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Masons are a [[faction|group]], usually all on the [[Pro-Town]] side, that know each other to be innocent. They can communicate with each other at [[Night]], if they choose, but otherwise usually have no special abilities. In one variation of the Mason role, the Masons cannot reveal that they are Masons to the town through [[roleclaim]]ing. Instead, they must find other ways to defend each other.
Masons are a [[faction|group]], usually all on the [[Pro-Town]] side, that know each other to be innocent. They can communicate with each other at [[Night]], if they choose, but otherwise usually have no special abilities. In one variation of the Mason role, the Masons cannot reveal that they are Masons to the town through [[roleclaim]]ing. Instead, they must find other ways to defend each other.


===Note for moderators===
===Note for moderators===
Masons can create something of a dilemma for [[Game Moderator]]s: does the action of talking at night create something that can be [[Roleblocker|blocked]] or [[Tracker|tracked]]? Most moderators seem to answer "no", as the communication does not involve a [[Night Choice]], and can be thought of as happening via cell-phone or e-mail or other 'secret' methods, rather than a face-to-face meeting.
Masons can create something of a dilemma for [[Game Moderator]]s: does the action of talking at night create something that can be [[Roleblocker|blocked]] or [[Tracker|tracked]]? Most moderators seem to answer "no", as the communication does not involve a [[Night Choice]], and can be thought of as happening via cell-phone or e-mail or other 'secret' methods, rather than a face-to-face meeting.


==Mafia Masons==
==Mafia Masons==
A [[Mafia Mason]] is a [[mafia]] member who has infiltrated the [[pro-town]] [[mason]] group. The pro-town masons think the Mafia Mason is pro-town, which creates a "game-within-a-game" scenario where the Masons have to discern whether or not they can trust each other.
A [[Mafia Mason]] is a [[mafia]] member who has infiltrated the [[pro-town]] [[mason]] group. The pro-town masons think the Mafia Mason is pro-town, which creates a "game-within-a-game" scenario where the Masons have to discern whether or not they can trust each other.


==Neighbors==
==Neighbors==
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http://www.mafiascum.net/forum/viewtopic.php?p=1123736#1123736
http://www.mafiascum.net/forum/viewtopic.php?p=1123736#1123736


==Best Friends==  
==Best Friends==  
Best Friends are a group of roles who know each other's confirmed innocence, but cannot communicate privately. It can be viewed as the counter-part to Neighbours (using the other half of the Mason role). Usage tends to be rare though, as the confirmation is the powerful factor of the Mason roles, and the difference in power for determination of balance in the "private communication" aspect is debatably negligable.  
Best Friends are a group of roles who know each other's confirmed innocence, but cannot communicate privately. It can be viewed as the counter-part to Neighbours (using the other half of the Mason role). Usage tends to be rare though, as the confirmation is the powerful factor of the Mason roles, and the difference in power for determination of balance in the "private communication" aspect is debatably negligable.  




:''See also [[Cult]]s.''
:''See also [[Cult]]s.''

Revision as of 03:35, 14 April 2009

Mason
Alias:
  • Mafia Mason
Alignment:
Role type:
  • Communication
Choice: none

Masons are a group, usually all on the Pro-Town side, that know each other to be innocent. They can communicate with each other at Night, if they choose, but otherwise usually have no special abilities. In one variation of the Mason role, the Masons cannot reveal that they are Masons to the town through roleclaiming. Instead, they must find other ways to defend each other.


Note for moderators

Masons can create something of a dilemma for Game Moderators: does the action of talking at night create something that can be blocked or tracked? Most moderators seem to answer "no", as the communication does not involve a Night Choice, and can be thought of as happening via cell-phone or e-mail or other 'secret' methods, rather than a face-to-face meeting.


Mafia Masons

A Mafia Mason is a mafia member who has infiltrated the pro-town mason group. The pro-town masons think the Mafia Mason is pro-town, which creates a "game-within-a-game" scenario where the Masons have to discern whether or not they can trust each other.


Neighbors

A Neighbor is a person who may night talk with one or more other people, but no one in the group is certain of the others' alignments.

PokerFace popularized this term as an alternative for "Unconfirmed Masons".

http://www.mafiascum.net/forum/viewtopic.php?p=1123736#1123736


Best Friends

Best Friends are a group of roles who know each other's confirmed innocence, but cannot communicate privately. It can be viewed as the counter-part to Neighbours (using the other half of the Mason role). Usage tends to be rare though, as the confirmation is the powerful factor of the Mason roles, and the difference in power for determination of balance in the "private communication" aspect is debatably negligable.


See also Cults.