}}

Latest revision as of 02:35, 8 November 2023

Not to be confused with getting ninja'ed.
Ninja
M-ninja.png
Alias: none
Alignment:
Role type:
  • Deceptive
  • Killing
Choice:
  • Night
Status: Regular Normal

A Ninja is a player who can perform a factional kill that cannot be seen by a Tracker, Watcher, or similar role; it has the same relationship to action investigations that Godfather does to faction investigations.

Normal version

This role is allowed in Regular Normal games.

A Ninja's factional kill cannot be seen by action-investigative roles (e.g. Tracker, Watcher, Observer, Follower, and Motion Detector); all these roles return results as though the Ninja kill had not occurred at all. Roles that do not investigate actions, such as Roleblocker, can interact with a Ninja kill as normal.

A Ninja is considered to be an active role in Normal games.

Variations

Stealthy was split off from this role. Stealthy is a modifier that makes actions unable to be seen by action-investigative roles.

A Ninja can easily be considered to be a passive role, having their factional kills become unable to be seen by action-investigative roles. In fact, Ninja can easily be seen as both an active role and a passive role.

Use & Balance

There will almost never be any ill effects to sending a Ninja to perform the Mafia's kill, so as long as the Ninja is alive, Trackers and Watchers will simply never see the Mafia kill. This tremendously decreases the effectiveness of both roles, as they can no longer directly catch scum.

The existence of a Ninja generally implies the existence of a Tracker or Watcher. Arguably, in the current meta the existence of a Watcher implies the existence of a Ninja.

Play Advice

If you are on a groupscum team, you should usually be performing the factional kill each night, unless you fear being roleblocked or a Juggernaut exists in the setup. In other cases, the main influence that the Ninja role should have on your play is that you don't need to play around investigations.

Sample Role PMs

The standardized Role PM for "Ninja" describes the action as follows:

  • As an active action: if no other member of your faction is performing the factional kill action, you may target a player. Assuming no interference with your action, you will perform the factional kill. This action is not visible to Tracker-like and Watcher-like roles. (edit)

Example (simplest form)

Welcome to game! You are a Mafia Ninja.

Your team-mates are names. You may talk to them here during night phases and confirmations only.

You have the following active abilities, but may use only one per Night:

  • Each Night, if no other member of your faction is performing this action, you may target a player. Assuming no interference with your action, that player will die.
  • Each Night, if no other member of your faction is performing the factional kill action, you may target a player. Assuming no interference with your action, you will perform the factional kill. This action is not visible to Tracker-like and Watcher-like roles.

You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with a summary of your role.

Example (with modifiers)

Welcome to game! You are a Mafia 1-shot Ninja.

Your team-mates are names. You may talk to them here during night phases and confirmations only.

You have the following active abilities, but may use only one per Night:

  • Each Night, if no other member of your faction is performing this action, you may target a player. Assuming no interference with your action, that player will die.
  • Once in the game at Night, if no other member of your faction is performing the factional kill action, you may target a player. Assuming no interference with your action, you will perform the factional kill. This action is not visible to Tracker-like and Watcher-like roles.

You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Confirm by replying to this PM with a summary of your role.